Lasher skirmishers
Cortex Front build order · Supreme Isthmus
Vehicle Plant from the start leads into early T1 vehicle raid and riot, then Lasher skirmishers pushed to middle from around 2:09, well ahead of the role norm, fighting forward in the middle rather than reacting at home.
#raid #artillery #push · 45 distinct matches · 20 players · 6% of Cortex Front games · team won 53% of 45 · Recently observed
T1 vehicle skirmishers from 2:09 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 2:30
Vehicle Plant in 100%20% of all Front games by then
Rascal in 100%20% of all Front games by then
Pounder in 71%13% of all Front games by then
Lasher in 69%5% of all Front games by then
Where those units first fight, in 45 games with kill data: in the middle 96%.
Those units destroy a typical 2,393 metal of enemy units by 15:00.
Then transitions into incisor (11% of army), brute (10% of army), pounder (10% of army).
Key timing: Lasher by 5:55
- Rush Vehicle Plant almost immediately off the opening mex.
- Send Incisor raiders out well ahead of the usual role timing.
- Add Pounder riot to back the raiders in the middle.
- Commit to Lasher skirmishers pushing into middle, not holding.
- Transition to Advanced Metal Extractor once the push stabilizes.
Phase by phase
TYPICAL OF ITS 45 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Vehicle Plant
Economy
2Mex
Order
Vehicle Plant after 2 mexdone ~0:45, middle half 0:29–0:50
Some games also: wind (40%)
By 0:23 in all: 2 mex
The example game in this phase · 3 steps
- Mex
- Wind
Vehicle Plantdone 0:36 · typical 0:45
- 2
Vehicle Plant to T1 vehicle skirmishers
Economy
3Mex
2Wind
Order
T1 vehicle skirmishers after 4 mex, 2 wind
Builders
2 Con vehicle +2 vs standard
Army
4 Rascal +4 vs standard
1 Pounder
Some games also: incisor (42%)
The standard build makes here, this one skips: 2 con bot · 3 grunt · 2 thug
By 2:09 in all: 4 mex · 2 wind
The example game in this phase · 14 steps
- Mex
Rascal- Wind
Rascal ×2- Mex
Rascal ×2
Con vehicle ×2- Wind
Incisor ×2
Con vehicle
Pounder- Con turret
Brute
Lasherdone 3:09
- 3
T1 vehicle skirmishers to 5:00
Economy
2Mex
1Wind
Army
2 Guard
8 Lasher +8 vs standard
Some games also: con turret (44%) · wolverine (38%) · con vehicle (36%)
The standard build makes here, this one skips: 6 thug · 5 aggravator
By 5:00 in all: 6 mex · 4 wind
The example game in this phase · 13 steps
- Mex
Lasher- Mex
Lasher ×2- Mex
Lasher
Guard
Wolverine
Radar Tower
Wolverine
Guard
Wolverine
Lasher
- 4
5:00 to 10:00
Economy
1Mex
16Wind
Builders
2 Con turret
2 Con vehicle +2 vs standard
Army
2 Guard
5 Lasher +5 vs standard
Other
1 Radar Tower
Some games also: energy storage (44%) · pounder (42%) · incisor (40%) · brute (33%) · wolverine (31%)
The standard build makes here, this one skips: 2 Graverobber · 8 grunt · 4 thug
By 10:00 in all: 7 mex · 19 wind · 3 con turret
The example game in this phase · 83 steps
Lasher ×2
Guard
Incisor
Lasher ×2
Guard
Lasher
Guard
Lasher ×5- Mex
Bot Labdone 8:39- Mex
Guard ×2
Eat Vehicle Plantreclaimed for its metal- Energy storage
Guard
Graverobber
Guard- Advanced solar
Graverobber
Con bot- Advanced solar
Graverobber- Metal storage
Guard
Graverobber
T2 mexdone 11:03 · typical 9:32
Guard- Advanced solar
- Con turret
Guard ×4- Advanced solar
Graverobber
T2 mex
Guard ×2- Con turret
Eat Bot Labreclaimed for its metal
T2 mex
Guard- Advanced solar
Guard- Advanced solar
Vehicle Plantdone 12:41
Pounder ×2
T2 mex
