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Lasher skirmishers

Cortex Front build order · Supreme Isthmus

Vehicle Plant from the start leads into early T1 vehicle raid and riot, then Lasher skirmishers pushed to middle from around 2:09, well ahead of the role norm, fighting forward in the middle rather than reacting at home.

#raid #artillery #push · 45 distinct matches · 20 players · 6% of Cortex Front games · team won 53% of 45 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • LasherT1 vehicle skirmishers from 2:09 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 2:30
  • Vehicle PlantVehicle Plant in 100%20% of all Front games by then
  • RascalRascal in 100%20% of all Front games by then
  • PounderPounder in 71%13% of all Front games by then
  • LasherLasher in 69%5% of all Front games by then

Where those units first fight, in 45 games with kill data: in the middle 96%.

Those units destroy a typical 2,393 metal of enemy units by 15:00.

Then transitions into incisor (11% of army), brute (10% of army), pounder (10% of army).

HOW TO PLAY IT

Key timing: Lasher by 5:55

  1. Rush Vehicle Plant almost immediately off the opening mex.
  2. Send Incisor raiders out well ahead of the usual role timing.
  3. Add Pounder riot to back the raiders in the middle.
  4. Commit to Lasher skirmishers pushing into middle, not holding.
  5. Transition to Advanced Metal Extractor once the push stabilizes.

Phase by phase

TYPICAL OF ITS 45 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:45, middle half 0:29–0:50

    Some games also: wind (40%)

    By 0:23 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. Vehicle PlantVehicle Plantdone 1:00 · typical 0:45
  2. 2

    Vehicle Plant to T1 vehicle skirmishers

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Order
    1. LasherT1 vehicle skirmishers after 4 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rascal4 Rascal +4 vs standard
    • Pounder1 Pounder

    Some games also: incisor (42%)

    The standard build makes here, this one skips: 2 con bot · 3 grunt · 2 thug

    By 2:09 in all: 4 mex · 2 wind

    The example game in this phase · 9 steps
    1. RascalRascal ×4
    2. IncisorIncisor
    3. Construction VehicleCon vehicle
    4. PounderPounder ×2
    5. Mex
    6. PounderPounder
    7. Wind
    8. IncisorIncisor
    9. LasherLasherdone 2:28
  3. 3

    T1 vehicle skirmishers to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Army
    • Guard2 Guard
    • Lasher8 Lasher +8 vs standard

    Some games also: con turret (44%) · wolverine (38%) · con vehicle (36%)

    The standard build makes here, this one skips: 6 thug · 5 aggravator

    By 5:00 in all: 6 mex · 4 wind

    The example game in this phase · 11 steps
    1. Mex
    2. LasherLasher
    3. Wind ×2
    4. LasherLasher
    5. Mex
    6. LasherLasher ×3
    7. Twin GuardTwin Guard
    8. LasherLasher ×3
    9. Construction VehicleCon vehicle ×2
    10. Con turret
    11. LasherLasher ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Guard2 Guard
    • Lasher5 Lasher +5 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: energy storage (44%) · pounder (42%) · incisor (40%) · brute (33%) · wolverine (31%)

