Standard beach sea
Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.
Usually shipyard first (96%)
#naval #eco · 430 distinct matches · 75 players · 73% of Armada Beach sea games · team won 47% of 453 · Recently observed
Key timing: Shipyard by 1:46
- Take 3 mex, then send com straight to sea to build shipyard.
- Finish shipyard, start pumping an early destroyer to contest sea.
- Get first destroyer out to fight for sea entry or scout island.
- Add Advanced Metal Extractor to fix the natural resource gap.
- Push T2 constructor if resources allow, keep contesting sea control.
Phase by phase
TYPICAL OF ITS 430 GAMES · AGAINST STANDARD BEACH SEAFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Shipyard
Economy
3Mex
2Windfor allies+2 vs standard
1Wind−3 vs standard
Order
Shipyard after 3 mex, 1 winddone ~1:40, middle half 1:24–1:59
Some games also: tidal (43%) · energy storage (34%)
By 1:22 in all: 3 mex · 1 wind (standard 4)
The example game in this phase · 8 steps
- Mex ×3
- Wind ×3
- Windfor Air
- Wind
- Wind ×2for Air
- Energy storage
Sentry
Shipyarddone 2:20 · typical 1:40
- 2
Shipyard to 5:00
Economy
5Mex
2Wind−4 vs standard
2Tidal+2 vs standard
Builders
2 Con ship +2 vs standard
Army
3 Dolphin +3 vs standard
2 Skater +2 vs standard
1 Destroyer
Other
1 Naval Radar / Sonar Tower
Some games also: Harpoon (42%) · frigate (38%) · con turret (37%) · Sentry (36%) · submarine (32%)
The standard build makes here, this one skips: 3 con hovercraft · 7 seeker
By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)
The example game in this phase · 22 steps
Con ship ×2
Skater ×2
Dolphin- Mex
Dolphin- Mex
Radar Tower
Sentry
Dolphin- Wind
- Mex
- Wind
- Mex
Destroyerdone 4:39 · typical 4:46- Wind
- Naval Energy Converter
Naval Radar / Sonar Tower- Wind ×2
Grim Reaper- Wind
Dolphin- Mex
- 3
5:00 to 10:00
Economy
1Mex−2 vs standard
11Wind
Builders
1 Naval Construction Turret
1 Grim Reaper
Army
1 Sentry
1 Harpoon
3 Dolphin
2 Destroyer
2 Skater
Other
1 Naval Radar / Sonar Tower
Some games also: con ship (46%) · frigate (45%) · tidal (39%) · con turret (39%) · converter (37%)
By 10:00 in all: 10 mex · 15 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret
The example game in this phase · 92 steps
- Wind
Destroyer- Mex
Sentry
Radar Tower- Wind ×3
Grim Reaper- Wind
Skater
Harpoon
Dolphin ×2- Wind
Dolphin ×3- Wind
Dolphin ×3- Wind
Dolphin ×3- Wind
Dolphin ×2
T2 mexdone 9:37 · typical 10:04- Wind
Dolphin- Naval Construction Turret
Dolphin- Wind
Dolphin- Naval Construction Turret
Dolphin- Wind
Dolphin ×2
Destroyer- Tidal
- Wind
- Tidal
T2 mex- Tidal
- Wind
- Tidal
Skater- Tidal
Dolphin- Tidal
Anemone- Tidal
Dolphin- Tidal
- Wind
- Tidal
Dolphin- Tidal ×2
Dolphin- Wind
Dolphin
Grim Reaper
Dolphin- Wind
Dolphin ×2
T2 mex
Dolphin- Wind
Dolphin ×3- Wind
Dolphin
Skater- Wind
Harpoon- Wind
Dolphin ×2
T2 mex- Wind
Grim Reaper
Harpoon
Dolphin ×4- Wind
Dolphin- Naval Construction Turret
Dolphin- Naval Construction Turret
Dolphin- Wind
