← All builds
Front / Cortex / Economy first / OBSERVED BUILD

Lasher skirmishers

Cortex Front build order · Supreme Isthmus

Vehicle Plant from the start leads into early T1 vehicle raid and riot, then Lasher skirmishers pushed to middle from around 2:09, well ahead of the role norm, fighting forward in the middle rather than reacting at home.

#raid #artillery #push · 45 distinct matches · 20 players · 6% of Cortex Front games · team won 53% of 45 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • LasherT1 vehicle skirmishers from 2:09 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 2:30
  • Vehicle PlantVehicle Plant in 100%20% of all Front games by then
  • RascalRascal in 100%20% of all Front games by then
  • PounderPounder in 71%13% of all Front games by then
  • LasherLasher in 69%5% of all Front games by then

Where those units first fight, in 45 games with kill data: in the middle 96%.

Those units destroy a typical 2,393 metal of enemy units by 15:00.

Then transitions into incisor (11% of army), brute (10% of army), pounder (10% of army).

HOW TO PLAY IT

Key timing: Lasher by 5:55

  1. Rush Vehicle Plant almost immediately off the opening mex.
  2. Send Incisor raiders out well ahead of the usual role timing.
  3. Add Pounder riot to back the raiders in the middle.
  4. Commit to Lasher skirmishers pushing into middle, not holding.
  5. Transition to Advanced Metal Extractor once the push stabilizes.

Phase by phase

TYPICAL OF ITS 45 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:45, middle half 0:29–0:50

    Some games also: wind (40%)

    By 0:23 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:57 · typical 0:45
  2. 2

    Vehicle Plant to T1 vehicle skirmishers

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Order
    1. LasherT1 vehicle skirmishers after 4 mex, 2 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rascal4 Rascal +4 vs standard
    • Pounder1 Pounder

    Some games also: incisor (42%)

    The standard build makes here, this one skips: 2 con bot · 3 grunt · 2 thug

    By 2:09 in all: 4 mex · 2 wind

    The example game in this phase · 13 steps
    1. Solar
    2. RascalRascal ×6
    3. Construction VehicleCon vehicle ×2
    4. WolverineWolverine
    5. Solar
    6. WolverineWolverine ×2
    7. Mex
    8. WolverineWolverine ×2
    9. Mex
    10. IncisorIncisor ×2
    11. GuardGuard ×2
    12. IncisorIncisor ×3
    13. LasherLasherdone 3:40
  3. 3

    T1 vehicle skirmishers to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Army
    • Guard2 Guard
    • Lasher8 Lasher +8 vs standard

    Some games also: con turret (44%) · wolverine (38%) · con vehicle (36%)

    The standard build makes here, this one skips: 6 thug · 5 aggravator

    By 5:00 in all: 6 mex · 4 wind

    The example game in this phase · 6 steps
    1. LasherLasher
    2. Construction VehicleCon vehicle
    3. LasherLasher ×6
    4. Con turret
    5. LasherLasher
    6. Twin GuardTwin Guard
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Guard2 Guard
    • Lasher5 Lasher +5 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: energy storage (44%) · pounder (42%) · incisor (40%) · brute (33%) · wolverine (31%)