    The standard build makes here, this one skips: 2 Graverobber · 8 grunt · 4 thug

    By 10:00 in all: 7 mex · 19 wind · 3 con turret

    The example game in this phase · 191 steps
    1. Wind
    2. LasherLasher
    3. Wind
    4. LasherLasher
    5. Wind
    6. LasherLasher
    7. Con turret
    8. Wind
    9. PounderPounder
    10. Con turret
    11. PounderPounder
    12. Wind
    13. LasherLasher
    14. RascalRascal
    15. LasherLasher
    16. Wind
    17. RascalRascal ×3
    18. Wind
    19. RascalRascal ×2
    20. Wind
    21. RascalRascal
    22. Wind
    23. RascalRascal
    24. Wind
    25. RascalRascal ×2
    26. WardenWarden
    27. RascalRascal
    28. Wind
    29. RascalRascal
    30. Con turret
    31. RascalRascal ×3
    32. Wind
    33. RascalRascal ×4
    34. Energy storage
    35. Wind
    36. RascalRascal ×3
    37. Wind
    38. Converter
    39. RascalRascal
    40. Energy storage
    41. Converter
    42. RascalRascal
    43. Wind
    44. RascalRascal
    45. Converter
    46. RascalRascal
    47. Converter
    48. RascalRascal
    49. Converter
    50. Wind
    51. RascalRascal ×2
    52. Converter
    53. Advanced Metal ExtractorT2 mexdone 9:05 · typical 9:32
    54. RascalRascal
    55. Wind
    56. Converter
    57. RascalRascal ×2
    58. CastroCastro
    59. RascalRascal
    60. Wind
    61. RascalRascal
    62. Converter
    63. RascalRascal
    64. Wind
    65. RascalRascal
    66. Converter
    67. RascalRascal
    68. Wind
    69. RascalRascal
    70. Converter
    71. Wind
    72. RascalRascal
    73. Converter
    74. Construction VehicleCon vehicle
    75. Wind
    76. Advanced Metal ExtractorT2 mex
    77. Converter
    78. Construction VehicleCon vehicle
    79. Wind
    80. GuardGuard
    81. Wind ×3
    82. RascalRascal
    83. GuardGuard
    84. Wind ×2
    85. RascalRascal
    86. GuardGuard
    87. Wind
    88. RascalRascal
    89. Con turret
    90. Wind
    91. RascalRascal
    92. GuardGuard ×2
    93. RattlesnakeRattlesnakenot finished by 15:00
    94. RascalRascal
    95. Wind
    96. RascalRascal
    97. Wind
    98. RascalRascal
    99. Wind ×3
    100. RascalRascal
    101. Wind
    102. RascalRascal
    103. Wind ×2
    104. GuardGuard
    105. RascalRascal
    106. Wind ×3
    107. RascalRascal
    108. Wind
    109. RascalRascal
    110. Wind
    111. RascalRascal
    112. Wind
    113. IncisorIncisor
    114. Wind
    115. Con turret
    116. IncisorIncisor
    117. Wind ×3
    118. IncisorIncisor
    119. Wind
    120. Advanced Metal ExtractorT2 mex
    121. Wind
    122. Bot LabBot Labdone 11:38
    123. IncisorIncisor
    124. Wind ×3
    125. IncisorIncisor
    126. Wind ×2
    127. IncisorIncisor
    128. Wind ×4
    129. IncisorIncisor
    130. Wind ×2
    131. GruntGrunt
    132. IncisorIncisor
    133. Wind ×2
    134. GruntGrunt
    135. GuardGuard
    136. IncisorIncisor
    137. GruntGrunt
    138. Wind
    139. GruntGrunt
    140. GuardGuard
    141. Wind
    142. IncisorIncisor
    143. GruntGrunt
    144. Wind ×2
    145. GruntGrunt
    146. IncisorIncisor
    147. Advanced Metal ExtractorT2 mex
    148. GuardGuard
    149. Wind
    150. GruntGrunt ×2
    151. IncisorIncisor
    152. GuardGuard
    153. Wind ×2
    154. GruntGrunt
    155. IncisorIncisor
    156. Wind
    157. GruntGrunt
    158. IncisorIncisor
    159. GruntGrunt
    160. IncisorIncisor
    161. GruntGrunt
    162. Wind
    163. IncisorIncisor
    164. Con turret
    165. GruntGrunt ×2
    166. Wind
    167. Con turret
    168. IncisorIncisor
    169. Wind
    170. GruntGrunt
    171. Wind
    172. IncisorIncisor ×2
    173. Wind
    174. IncisorIncisor
    175. Advanced Metal ExtractorT2 mex
    176. Wind
    177. IncisorIncisor ×3
    178. Wind
    179. IncisorIncisor ×2
    180. Advanced Metal ExtractorT2 mex
    181. IncisorIncisor ×2
    182. Wind
    183. IncisorIncisor ×4
    184. Wind
    185. IncisorIncisor ×2
    186. Wind
    187. IncisorIncisor
    188. Wind
    189. IncisorIncisor ×2
    190. Wind
    191. IncisorIncisor

Counts are medians over the build's games: half of them build more, half fewer. The example game is AinzIsHere's (45 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:15 · in 78% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

45 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313310000
2:0084985621000
3:0015781627931047886
4:0026312711292389284341
5:0037153853743921513839
6:0047365109119115898711556
7:00582363952088237214132474
8:00695677262593312520753385
9:00819791513602383724534291
10:009753107984190453833005079
11:0011510126424751520543825987
12:0013395145085047569052436925
13:0016096168145189620662847630
14:0019057189695546666373208539
15:0022084206326964725783549305
WHAT THE NUMBERS SAY

Won clearly more often than the standard build while losing far less metal by every checkpoint.

  • + Own metal lost is roughly half the standard build's at 5:00 and 10:00.
  • + Metal produced by 15:00 is higher than standard despite the rush.
  • − Enemy metal destroyed is slightly lower than standard at every checkpoint.
  • − Commits to Vehicle Plant by 0:29 in 100% of games, leaving little flexibility.
THE EXAMPLE YOU ARE READING

AinzIsHere

44.5 OS · 12/10/2026

Open source match ↗

5 received units · includes a constructor
2313 metal received · 49119 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:45Middle 50%: 0:29–0:50 · n=45
Advanced Metal Extractor9:32Middle 50%: 8:29–10:24 · n=38

Played most by

XuunnY8games of this buildTheGeneraI6games of this buildErilium5games of this build_X_4games of this buildMischievousDragonGF3games of this build