← All builds
Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech for Gunslinger skirmish bots delivered around 5:03 to reinforce front, but the example shows it coming after the front already collapsed.

#team support · 39 distinct matches · 21 players · 4% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:03 · 3% of role by thenTech makes it and hands it over.

Paid for by sending allies about 630 metal and 13,000 energy by 5:00; standard pond sends 180 metal and 9,500 energy.

Where those units first fight, in 36 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 1,480 metal of enemy units by 15:00.

Then transitions into tick (23% of army), centurion (12% of army), pawn (11% of army).

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:03 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine6Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 6 wind, 1 energy storagedone ~4:20, middle half 3:23–8:14

    Some games also: converter (44%)

    By 4:03 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 10 steps
    1. Tidal ×8for unknown
    2. Tidal ×2
    3. Naval Energy Converter
    4. Mex ×3
    5. Wind ×2
    6. Energy storage
    7. Mex
    8. Wind ×4
    9. Converter ×2
    10. Bot LabBot Labdone 4:13 · typical 4:20
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind−13 vs standard
    • Energy Converter1Converter−5 vs standard
    Builders
    • Construction Bot3 Con bot

    Some games also: con turret (49%) · Lazarus (44%) · tick (31%)

    The standard build makes here, this one skips: 2 con turret

    By 10:00 in all: 4 mex · 36 wind · 1 tidal · 6 converter · 1 energy storage · 1 con turret

    The example game in this phase · 142 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×2
    3. Wind
    4. PawnPawn
    5. Wind
    6. Con turret
    7. PawnPawn
    8. Wind
    9. Con turret
    10. Wind ×3
    11. PawnPawn ×6
    12. Wind
    13. PawnPawn
    14. Wind
    15. PawnPawn
    16. Wind
    17. PawnPawn
    18. Wind
    19. PawnPawn
    20. Wind
    21. PawnPawn
    22. Wind
    23. Converter
    24. PawnPawn
    25. Wind
    26. PawnPawn
    27. Converter
    28. PawnPawn
    29. Wind
    30. PawnPawn
    31. Converter
    32. PawnPawn ×2
    33. Wind
    34. Converter
    35. PawnPawn
    36. Wind
    37. PawnPawn
    38. Wind
    39. PawnPawn ×2
    40. Wind
    41. Converter
    42. PawnPawn
    43. Wind
    44. PawnPawn
    45. Wind
    46. PawnPawn ×2
    47. Wind
    48. PawnPawn
    49. Wind
    50. PawnPawn
    51. Converter
    52. PawnPawn
    53. Wind
    54. PawnPawn
    55. Wind
    56. PawnPawn
    57. Wind ×2
    58. PawnPawn ×3
    59. Wind
    60. PawnPawn
    61. Wind
    62. PawnPawn
    63. Con turret
    64. PawnPawn
    65. Wind ×2
    66. PawnPawn
    67. Wind
    68. PawnPawn
    69. Wind
    70. PawnPawn
    71. Wind
    72. PawnPawn
    73. Wind
    74. PawnPawn
    75. Wind
    76. Converter
    77. PawnPawn ×2
    78. Wind
    79. PawnPawn
    80. Wind ×2
    81. PawnPawn
    82. Wind
    83. Advanced Metal ExtractorT2 mexdone 11:17 · typical 9:20
    84. PawnPawn
    85. Wind
    86. Construction BotCon bot
    87. Wind
    88. Advanced Metal ExtractorT2 mex
    89. Wind
    90. PawnPawn
    91. Wind ×3
    92. Advanced Metal ExtractorT2 mex
    93. Wind ×3
    94. Advanced Metal ExtractorT2 mex
    95. Wind ×3
    96. Vehicle PlantVehicle Plantdone 12:25
    97. Wind ×4
    98. BlitzBlitz ×2
    99. Wind
    100. BlitzBlitz ×2
    101. Wind
    102. BlitzBlitz ×2
    103. Con turret
    104. BlitzBlitz
    105. Wind
    106. BlitzBlitz
    107. Con turret
    108. Wind
    109. BlitzBlitz ×3
    110. Wind
    111. BlitzBlitz ×3
    112. Wind
    113. BlitzBlitz ×6
    114. Wind
    115. BlitzBlitz
    116. Wind
    117. BlitzBlitz
    118. Wind
    119. BlitzBlitz ×2
    120. BeamerBeamer
    121. Wind
    122. BlitzBlitz
    123. Wind
    124. BlitzBlitz
    125. Wind
    126. BlitzBlitz
    127. Wind
    128. BlitzBlitz
    129. BeamerBeamer
    130. BlitzBlitz
    131. Wind ×2
    132. BlitzBlitz
    133. Wind
    134. BlitzBlitz
    135. Wind
    136. BlitzBlitz ×3
    137. Wind
    138. BlitzBlitz
    139. Wind ×2
    140. BlitzBlitz ×2
    141. Vehicle PlantVehicle Plantnot finished by 15:00
    142. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is Gieds's (46 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 100% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:25 · in 33% of games
  • Gunslinger1 Gunslinger from Techfirst at 5:03 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:39 · in 97% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013211246
2:0026827800000028572552
3:0077582600000054683993
4:00144715060000361079786169
5:00218522340000627184134539516
6:00289230531300007333991766414127
7:0038313980684012909035222046716808
8:004929496214012783788610155912634721320
9:0061786223233555165027012766322742522939
10:00752676952584764106839215306373246926552
11:00955797133062940130468817257433487530310
12:001162412311318212861722107817257854581231879
13:001380014783458717832075160417948335504934636
14:001607517678466122764076224617949565771237771
15:001887320172531428454780303817949926003141211
THE EXAMPLE YOU ARE READING

Gieds

46.0 OS · 03/10/2026

Open source match ↗

2 received units · includes a constructor
119 metal received · 27412 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab4:20Middle 50%: 3:23–8:14 · n=39
Advanced Metal Extractor9:20Middle 50%: 8:40–10:16 · n=36

Played most by

Viltrum9games of this buildDeathkebab4games of this buildChaoticNoob3games of this buildGeeGee3games of this buildmaccommander3games of this build