Pounder ×3
Dragon's Teeth
Pounder
Dragon's Teeth ×2
Pounder
Dragon's Teeth ×3
Pounder
Dragon's Teeth ×2
Pounder ×2
Dragon's Teeth ×2
T2 mex
Dragon's Teeth ×6
Rascal- Con turret
Dragon's Teeth ×2
Rascal
Guard
Rascal ×4
Con vehicle
Guard- Converter
Rascal- Converter
Rascal- Converter
Rascal
T2 mex
Rascal- Converter
Rascal- Converter
Rascal- Con turret
- Converter
Rascal- Converter
Rascal- Converter
Rascal
Counts are medians over the build's games: half of them build more, half fewer. The example game is XuunnY's (32 OS, 06/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:15 · in 78% of games
1 T2 con bot from Geo or Techfirst at 7:23 · in 60% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
45 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 331 | 331 | 0 | 0 | 0 | 0 |
| 2:00 | 849 | 856 | 21 | 0 | 0 | 0 |
| 3:00 | 1578 | 1627 | 93 | 104 | 78 | 86 |
| 4:00 | 2631 | 2711 | 292 | 389 | 284 | 341 |
| 5:00 | 3715 | 3853 | 743 | 921 | 513 | 839 |
| 6:00 | 4736 | 5109 | 1191 | 1589 | 871 | 1556 |
| 7:00 | 5823 | 6395 | 2088 | 2372 | 1413 | 2474 |
| 8:00 | 6956 | 7726 | 2593 | 3125 | 2075 | 3385 |
| 9:00 | 8197 | 9151 | 3602 | 3837 | 2453 | 4291 |
| 10:00 | 9753 | 10798 | 4190 | 4538 | 3300 | 5079 |
| 11:00 | 11510 | 12642 | 4751 | 5205 | 4382 | 5987 |
| 12:00 | 13395 | 14508 | 5047 | 5690 | 5243 | 6925 |
| 13:00 | 16096 | 16814 | 5189 | 6206 | 6284 | 7630 |
| 14:00 | 19057 | 18969 | 5546 | 6663 | 7320 | 8539 |
| 15:00 | 22084 | 20632 | 6964 | 7257 | 8354 | 9305 |
Won clearly more often than the standard build while losing far less metal by every checkpoint.
- + Own metal lost is roughly half the standard build's at 5:00 and 10:00.
- + Metal produced by 15:00 is higher than standard despite the rush.
- − Enemy metal destroyed is slightly lower than standard at every checkpoint.
- − Commits to Vehicle Plant by 0:29 in 100% of games, leaving little flexibility.
XuunnY
32.2 OS · 06/10/2026
Open source match ↗7 received units · includes a constructor
739 metal received · 32926 energy received
Typical milestones
Played most by
XuunnY8games of this buildTheGeneraI6games of this buildErilium5games of this build_X_4games of this buildMischievousDragonGF3games of this buildSupporting games
Pick a game to read and play it above.
AinzIsHere12/10/2026 · 45 OS↗XuunnY06/10/2026 · 32 OS↗Boozha05/10/2026 · 33 OS↗Tink3r02/10/2026 · 33 OS↗Dorsch12329/09/2026 · 31 OS↗MischievousDragonGF28/09/2026 · 43 OS↗Godmother1326/09/2026 · 37 OS↗_X_23/09/2026 · 44 OS↗32 more of 37, the most recent
_X_23/09/2026 · 44 OS↗_X_23/09/2026 · 43 OS↗_X_23/09/2026 · 43 OS↗hannibalrising23/09/2026 · 32 OS↗Hummell21/09/2026 · 46 OS↗MischievousDragonGF21/09/2026 · 42 OS↗Immort17/09/2026 · 54 OS↗MischievousDragonGF16/09/2026 · 41 OS↗Erilium07/09/2026 · 50 OS↗Slump05/09/2026 · 38 OS↗Erilium03/09/2026 · 50 OS↗Viltrum01/09/2026 · 42 OS↗[crd]sisa30/08/2026 · 40 OS↗Godmother1330/08/2026 · 36 OS↗Erilium28/08/2026 · 51 OS↗nezero27/08/2026 · 32 OS↗XuunnY22/08/2026 · 31 OS↗Kcorp21/08/2026 · 50 OS↗XuunnY20/08/2026 · 32 OS↗XuunnY19/08/2026 · 32 OS↗XuunnY19/08/2026 · 32 OS↗TheGeneraI17/08/2026 · 35 OS↗TheGeneraI17/08/2026 · 34 OS↗TheGeneraI16/08/2026 · 34 OS↗XuunnY16/08/2026 · 34 OS↗XuunnY16/08/2026 · 34 OS↗TheGeneraI15/08/2026 · 36 OS↗TheGeneraI13/08/2026 · 34 OS↗TheGeneraI12/08/2026 · 33 OS↗IMBALANCED11/08/2026 · 37 OS↗Erilium10/08/2026 · 49 OS↗Erilium10/08/2026 · 49 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on