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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.

Usually shipyard first (96%)

#naval #eco · 430 distinct matches · 75 players · 73% of Armada Beach sea games · team won 47% of 453 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 430 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−3 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:40, middle half 1:24–1:59

    Some games also: tidal (43%) · energy storage (34%)

    By 1:22 in all: 3 mex · 1 wind (standard 4)

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind
    3. Tidal
    4. ShipyardShipyarddone 1:23 · typical 1:40
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−4 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Dolphin3 Dolphin +3 vs standard
    • Skater2 Skater +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · frigate (38%) · con turret (37%) · Sentry (36%) · submarine (32%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 26 steps
    1. Tidal
    2. SkaterSkater
    3. Construction ShipCon ship
    4. Tidal
    5. SkaterSkater
    6. DolphinDolphin
    7. Mex
    8. DolphinDolphin
    9. EelSubmarinedone 2:53
    10. Converter
    11. Mex
    12. SkaterSkater
    13. Mex ×2
    14. EelSubmarine
    15. Mex
    16. Con turret
    17. Wind ×4
    18. EelSubmarine
    19. Wind
    20. Mex
    21. Energy storage
    22. Wind ×2
    23. EelSubmarine
    24. Wind ×3
    25. Mex
    26. Wind ×4
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (46%) · frigate (45%) · tidal (39%) · con turret (39%) · converter (37%)

    By 10:00 in all: 10 mex · 15 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 159 steps
    1. Wind ×2
    2. Mex
    3. Wind ×2
    4. Mex
    5. Wind
    6. DolphinDolphin
    7. Wind ×2
    8. HarpoonHarpoon
    9. DolphinDolphin
    10. Wind ×2
    11. Mex
    12. Wind
    13. Converter
    14. Wind
    15. DolphinDolphin
    16. Wind
    17. Converter
    18. Wind
    19. Con turret
    20. HarpoonHarpoon
    21. Converter
    22. DolphinDolphin
    23. Con turret
    24. Converter
    25. DolphinDolphin
    26. Converter
    27. DolphinDolphin
    28. Converter
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. DolphinDolphin
    31. Wind
    32. Converter
    33. DolphinDolphin
    34. Wind
    35. DolphinDolphin
    36. Wind
    37. DolphinDolphin
    38. Wind
    39. DolphinDolphin
    40. CorsairDestroyerdone 7:46 · typical 4:46
    41. SentrySentry
    42. Wind ×2
    43. SentrySentry
    44. Wind
    45. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    46. Wind
    47. SentrySentry
    48. Wind
    49. DolphinDolphin
    50. Wind
    51. DolphinDolphin
    52. Wind
    53. SentrySentry
    54. DolphinDolphin
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. Wind ×2
    57. Radar TowerRadar Tower
    58. Wind
    59. DolphinDolphin
    60. Wind
    61. BeamerBeamer
    62. DolphinDolphin
    63. Wind ×2
    64. SkaterSkater
    65. Wind ×2
    66. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    67. SkaterSkater
    68. Wind ×2
    69. NettleNettle
    70. Wind
    71. SkaterSkater
    72. Wind ×2
    73. Grim ReaperGrim Reaper
    74. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    75. NettleNettle
    76. Wind ×3
    77. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    78. Grim ReaperGrim Reaper
    79. NettleNettle
    80. Wind ×2
    81. Grim ReaperGrim Reaper
    82. Wind ×2
    83. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    84. Wind
    85. SkaterSkater
    86. Wind
    87. SkaterSkater
    88. Wind ×2
    89. SkaterSkater
    90. Wind ×3
    91. DolphinDolphin
    92. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    93. Sneaky PeteSneaky Pete
    94. Wind
    95. DolphinDolphin
    96. Wind ×2
    97. DolphinDolphin
    98. Wind ×3
    99. DolphinDolphin
    100. Wind
    101. Advanced Metal ExtractorT2 mexdone 11:09 · typical 10:04
    102. DolphinDolphin ×2
    103. Con turret
    104. DolphinDolphin
    105. Wind ×3
    106. Con turret
    107. Advanced Metal ExtractorT2 mex
    108. Wind
    109. SkaterSkater
    110. Wind
    111. SkaterSkater
    112. Construction ShipCon ship
    113. Wind
    114. SkaterSkater
    115. Wind
    116. Advanced Metal ExtractorT2 mex
    117. SkaterSkater
    118. AnemoneAnemone
    119. Wind
    120. SkaterSkater
    121. Wind
    122. SkaterSkater
    123. Naval Construction Turret ×2
    124. Con turret
    125. Wind
    126. Radar TowerRadar Tower
    127. Naval Construction Turret
    128. Wind
    129. GauntletGauntletdone 13:29
    130. Naval Construction Turret
    131. Wind
    132. Naval Construction Turret
    133. Wind
    134. Naval Construction Turret
    135. CorsairDestroyer
    136. Naval Construction Turret
    137. Wind
    138. Naval Construction Turret
    139. Wind
    140. Advanced Metal ExtractorT2 mex
    141. Naval Construction Turret ×2
    142. Wind
    143. Con turret
    144. CorsairDestroyer
    145. Wind
    146. ChainsawChainsaw
    147. Wind
    148. CorsairDestroyer
    149. Wind ×3
    150. CorsairDestroyer
    151. Wind ×2
    152. Con turret
    153. Wind
    154. Sneaky PeteSneaky Pete
    155. Wind
    156. CorsairDestroyer
    157. Wind ×3
    158. Advanced Metal ExtractorT2 mex
    159. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is yeskinkot's (40 OS, 13/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:44 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:08 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:14 · in 40% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 66% of games
  • Construction Bot1 Con bot from Geofirst at 2:24 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

453 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158100
4:0025405150
5:003724251125
6:005148564300
7:0067191146596
8:00830616751089
9:00997024941726
10:001180236202438
11:001410545713269
12:001682853843986
13:001957963124936
14:002221870685841
15:002522082146711
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

yeskinkot

40.1 OS · 13/09/2026

Open source match ↗

8 received units · includes a constructor
276 metal received · 31547 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:40Middle 50%: 1:24–1:59 · n=452
Corsair4:46Middle 50%: 4:13–5:48 · n=434
Advanced Metal Extractor10:04Middle 50%: 9:14–10:57 · n=392

Played most by

Hummell49games of this buildyeskinkot48games of this buildTheSituation45games of this buildhaaven31games of this buildImmort28games of this build