Shipyarddone 13:54
Dolphin ×7- Wind
Dolphin ×4
Grim Reaper
Dolphin ×2
Grim Reaper
Dolphin- Wind
Dolphin ×8- Wind
Dolphin ×3
Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (45 OS, 22/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
3 Wind to Airfirst at 1:44 · in 78% of games
You get
1 Finch from Airfirst at 1:56 · in 79% of games
1 Lazarus from Geofirst at 2:08 · in 51% of games
1 Light transport from Airfirst at 2:14 · in 40% of games
1 Heavy transport from Airfirst at 2:16 · in 66% of games
1 Con bot from Geofirst at 2:24 · in 71% of games
1 T2 con bot from Techfirst at 8:10 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
453 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 404 | 0 | 0 |
| 2:00 | 938 | 0 | 0 |
| 3:00 | 1581 | 0 | 0 |
| 4:00 | 2540 | 51 | 50 |
| 5:00 | 3724 | 251 | 125 |
| 6:00 | 5148 | 564 | 300 |
| 7:00 | 6719 | 1146 | 596 |
| 8:00 | 8306 | 1675 | 1089 |
| 9:00 | 9970 | 2494 | 1726 |
| 10:00 | 11802 | 3620 | 2438 |
| 11:00 | 14105 | 4571 | 3269 |
| 12:00 | 16828 | 5384 | 3986 |
| 13:00 | 19579 | 6312 | 4936 |
| 14:00 | 22218 | 7068 | 5841 |
| 15:00 | 25220 | 8214 | 6711 |
This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.
- + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
- + Reaches shipyard fast (1:46) to contest sea entry early.
- − Loses 6587 own metal by 15:00, nearly matching what it destroys.
- − T2 factory only appears in 35% of games, falling behind economically.
Hummell
45.4 OS · 22/09/2026
Open source match ↗8 received units · includes a constructor
1927 metal received · 25766 energy received
Typical milestones
Played most by
Hummell49games of this buildyeskinkot48games of this buildTheSituation45games of this buildhaaven31games of this buildImmort28games of this buildSupporting games
Pick a game to read and play it above.
Hummell24/09/2026 · 45 OS↗NFX_Scurvy24/09/2026 · 37 OS↗hihimik24/09/2026 · 36 OS↗yeskinkot24/09/2026 · 40 OS↗KingBenjai24/09/2026 · 47 OS↗Hummell24/09/2026 · 44 OS↗Hummell23/09/2026 · 45 OS↗_X_23/09/2026 · 43 OS↗Hummell22/09/2026 · 45 OS↗32 more of 445, the most recent
yeskinkot23/09/2026 · 40 OS↗PongoPygmaeus23/09/2026 · 36 OS↗_X_23/09/2026 · 43 OS↗GeeGee23/09/2026 · 37 OS↗_X_23/09/2026 · 43 OS↗Immort22/09/2026 · 56 OS↗yeskinkot22/09/2026 · 40 OS↗Immort22/09/2026 · 56 OS↗Blover22/09/2026 · 38 OS↗TheSituation22/09/2026 · 50 OS↗Immort22/09/2026 · 56 OS↗haaven22/09/2026 · 46 OS↗Hummell22/09/2026 · 45 OS↗haaven22/09/2026 · 46 OS↗_X_22/09/2026 · 44 OS↗_X_22/09/2026 · 44 OS↗_X_22/09/2026 · 44 OS↗krtf22/09/2026 · 43 OS↗KingBenjai21/09/2026 · 47 OS↗Hummell21/09/2026 · 46 OS↗haaven21/09/2026 · 46 OS↗theBeauty21/09/2026 · 38 OS↗Adeus21/09/2026 · 35 OS↗PongoPygmaeus21/09/2026 · 36 OS↗Immort21/09/2026 · 54 OS↗armjanus21/09/2026 · 40 OS↗[APM]Sanae_Kochiya20/09/2026 · 53 OS↗TheSituation20/09/2026 · 49 OS↗TheSituation20/09/2026 · 49 OS↗TheSituation20/09/2026 · 49 OS↗Spreukenindekeuken20/09/2026 · 37 OS↗Beyond All Reason test-31368-8379d65
Naval balance tweaks off