    The standard build makes here, this one skips: 2 Graverobber · 8 grunt · 4 thug

    By 10:00 in all: 7 mex · 19 wind · 3 con turret

    The example game in this phase · 197 steps
    1. Wind
    2. LasherLasher
    3. Wind
    4. LasherLasher
    5. Wind ×2
    6. LasherLasher
    7. Wind
    8. LasherLasher
    9. Wind
    10. LasherLasher
    11. Con turret
    12. LasherLasher ×2
    13. AgitatorAgitatordone 7:32
    14. Con turret
    15. LasherLasher ×2
    16. IncisorIncisor
    17. Wind
    18. IncisorIncisor
    19. Wind
    20. IncisorIncisor
    21. Wind
    22. IncisorIncisor
    23. Wind
    24. IncisorIncisor
    25. Wind ×2
    26. IncisorIncisor
    27. Wind
    28. IncisorIncisor
    29. Advanced Metal ExtractorT2 mexdone 8:09 · typical 9:32
    30. Wind
    31. IncisorIncisor
    32. Wind
    33. Energy storage
    34. IncisorIncisor
    35. Con turret
    36. Advanced Metal ExtractorT2 mex
    37. IncisorIncisor
    38. Wind
    39. Mex
    40. Wind ×4
    41. Advanced Metal ExtractorT2 mex
    42. Wind ×2
    43. Construction VehicleCon vehicle
    44. Wind ×3
    45. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:59
    46. Advanced Metal ExtractorT2 mex
    47. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    48. Wind ×2
    49. Dragon's TeethDragon's Teeth
    50. Wind
    51. Dragon's TeethDragon's Teeth ×3
    52. Advanced Construction VehicleT2 con vehicle
    53. Wind
    54. Mex
    55. Advanced solar
    56. ObscurerJammer
    57. Wind
    58. Dragon's TeethDragon's Teeth ×4
    59. Wind
    60. Dragon's TeethDragon's Teeth
    61. OmenRadar vehicle
    62. Dragon's TeethDragon's Teeth
    63. Con turret
    64. Wind
    65. Dragon's TeethDragon's Teeth ×2
    66. QuakerQuakerdone 10:47
    67. Bot LabBot Labdone 10:46
    68. Con turret
    69. Wind
    70. Advanced solar
    71. QuakerQuaker
    72. Wind
    73. SentrySentry
    74. TickTick
    75. QuakerQuaker
    76. Con turret
    77. TickTick
    78. Con turret
    79. TickTick ×2
    80. SentrySentry
    81. Wind
    82. TickTick ×2
    83. QuakerQuaker
    84. TickTick
    85. Advanced solar
    86. TickTick
    87. Wind
    88. TickTick
    89. QuakerQuaker
    90. SentrySentry
    91. TickTick
    92. Advanced Metal ExtractorT2 mexdone 12:07
    93. TickTick ×3
    94. Wind
    95. TickTick
    96. QuakerQuaker
    97. TickTick ×2
    98. Wind
    99. TickTick ×5
    100. QuakerQuaker
    101. Wind
    102. TickTick ×4
    103. QuakerQuaker
    104. TickTick
    105. Wind
    106. TickTick ×2
    107. QuakerQuaker
    108. TickTick
    109. Wind
    110. TickTick
    111. QuakerQuaker
    112. TickTick
    113. Aircraft PlantAircraft Plantdone 12:39
    114. TickTick
    115. Wind ×2
    116. TickTick ×4
    117. BanisherBanisherdone 13:02
    118. Wind
    119. TickTick
    120. FinchFinch
    121. Mex
    122. Wind
    123. TickTick ×2
    124. FinchFinch
    125. Wind
    126. TickTick ×2
    127. FinchFinch
    128. TickTick
    129. Wind
    130. TickTick
    131. FinchFinch
    132. TickTick
    133. Radar TowerRadar Tower
    134. TickTick
    135. FinchFinch
    136. Wind
    137. TickTick
    138. BanisherBanisher
    139. TickTick ×2
    140. Advanced Metal ExtractorT2 mex
    141. Wind
    142. TickTick
    143. FinchFinch
    144. TickTick
    145. GuardGuard
    146. Wind
    147. FinchFinch
    148. TickTick
    149. TigerTigerdone 13:32
    150. FinchFinch
    151. TickTick
    152. Wind
    153. TickTick
    154. Dragon's TeethDragon's Teeth ×2
    155. TickTick
    156. TigerTiger
    157. TickTick
    158. FinchFinch
    159. GuardGuard
    160. Wind
    161. TickTick ×2
    162. FinchFinch
    163. TigerTiger
    164. TickTick
    165. FinchFinch
    166. TickTick
    167. Wind
    168. TickTick
    169. Wind
    170. TickTick
    171. TigerTiger
    172. TickTick
    173. GuardGuard
    174. Advanced Metal ExtractorT2 mex
    175. FinchFinch
    176. Advanced Metal ExtractorT2 mex
    177. Wind
    178. TickTick
    179. TigerTiger
    180. FinchFinch
    181. TickTick
    182. FinchFinch
    183. TickTick
    184. Wind
    185. TickTick
    186. GuardGuard
    187. FinchFinch
    188. TickTick
    189. TigerTiger
    190. TickTick
    191. FinchFinch
    192. TickTick ×2
    193. TigerTiger
    194. TickTick
    195. GuardGuard
    196. TickTick ×2
    197. TigerTiger

Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (54 OS, 17/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:15 · in 78% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

45 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313310000
2:0084985821000
3:0015781627931067886
4:0026312707292387284341
5:0037153860743929513840
6:0047365109119115858711559
7:00582363892088236514132468
8:00695677262593311020753376
9:00819791513602380624534310
10:009753108074190450033005086
11:0011510126424751518843825987
12:0013395145085047567752436895
13:0016096168145189616762847614
14:0019057189695546664873208539
15:0022084206326964724683549349
WHAT THE NUMBERS SAY

Won clearly more often than the standard build while losing far less metal by every checkpoint.

  • + Own metal lost is roughly half the standard build's at 5:00 and 10:00.
  • + Metal produced by 15:00 is higher than standard despite the rush.
  • − Enemy metal destroyed is slightly lower than standard at every checkpoint.
  • − Commits to Vehicle Plant by 0:29 in 100% of games, leaving little flexibility.
THE EXAMPLE YOU ARE READING

Immort

53.9 OS · 17/09/2026

Open source match ↗

11 received units · includes a constructor
3979 metal received · 91191 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:45Middle 50%: 0:29–0:50 · n=45
Advanced Metal Extractor9:32Middle 50%: 8:29–10:24 · n=38

Played most by

XuunnY8games of this buildTheGeneraI6games of this buildErilium5games of this build_X_4games of this buildMischievousDragonGF3games of this build