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Pond / Armada / Economy first / OBSERVED BUILD

Gunslinger buy

Armada Pond build order · Supreme Isthmus

Pond pays Tech for Gunslinger skirmish bots delivered around 5:03 to reinforce front, but the example shows it coming after the front already collapsed.

#team support · 39 distinct matches · 21 players · 4% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 5:03 · 3% of role by thenTech makes it and hands it over.

Paid for by sending allies about 630 metal and 13,000 energy by 5:00; standard pond sends 180 metal and 9,500 energy.

Where those units first fight, in 36 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 1,480 metal of enemy units by 15:00.

Then transitions into tick (23% of army), centurion (12% of army), pawn (11% of army).

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:03 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine6Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 6 wind, 1 energy storagedone ~4:20, middle half 3:23–8:14

    Some games also: converter (44%)

    By 4:03 in all: 4 mex · 6 wind · 1 tidal · 1 energy storage

    The example game in this phase · 6 steps
    1. Tidal ×8for Suicide front
    2. Wind
    3. Mex ×4
    4. Wind ×4
    5. Energy storage
    6. Bot LabBot Labdone 3:32 · typical 4:20
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind−13 vs standard
    • Energy Converter1Converter−5 vs standard
    Builders
    • Construction Bot3 Con bot

    Some games also: con turret (49%) · Lazarus (44%) · tick (31%)

    The standard build makes here, this one skips: 2 con turret

    By 10:00 in all: 4 mex · 36 wind · 1 tidal · 6 converter · 1 energy storage · 1 con turret

