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Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech to build and hand over a Gunslinger from 5:05 for the front line.

#team support · 104 distinct matches · 51 players · 5% of Armada Pond games · team won 46% of 104 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:05 · 4% of role by thenTech makes it and hands it over.

Paid for by sending allies about 580 metal and 12,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 99 games with kill data: in the middle 82%, on their own side 18%.

Those units destroy a typical 1,824 metal of enemy units by 15:00.

Then transitions into tick (31% of army), pawn (11% of army), blitz (8% of army).

HOW TO PLAY IT

Key timing: Gunslinger by 5:05

  1. Open tidal-heavy eco, pay allies metal and energy early.
  2. Put down Bot Lab as normal for Pond.
  3. Buy a Gunslinger from Tech instead of building your own.
  4. Send the Gunslinger to fight in the middle.
  5. Fall back into standard Tick/Pawn/Blitz production.

Phase by phase

TYPICAL OF ITS 104 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine5Wind
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 5 wind, 2 tidaldone ~3:50, middle half 3:16–5:40

    Some games also: converter (33%)

    By 3:29 in all: 4 mex · 5 wind · 2 tidal · 1 energy storage

    The example game in this phase · 13 steps
    1. Tidal ×5for Suicide front
    2. Tidal ×2
    3. Mex
    4. Aircraft PlantAircraft Plantdone 1:54
    5. Construction AircraftCon aircraft
    6. Mex
    7. OspreyHeavy transport
    8. Mex
    9. Wind ×4
    10. BlinkScout plane
    11. Con turret
    12. Mex
    13. Radar TowerRadar Tower
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine1Wind−3 vs standard
    Builders
    • Construction Bot1 Con bot

    Some games also: Lazarus (33%)

    By 5:00 in all: 4 mex · 10 wind · 2 tidal · 1 converter · 1 energy storage

    The example game in this phase · 1 step
    1. Construction AircraftCon aircraft ×2
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine18Wind−11 vs standard
    • Energy Converter2Converter−6 vs standard
    Builders
    • Construction Turret1 Con turret

    Some games also: tick (44%) · con bot (44%) · eat Bot Lab (41%)

    By 10:00 in all: 4 mex · 36 wind · 2 tidal · 6 converter (standard 9) · 1 energy storage · 2 con turret

    The example game in this phase · 88 steps
    1. Con turret
    2. Energy storage
    3. StorkLight transport
    4. Con turret
    5. Wind ×3
    6. Converter
    7. Wind ×2
    8. Converter
    9. Wind
    10. Converter
    11. Wind ×4
    12. Converter
    13. Wind
    14. FalconFighter
    15. Converter
    16. FalconFighter
    17. Advanced Metal ExtractorT2 mexdone 8:22 · typical 9:22
    18. Wind
    19. FalconFighter
    20. Wind ×2
    21. Converter
    22. Wind
    23. FalconFighter
    24. Wind
    25. FalconFighter ×2
    26. Advanced Metal ExtractorT2 mex
    27. Con turret
    28. Wind
    29. FalconFighter
    30. Converter
    31. BansheeBanshee
    32. Wind
    33. Advanced Metal ExtractorT2 mex
    34. Converter
    35. Wind
    36. BansheeBanshee ×2
    37. Converter
    38. BansheeBanshee
    39. Wind
    40. BansheeBanshee
    41. Converter
    42. BansheeBanshee
    43. Converter
    44. BansheeBanshee ×2
    45. Con turret
    46. Converter
    47. Wind
    48. BansheeBanshee
    49. Con turret
    50. BansheeBanshee
    51. Con turret
    52. BansheeBanshee ×2
    53. Converter
    54. BansheeBanshee
    55. Wind
    56. Converter
    57. BansheeBanshee ×2
    58. Converter
    59. BansheeBanshee ×2
    60. Converter
    61. Wind
    62. BansheeBanshee ×8
    63. Con turret
    64. Wind
    65. Con turret ×2
    66. BansheeBanshee
    67. Wind
    68. BansheeBanshee
    69. Advanced Metal ExtractorT2 mex
    70. Wind
    71. BansheeBanshee
    72. Wind
    73. BansheeBanshee ×2
    74. Wind
    75. BansheeBanshee
    76. Wind
    77. BansheeBanshee
    78. Wind
    79. BansheeBanshee
    80. Wind
    81. BansheeBanshee
    82. Wind
    83. BansheeBanshee
    84. Wind
    85. BansheeBanshee
    86. Wind
    87. BansheeBanshee
    88. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Glorp_TTV's (59 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 99% of games

You get

  • Gunslinger1 Gunslinger from Techfirst at 5:05 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:46 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

104 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013471281
2:0026726800000031292783
3:0078380000000054704435
4:0014651474000093079756114
5:002180218400005771117798986
6:002949299600006722331696212610
7:00383539166372110507154302157315602
8:004793495214011702781208074602659319050
9:0059126225191838065031610164672842021283
10:00698677392666611106155311324873300222816
11:00910196783068811140086712415143826626186
12:001096512073316011321813129613205224553528203
13:001308114546386615402515187414366125056330704
14:001521217448453321033143249314926345367531489
15:001783320201488125763513324816286915562032676
WHAT THE NUMBERS SAY

Won less often than the standard build, but destroyed much more enemy metal by both 10:00 and 15:00 despite losing more of its own.

  • + Destroyed 5314 enemy metal by 15:00 vs 2982 for standard.
  • − Team win rate 40% vs 45% for standard build.
  • − Own metal lost by 15:00 (4508) well above standard (3531).
THE EXAMPLE YOU ARE READING

[Grump]Glorp_TTV

59.1 OS · 11/10/2026

Open source match ↗

10 received units · includes a constructor
3790 metal received · 91175 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:50Middle 50%: 3:16–5:40 · n=97
Advanced Metal Extractor9:22Middle 50%: 8:30–10:10 · n=98

Played most by

Deathkebab13games of this buildViltrum10games of this buildChaoticNoob7games of this build[NWP]Kadafi9235games of this buildStefan11565games of this build