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Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech for Gunslinger skirmish bots delivered around 5:03 to reinforce front, but the example shows it coming after the front already collapsed.

#team support · 39 distinct matches · 21 players · 4% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:03 · 3% of role by thenTech makes it and hands it over.

Paid for by sending allies about 630 metal and 13,000 energy by 5:00; standard pond sends 180 metal and 9,500 energy.

Where those units first fight, in 36 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 1,480 metal of enemy units by 15:00.

Then transitions into tick (23% of army), centurion (12% of army), pawn (11% of army).

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:03 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine6Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 6 wind, 1 energy storagedone ~4:20, middle half 3:23–8:14

    Some games also: converter (44%)

    By 4:03 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 5 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×3
    3. Converter
    4. Mex ×4
    5. Bot LabBot Labdone 3:16 · typical 4:20
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind−13 vs standard
    • Energy Converter1Converter−5 vs standard
    Builders
    • Construction Bot3 Con bot

    Some games also: con turret (49%) · Lazarus (44%) · tick (31%)

    The standard build makes here, this one skips: 2 con turret

    By 10:00 in all: 4 mex · 36 wind · 1 tidal · 6 converter · 1 energy storage · 1 con turret

    The example game in this phase · 144 steps
    1. LazarusLazarus ×2
    2. Wind ×2
    3. Construction BotCon bot
    4. Con turret
    5. Wind ×3
    6. Energy storage
    7. Wind ×8
    8. Bot LabBot Labdone 5:58
    9. Wind ×2
    10. TickTick
    11. Wind ×3
    12. TickTick
    13. Wind
    14. TickTick ×3
    15. Wind
    16. TickTick ×3
    17. Wind
    18. TickTick ×3
    19. Wind
    20. TickTick ×3
    21. Wind
    22. TickTick ×3
    23. Wind
    24. TickTick ×2
    25. Wind
    26. TickTick ×3
    27. Wind
    28. TickTick ×2
    29. Wind
    30. TickTick
    31. Construction BotCon bot
    32. Wind
    33. Construction BotCon bot
    34. Wind
    35. TickTick
    36. Advanced Metal ExtractorT2 mexdone 9:22 · typical 9:20
    37. Wind
    38. Con turret ×2
    39. Wind ×2
    40. Advanced Metal ExtractorT2 mex
    41. Wind ×3
    42. Converter
    43. Wind
    44. Converter ×3
    45. Advanced Metal ExtractorT2 mex
    46. Converter
    47. Advanced Metal ExtractorT2 mex
    48. Converter
    49. Wind ×4
    50. Converter
    51. Wind
    52. Bot LabBot Labdone 10:35
    53. Converter
    54. Wind
    55. TickTick
    56. Wind
    57. TickTick
    58. Con turret
    59. TickTick ×4
    60. Wind
    61. TickTick
    62. Wind
    63. TickTick ×2
    64. Con turret
    65. TickTick ×7
    66. JunoJuno
    67. TickTick ×2
    68. Wind
    69. TickTick ×8
    70. Wind
    71. TickTick ×3
    72. Con turret
    73. TickTick ×2
    74. PawnPawn ×3
    75. Wind
    76. PawnPawn ×2
    77. Con turret
    78. PawnPawn ×2
    79. Con turret
    80. PawnPawn
    81. Wind
    82. PawnPawn ×3
    83. Bot LabBot Labdone 12:35
    84. PawnPawn ×6
    85. Wind
    86. PawnPawn ×3
    87. Wind
    88. PawnPawn ×11
    89. Con turret
    90. PawnPawn ×3
    91. Wind
    92. PawnPawn ×6
    93. Wind
    94. PawnPawn ×4
    95. Wind
    96. PawnPawn ×2
    97. Wind
    98. PawnPawn ×3
    99. Wind
    100. PawnPawn ×2
    101. Wind ×2
    102. PawnPawn ×2
    103. Wind
    104. PawnPawn ×4
    105. Wind
    106. PawnPawn ×3
    107. Wind
    108. PawnPawn ×5
    109. Wind ×2
    110. PawnPawn ×2
    111. Wind ×2
    112. PawnPawn ×3
    113. Wind
    114. PawnPawn ×5
    115. Wind
    116. PawnPawn
    117. Wind
    118. PawnPawn
    119. Wind
    120. PawnPawn
    121. Wind
    122. PawnPawn
    123. Wind
    124. PawnPawn
    125. Wind ×2
    126. PawnPawn
    127. Wind ×2
    128. PawnPawn ×2
    129. Wind
    130. PawnPawn ×2
    131. Wind
    132. PawnPawn
    133. Wind
    134. PawnPawn ×2
    135. Wind
    136. PawnPawn
    137. Wind
    138. PawnPawn ×2
    139. Wind
    140. PawnPawn
    141. Wind
    142. PawnPawn
    143. Wind
    144. PawnPawn ×8

Counts are medians over the build's games: half of them build more, half fewer. The example game is Alphacure's (35 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 100% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:25 · in 33% of games
  • Gunslinger1 Gunslinger from Techfirst at 5:03 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:39 · in 97% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013211246
2:0026827800000028572552
3:0077582600000054683993
4:00144715060000361079786169
5:00218522340000627184134539516
6:00289230531300007333991766414127
7:0038313980684012909035222046716808
8:004929496214012783788610155912634721320
9:0061786223233555165027012766322742522939
10:00752676952584764106839215306373246926552
11:00955797133062940130468817257433487530310
12:001162412311318212861722107817257854581231879
13:001380014783458717832075160417948335504934636
14:001607517678466122764076224617949565771237771
15:001887320172531428454780303817949926003141211
THE EXAMPLE YOU ARE READING

Alphacure

35.5 OS · 25/09/2026

Open source match ↗

2 received units · includes a constructor
346 metal received · 23755 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab4:20Middle 50%: 3:23–8:14 · n=39
Advanced Metal Extractor9:20Middle 50%: 8:40–10:16 · n=36

Played most by

Viltrum9games of this buildDeathkebab4games of this buildChaoticNoob3games of this buildGeeGee3games of this buildmaccommander3games of this build