    The example game in this phase · 207 steps
    1. Wind
    2. Construction BotCon bot ×2
    3. Con turret
    4. Construction BotCon bot ×2
    5. Converter
    6. Con turret
    7. Wind ×2
    8. Converter
    9. Wind ×15
    10. Converter
    11. Wind ×10
    12. Converter
    13. Wind ×7
    14. Converter
    15. Wind ×4
    16. Converter
    17. Wind ×4
    18. Mexfor Suicide front
    19. Wind ×4
    20. Bot LabBot Labdone 7:20
    21. Wind
    22. Mexfor Suicide front
    23. Converter
    24. Wind ×4
    25. LazarusLazarus
    26. Wind
    27. LazarusLazarus
    28. Converter
    29. Wind ×2
    30. LazarusLazarus
    31. Wind ×2
    32. TickTick
    33. Advanced Metal ExtractorT2 mexdone 8:19 · typical 9:20
    34. Wind
    35. TickTick ×3
    36. Radar TowerRadar Tower
    37. TickTick ×2
    38. SentrySentry
    39. TickTick ×4
    40. SentrySentry
    41. Advanced Metal ExtractorT2 mex
    42. SentrySentry
    43. Wind
    44. TickTick
    45. PawnPawn
    46. SentrySentry
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. Advanced Metal ExtractorT2 mex
    51. PawnPawn ×2
    52. Wind
    53. CenturionCenturion
    54. OrcaSubmarinenot finished by 15:00
    55. TickTick
    56. PawnPawn
    57. Wind
    58. PawnPawn
    59. Advanced Metal ExtractorT2 mex
    60. PawnPawn
    61. Wind
    62. PawnPawn
    63. Wind
    64. PawnPawn
    65. CenturionCenturion
    66. TickTick
    67. PawnPawn ×2
    68. Wind
    69. PawnPawn ×3
    70. Fusion ReactorFusiondone 12:00
    71. CenturionCenturion
    72. Advanced Metal ExtractorT2 mex
    73. TickTick
    74. PawnPawn ×4
    75. Pit BullPit Bull
    76. PawnPawn
    77. T2 converter
    78. CenturionCenturion
    79. Con turret ×2
    80. TickTick
    81. PawnPawn
    82. Con turret
    83. PawnPawn
    84. Radar TowerRadar Tower
    85. PawnPawn
    86. SentrySentry
    87. PawnPawn
    88. RattlesnakeRattlesnakedone 13:44
    89. Con turret
    90. PawnPawn
    91. SentrySentry
    92. Radar TowerRadar Tower
    93. Con turret
    94. CenturionCenturion
    95. Con turret
    96. SentrySentry
    97. Con turret
    98. TickTick
    99. PawnPawn
    100. SentrySentry
    101. Con turret
    102. PawnPawn
    103. Con turret
    104. PawnPawn ×2
    105. Bot LabBot Labdone 13:24
    106. PawnPawn
    107. CenturionCenturion
    108. Bot LabBot Labdone 13:29
    109. TickTick
    110. PawnPawn ×2
    111. TickTick ×2
    112. PawnPawn
    113. TickTick ×2
    114. PawnPawn
    115. TickTick ×2
    116. PawnPawn
    117. TickTick ×2
    118. CenturionCenturion
    119. TickTick ×5
    120. PawnPawn
    121. TickTick ×3
    122. PawnPawn
    123. TickTick ×2
    124. PawnPawn
    125. TickTick ×2
    126. PawnPawn
    127. TickTick
    128. PawnPawn
    129. TickTick ×2
    130. CenturionCenturion
    131. TickTick ×2
    132. BeamerBeamer
    133. TickTick ×4
    134. PawnPawn
    135. TickTick ×2
    136. PawnPawn
    137. TickTick
    138. PawnPawn
    139. TickTick ×2
    140. Fortification WallFortification Wall
    141. Vehicle PlantVehicle Plantdone 14:12
    142. TickTick ×2
    143. PawnPawn
    144. Vehicle PlantVehicle Plantdone 14:16
    145. Fortification WallFortification Wall
    146. PawnPawn
    147. TickTick ×2
    148. BlitzBlitz
    149. CenturionCenturion
    150. TickTick
    151. Fortification WallFortification Wall
    152. TickTick
    153. BlitzBlitz
    154. TickTick ×2
    155. Fusion ReactorFusion
    156. TickTick ×2
    157. Fortification WallFortification Wall
    158. TickTick
    159. PawnPawn
    160. TickTick
    161. BlitzBlitz
    162. PawnPawn
    163. TickTick ×2
    164. Fortification WallFortification Wall
    165. BlitzBlitz
    166. TickTick
    167. PawnPawn
    168. TickTick ×2
    169. Fortification WallFortification Wall
    170. PawnPawn
    171. TickTick ×2
    172. BlitzBlitz
    173. Fortification WallFortification Wall
    174. PawnPawn
    175. TickTick ×2
    176. BlitzBlitz
    177. Fortification WallFortification Wall
    178. TickTick
    179. CenturionCenturion
    180. TickTick
    181. Fortification WallFortification Wall
    182. TickTick ×2
    183. Fortification WallFortification Wall
    184. TickTick ×2
    185. StoutStout
    186. TickTick
    187. PawnPawn
    188. TickTick ×2
    189. Fortification WallFortification Wall
    190. PawnPawn
    191. BlitzBlitz
    192. TickTick ×2
    193. Fortification WallFortification Wall
    194. PawnPawn
    195. TickTick ×2
    196. PawnPawn
    197. TickTick ×2
    198. Fortification WallFortification Wall
    199. PawnPawn
    200. TickTick ×2
    201. Fortification WallFortification Wall
    202. CenturionCenturion
    203. TickTick ×2
    204. Fortification WallFortification Wall
    205. TickTick
    206. BlitzBlitz
    207. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is GeeGee's (37 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 100% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:25 · in 33% of games
  • Gunslinger1 Gunslinger from Techfirst at 5:03 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:39 · in 97% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

025k50k75k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000013211246
2:0026827800000028572552
3:0077582600000054683993
4:00144715060000361079786169
5:00218522340000627184134539516
6:00289230531300007333991766414127
7:0038313980684012909035222046716808
8:004929496214012783788610155912634721320
9:0061786223233555165027012766322742522939
10:00752676952584764106839215306373246926552
11:00955797133062940130468817257433487530310
12:001162412311318212861722107817257854581231879
13:001380014783458717832075160417948335504934636
14:001607517678466122764076224617949565771237771
15:001887320172531428454780303817949926003141211
THE EXAMPLE YOU ARE READING

GeeGee

37.3 OS · 23/09/2026

Open source match ↗

24 received units · includes a constructor
1937 metal received · 31421 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab4:20Middle 50%: 3:23–8:14 · n=39
Advanced Metal Extractor9:20Middle 50%: 8:40–10:16 · n=36

Played most by

Viltrum9games of this buildDeathkebab4games of this buildChaoticNoob3games of this buildGeeGee3games of this buildmaccommander3games of this build