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Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech to build and hand over a Gunslinger from 5:05 for the front line.

#team support · 104 distinct matches · 51 players · 5% of Armada Pond games · team won 46% of 104 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:05 · 4% of role by thenTech makes it and hands it over.

Paid for by sending allies about 580 metal and 12,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 99 games with kill data: in the middle 82%, on their own side 18%.

Those units destroy a typical 1,824 metal of enemy units by 15:00.

Then transitions into tick (31% of army), pawn (11% of army), blitz (8% of army).

HOW TO PLAY IT

Key timing: Gunslinger by 5:05

  1. Open tidal-heavy eco, pay allies metal and energy early.
  2. Put down Bot Lab as normal for Pond.
  3. Buy a Gunslinger from Tech instead of building your own.
  4. Send the Gunslinger to fight in the middle.
  5. Fall back into standard Tick/Pawn/Blitz production.

Phase by phase

TYPICAL OF ITS 104 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine5Wind
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 5 wind, 2 tidaldone ~3:50, middle half 3:16–5:40

    Some games also: converter (33%)

    By 3:29 in all: 4 mex · 5 wind · 2 tidal · 1 energy storage

    The example game in this phase · 8 steps
    1. Tidal ×5for Suicide front
    2. Tidal
    3. Tidal ×3for Suicide front
    4. Tidal ×2
    5. Mex ×3
    6. SentrySentry
    7. Mex
    8. Bot LabBot Labdone 3:12 · typical 3:50
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine1Wind−3 vs standard
    Builders
    • Construction Bot1 Con bot

    Some games also: Lazarus (33%)

    By 5:00 in all: 4 mex · 10 wind · 2 tidal · 1 converter · 1 energy storage

    The example game in this phase · 22 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Wind
    5. Construction BotCon bot
    6. Wind ×2
    7. Converter
    8. Wind
    9. LazarusLazarus
    10. Converter
    11. Wind
    12. Converter
    13. LazarusLazarus
    14. Construction BotCon bot
    15. MaceMace
    16. Converter
    17. Wind
    18. MaceMace
    19. Wind
    20. PawnPawn
    21. SentrySentry
    22. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine18Wind−11 vs standard
    • Energy Converter2Converter−6 vs standard
    Builders
    • Construction Turret1 Con turret

    Some games also: tick (44%) · con bot (44%) · eat Bot Lab (41%)

    By 10:00 in all: 4 mex · 36 wind · 2 tidal · 6 converter (standard 9) · 1 energy storage · 2 con turret

    The example game in this phase · 52 steps
    1. PawnPawn
    2. Wind
    3. PawnPawn
    4. SentrySentry
    5. Wind
    6. MaceMace
    7. Wind
    8. MaceMace
    9. Wind ×2
    10. MaceMace
    11. Wind
    12. PawnPawn
    13. Wind
    14. PawnPawn ×3
    15. LazarusLazarus ×2
    16. SentrySentry
    17. TickTick
    18. Wind
    19. PawnPawn ×2
    20. Wind
    21. PawnPawn
    22. Mex
    23. Wind ×2
    24. PawnPawn
    25. Wind
    26. PawnPawn ×2
    27. Wind
    28. PawnPawn
    29. LazarusLazarus
    30. Mex
    31. Wind
    32. Radar TowerRadar Tower
    33. LazarusLazarus
    34. Wind
    35. PawnPawn ×2
    36. Wind
    37. SentrySentry
    38. PawnPawn
    39. Wind
    40. PawnPawn
    41. Advanced Metal ExtractorT2 mexdone 11:20 · typical 9:22
    42. PawnPawn
    43. Wind
    44. PawnPawn ×2
    45. Wind
    46. PawnPawn ×2
    47. Wind
    48. PawnPawn
    49. Wind
    50. SentrySentry
    51. Dragon's TeethDragon's Teeth ×6
    52. SentrySentry

Counts are medians over the build's games: half of them build more, half fewer. The example game is BiteMyAssets's (30 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 99% of games

You get

  • Gunslinger1 Gunslinger from Techfirst at 5:05 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:46 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

104 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013471282
2:0026726800000031292781
3:0078379900000054704436
4:0014651473000093079756138
5:002180218500005771117798989
6:002949299500006722321696212657
7:00383539106372110507154372157315669
8:004793494814011702781178074632659319216
9:0059126223191837965031610164682842021289
10:00698677052666611106155211324903300223110
11:00910196453068842140085512415183826626170
12:001096512052316011691813128913205244553527931
13:001308114538386615532515187614366265056330525
14:001521217427453321343143253514926655367531558
15:001783320188488125993513324916287085562032681
WHAT THE NUMBERS SAY

Won less often than the standard build, but destroyed much more enemy metal by both 10:00 and 15:00 despite losing more of its own.

  • + Destroyed 5314 enemy metal by 15:00 vs 2982 for standard.
  • − Team win rate 40% vs 45% for standard build.
  • − Own metal lost by 15:00 (4508) well above standard (3531).
THE EXAMPLE YOU ARE READING

BiteMyAssets

30.1 OS · 02/10/2026

Open source match ↗

2 received units · includes a constructor
190 metal received · 17531 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:50Middle 50%: 3:16–5:40 · n=97
Advanced Metal Extractor9:22Middle 50%: 8:30–10:10 · n=98

Played most by

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