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Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech to build and hand over a Gunslinger from 5:05 for the front line.

#team support · 104 distinct matches · 51 players · 5% of Armada Pond games · team won 46% of 104 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:05 · 4% of role by thenTech makes it and hands it over.

Paid for by sending allies about 580 metal and 12,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 99 games with kill data: in the middle 82%, on their own side 18%.

Those units destroy a typical 1,824 metal of enemy units by 15:00.

Then transitions into tick (31% of army), pawn (11% of army), blitz (8% of army).

HOW TO PLAY IT

Key timing: Gunslinger by 5:05

  1. Open tidal-heavy eco, pay allies metal and energy early.
  2. Put down Bot Lab as normal for Pond.
  3. Buy a Gunslinger from Tech instead of building your own.
  4. Send the Gunslinger to fight in the middle.
  5. Fall back into standard Tick/Pawn/Blitz production.

Phase by phase

TYPICAL OF ITS 104 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine5Wind
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 5 wind, 2 tidaldone ~3:50, middle half 3:16–5:40

    Some games also: converter (33%)

    By 3:29 in all: 4 mex · 5 wind · 2 tidal · 1 energy storage

    The example game in this phase · 6 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×2
    3. Mex ×4
    4. Wind ×2
    5. Energy storage
    6. Bot LabBot Labdone 3:18 · typical 3:50
  2. 2

    Bot Lab to 5:00

    Economy
    • Wind Turbine1Wind−3 vs standard
    Builders
    • Construction Bot1 Con bot

    Some games also: Lazarus (33%)

    By 5:00 in all: 4 mex · 10 wind · 2 tidal · 1 converter · 1 energy storage

    The example game in this phase · 6 steps
    1. Construction BotCon bot ×2
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Con turret
    4. AnemoneAnemone
    5. Converter ×2
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine18Wind−11 vs standard
    • Energy Converter2Converter−6 vs standard
    Builders
    • Construction Turret1 Con turret

    Some games also: tick (44%) · con bot (44%) · eat Bot Lab (41%)

    By 10:00 in all: 4 mex · 36 wind · 2 tidal · 6 converter (standard 9) · 1 energy storage · 2 con turret

    The example game in this phase · 79 steps
    1. Wind ×12
    2. Converter
    3. Wind
    4. Converter ×2
    5. Wind ×2
    6. Con turret
    7. Converter
    8. Wind ×2
    9. Advanced Metal ExtractorT2 mexdone 10:09 · typical 9:22
    10. Bot LabBot Labdone 9:44
    11. PawnPawn ×5
    12. Advanced Metal ExtractorT2 mex
    13. PawnPawn ×6
    14. SentrySentry
    15. PawnPawn ×6
    16. Mex
    17. PawnPawn
    18. TickTick ×2
    19. LazarusLazarus
    20. Radar TowerRadar Tower
    21. LazarusLazarus ×2
    22. PawnPawn
    23. TickTick
    24. PawnPawn
    25. Advanced Metal ExtractorT2 mex
    26. TickTick
    27. PawnPawn
    28. TickTick
    29. PawnPawn
    30. Con turret
    31. TickTick
    32. PawnPawn
    33. TickTick
    34. PawnPawn
    35. TickTick
    36. PawnPawn
    37. Con turret
    38. TickTick
    39. Sneaky PeteSneaky Pete
    40. PawnPawn
    41. Con turret
    42. Advanced Metal ExtractorT2 mex
    43. TickTick
    44. PawnPawn
    45. TickTick ×13
    46. Mex
    47. SentrySentry
    48. TickTick ×4
    49. PawnPawn ×2
    50. Mex
    51. PawnPawn ×12
    52. Bot LabBot Labdone 14:07
    53. PawnPawn ×2
    54. Con turret
    55. PawnPawn
    56. Con turret
    57. PawnPawn
    58. Sneaky PeteSneaky Pete
    59. PawnPawn
    60. LazarusLazarus
    61. Wind
    62. PawnPawn
    63. LazarusLazarus
    64. PawnPawn
    65. Wind
    66. LazarusLazarus
    67. PawnPawn ×2
    68. Wind
    69. PawnPawn ×2
    70. Wind
    71. PawnPawn ×3
    72. Wind
    73. PawnPawn
    74. BeamerBeamer
    75. PawnPawn
    76. Wind
    77. PawnPawn ×2
    78. Wind
    79. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (40 OS, 09/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 99% of games

You get

  • Gunslinger1 Gunslinger from Techfirst at 5:05 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:46 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

104 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013471282
2:0026726800000031292781
3:0078379900000054704436
4:0014651473000093079756138
5:002180218500005771117798989
6:002949299500006722321696212657
7:00383539106372110507154372157315669
8:004793494814011702781178074632659319216
9:0059126223191837965031610164682842021289
10:00698677052666611106155211324903300223110
11:00910196453068842140085512415183826626170
12:001096512052316011691813128913205244553527931
13:001308114538386615532515187614366265056330525
14:001521217427453321343143253514926655367531558
15:001783320188488125993513324916287085562032681
WHAT THE NUMBERS SAY

Won less often than the standard build, but destroyed much more enemy metal by both 10:00 and 15:00 despite losing more of its own.

  • + Destroyed 5314 enemy metal by 15:00 vs 2982 for standard.
  • − Team win rate 40% vs 45% for standard build.
  • − Own metal lost by 15:00 (4508) well above standard (3531).
THE EXAMPLE YOU ARE READING

haaven

39.9 OS · 09/10/2026

Open source match ↗

8 received units · includes a constructor
646 metal received · 43200 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:50Middle 50%: 3:16–5:40 · n=97
Advanced Metal Extractor9:22Middle 50%: 8:30–10:10 · n=98

Played most by

Deathkebab13games of this buildViltrum10games of this buildChaoticNoob7games of this build[NWP]Kadafi9235games of this buildStefan11565games of this build