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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.

Usually shipyard first (96%)

#naval #eco · 430 distinct matches · 75 players · 73% of Armada Beach sea games · team won 47% of 453 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 430 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−3 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:40, middle half 1:24–1:59

    Some games also: tidal (43%) · energy storage (34%)

    By 1:22 in all: 3 mex · 1 wind (standard 4)

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×3for Air
    3. Wind ×3
    4. Energy storage
    5. ShipyardShipyarddone 2:02 · typical 1:40
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−4 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Dolphin3 Dolphin +3 vs standard
    • Skater2 Skater +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · frigate (38%) · con turret (37%) · Sentry (36%) · submarine (32%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 16 steps
    1. Construction ShipCon ship
    2. DolphinDolphin
    3. Converter
    4. Mex ×2
    5. DolphinDolphin
    6. Converter
    7. DolphinDolphin
    8. Mex
    9. SkaterSkater
    10. CorsairDestroyer ×2done 3:24 · typical 4:46
    11. Mex
    12. Construction ShipCon ship
    13. Mex ×2
    14. GruntGrunt
    15. Naval Construction Turret
    16. Mex
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (46%) · frigate (45%) · tidal (39%) · con turret (39%) · converter (37%)

    By 10:00 in all: 10 mex · 15 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 195 steps
    1. GruntGrunt
    2. ThistleThistle
    3. GruntGrunt
    4. Tidal
    5. GruntGrunt
    6. GuardGuard
    7. Tidal
    8. EllysawFrigate
    9. GruntGrunt
    10. Tidal
    11. GuardGuard
    12. GruntGrunt
    13. Tidal
    14. EllysawFrigate
    15. Tidal
    16. Radar TowerRadar Tower
    17. GruntGrunt
    18. GuardGuard
    19. GruntGrunt
    20. Tidal
    21. GruntGrunt
    22. GuardGuard
    23. GruntGrunt
    24. Tidal
    25. GruntGrunt
    26. EllysawFrigate
    27. Tidal
    28. GruntGrunt
    29. ThistleThistle
    30. Radar TowerRadar Tower
    31. GruntGrunt
    32. Tidal
    33. GruntGrunt ×4
    34. Tidal
    35. Grim ReaperGrim Reaper
    36. GruntGrunt ×2
    37. Naval NettleNaval Nettle
    38. GruntGrunt
    39. Naval NettleNaval Nettle
    40. GruntGrunt
    41. Mex
    42. GruntGrunt ×4
    43. DolphinDolphin
    44. GruntGrunt ×2
    45. Tidal
    46. GruntGrunt
    47. Mex
    48. GruntGrunt
    49. SkaterSkater
    50. GruntGrunt ×2
    51. Tidal
    52. GruntGrunt
    53. CorsairDestroyer
    54. Twin GuardTwin Guard
    55. GruntGrunt
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. GruntGrunt ×2
    58. EllysawFrigate
    59. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    60. GruntGrunt
    61. GraverobberGraverobber
    62. Tidal
    63. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    64. Mex
    65. Tidal
    66. Twin GuardTwin Guard
    67. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    68. Mex
    69. Tidal
    70. GraverobberGraverobber
    71. Converter
    72. Tidal
    73. GraverobberGraverobber ×2
    74. Converter
    75. GraverobberGraverobber
    76. Converter
    77. Advanced Metal ExtractorT2 mexdone 11:07 · typical 10:04
    78. GraverobberGraverobber
    79. Tidal
    80. SumoSumodone 10:39
    81. GraverobberGraverobber
    82. Converter
    83. GraverobberGraverobber
    84. Converter
    85. Tidal
    86. GraverobberGraverobber ×3
    87. Tidal
    88. TrasherTrasher
    89. SheldonSheldondone 11:02
    90. GruntGrunt
    91. Tidal
    92. GruntGrunt
    93. SheldonSheldon
    94. GruntGrunt
    95. Tidal
    96. TrasherTrasher
    97. NettleNettle
    98. Advanced Metal ExtractorT2 mex
    99. Tidal
    100. GruntGrunt
    101. SheldonSheldon
    102. GruntGrunt
    103. Tidal
    104. GruntGrunt
    105. NettleNettle
    106. SumoSumo
    107. TrasherTrasher
    108. Tidal
    109. GruntGrunt
    110. Tidal
    111. GruntGrunt
    112. Wind
    113. GruntGrunt
    114. Tidal
    115. TrasherTrasher
    116. GruntGrunt
    117. Tidal
    118. GruntGrunt ×2
    119. Tidal
    120. TrasherTrasher
    121. SumoSumo
    122. Wind
    123. GruntGrunt ×3
    124. Converter
    125. Tidal
    126. Construction BotCon bot
    127. Advanced Metal ExtractorT2 mex
    128. JunoJuno
    129. Converter
    130. Tidal
    131. FiendFiend
    132. TrasherTrasher
    133. Wind
    134. GruntGrunt
    135. Tidal
    136. CastroCastro
    137. DeceiverJammer bot
    138. GruntGrunt
    139. Tidal ×2
    140. AugurRadar bot
    141. GruntGrunt
    142. Wind
    143. Tidal
    144. ManticoreManticoredone 13:39
    145. TrasherTrasher
    146. Tidal
    147. GruntGrunt
    148. Wind
    149. Con turret
    150. Tidal
    151. GruntGrunt ×2
    152. Tidal
    153. Con turret
    154. SheldonSheldon
    155. Converter
    156. Wind
    157. TrasherTrasher
    158. Tidal
    159. Converter
    160. Con turret
    161. GruntGrunt
    162. Tidal
    163. SheldonSheldon
    164. Converter
    165. GruntGrunt
    166. Converter
    167. Tidal
    168. GruntGrunt
    169. SumoSumo
    170. Wind
    171. TrasherTrasher
    172. Converter
    173. GruntGrunt
    174. Tidal
    175. Converter
    176. GruntGrunt
    177. Advanced Metal ExtractorT2 mex
    178. SheldonSheldon
    179. GruntGrunt
    180. Tidal
    181. SheldonSheldon
    182. TrasherTrasher
    183. Wind
    184. Converter
    185. SheldonSheldon
    186. GruntGrunt
    187. Converter
    188. FiendFiend
    189. GruntGrunt
    190. Converter
    191. GruntGrunt
    192. Wind
    193. DeceiverJammer bot
    194. Converter
    195. TrasherTrasher

Counts are medians over the build's games: half of them build more, half fewer. The example game is Harryplotter's (38 OS, 13/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:44 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:08 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:14 · in 40% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 66% of games
  • Construction Bot1 Con bot from Geofirst at 2:24 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

453 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158100
4:0025405150
5:003724251125
6:005148564300
7:0067191146596
8:00830616751089
9:00997024941726
10:001180236202438
11:001410545713269
12:001682853843986
13:001957963124936
14:002221870685841
15:002522082146711
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

Harryplotter

37.8 OS · 13/08/2026

Open source match ↗

14 received units · includes a constructor
1107 metal received · 109445 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:40Middle 50%: 1:24–1:59 · n=452
Corsair4:46Middle 50%: 4:13–5:48 · n=434
Advanced Metal Extractor10:04Middle 50%: 9:14–10:57 · n=392

Played most by

Hummell49games of this buildyeskinkot48games of this buildTheSituation45games of this buildhaaven31games of this buildImmort28games of this build