Standard pond
Armada Pond build order · Supreme Isthmus
Economy-first Pond play: boost front via wind or tidal, Bot Lab around 5:36 then Advanced Metal Extractor, sending T1 units like Tick, Pawn and Blitz forward to help hold the middle until T2 arrives.
#eco #team support · 525 distinct matches · 111 players · 60% of Armada Pond games · team won 49% of 593 · Recently observed
Key timing: Bot Lab by 5:37
- Open tidal generators to start boosting front's energy.
- Layer mex and wind, watching front's needs to tune boost amount.
- Get bot lab up and start sending Tick, Pawn and Blitz to front.
- Transition toward T2 constructor once front needs heavier support.
- Finish advanced metal extractor to scale eco for T2.
Phase by phase
TYPICAL OF ITS 525 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
4Mex
10Wind
8Tidalfor allies
1Tidal
1Energy storage
Order
Bot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:37, middle half 3:34–7:02
Some games also: converter (45%)
By 5:08 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage
The example game in this phase · 12 steps
- Tidal ×8for Suicide front
- Tidal
- Mex ×4
- Windfor Air
- Wind
- Wind ×2for Air
- Wind ×10
- Energy storage
- Wind ×4
- Converter ×3
- Wind ×4
Bot Labdone 6:45 · typical 5:37
- 2
Bot Lab to 10:00
Economy
15Wind
Builders
1 Con turret
2 Con bot
Army
1 Tick
Some games also: Lazarus (47%) · converter (45%)
By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret
The example game in this phase · 81 steps
Tick ×6
Con bot ×2
T2 mexdone 8:21 · typical 9:54
Con bot ×2- Con turret
- Wind ×2
- Con turret
- Wind ×12
- Con turret
Aircraft Plantdone 10:09- Con turret
- Energy storage
- Converter
- Wind
Light transport- Converter
- Energy storage
- Wind ×4
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind ×6
Scout plane- Wind ×2
Scout plane- Wind ×2
Scout plane- Wind
Scout plane- Wind ×6
Heavy transport- Wind ×3
T2 mex- Wind
- Advanced solar
- Wind ×2
T2 mex- Wind
- Advanced solar
- Wind
- Advanced solar
- Wind
- Advanced solar
- Wind
T2 mex- Wind ×3
Banshee ×2- Con turret ×4
Vehicle Plantdone 14:16- Con turret ×2
- Converter
Vehicle Plantdone 14:19- Converter ×2
Blitz ×2- Converter ×3
Blitz ×2- Wind
Blitz- Converter
Blitz- Converter
Blitz ×2
Con vehicle
Blitz- Wind
- Converter
Blitz
Bot Labdone 14:52
Blitz- Converter
Lazarus- Wind
- Converter
Blitz- Converter
Blitz
Lazarus
Counts are medians over the build's games: half of them build more, half fewer. The example game is MischievousDragonGF's (42 OS, 04/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games
You get
1 Heavy transport from Air or Techfirst at 4:43 · in 39% of games
1 Fatboy from Techfirst at 5:03 · in 40% of games
2 Sniper bot from Techfirst at 5:16 · in 40% of games
1 T2 con bot from Techfirst at 8:18 · in 92% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
593 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 115 | 0 | 0 |
| 2:00 | 274 | 0 | 0 |
| 3:00 | 822 | 0 | 0 |
| 4:00 | 1510 | 0 | 0 |
| 5:00 | 2231 | 0 | 0 |
| 6:00 | 2985 | 0 | 0 |
| 7:00 | 3848 | 454 | 0 |
| 8:00 | 4757 | 1237 | 138 |
| 9:00 | 5711 | 1977 | 366 |
| 10:00 | 6907 | 2756 | 704 |
| 11:00 | 8414 | 3266 | 1149 |
| 12:00 | 10379 | 3577 | 1578 |
| 13:00 | 12695 | 4171 | 1945 |
| 14:00 | 15000 | 4720 | 2448 |
| 15:00 | 17681 | 5279 | 3046 |
Standard pond trails slightly at 49% team win, consistent with its support-economy role rather than direct combat.
- + Zero metal lost by 5:00 shows the safe, boost-focused opening works as intended.
- − Bot lab timing is wide (3:34-7:02), risking late unit support if delayed.
MischievousDragonGF
42.1 OS · 04/10/2026
Open source match ↗8 received units · includes a constructor
516 metal received · 44013 energy received
Typical milestones
Played most by
Viltrum45games of this buildTeaner40games of this buildUsurpeR28games of this buildzeus_on_god27games of this buildKOT_22games of this buildSupporting games
Pick a game to read and play it above.
KOT_04/10/2026 · 39 OS↗MischievousDragonGF04/10/2026 · 42 OS↗zeus_on_god04/10/2026 · 38 OS↗Leohvm04/10/2026 · 52 OS↗MischievousDragonGF04/10/2026 · 42 OS↗KOT_04/10/2026 · 39 OS↗zeus_on_god04/10/2026 · 38 OS↗Hummell04/10/2026 · 48 OS↗32 more of 585, the most recent
Leohvm04/10/2026 · 52 OS↗WashedGamuer03/10/2026 · 43 OS↗Gieds03/10/2026 · 46 OS↗[BS]Hellzie03/10/2026 · 40 OS↗[Grump]_Doni03/10/2026 · 52 OS↗Godmother1303/10/2026 · 39 OS↗zeus_on_god03/10/2026 · 38 OS↗KOT_03/10/2026 · 39 OS↗KOT_03/10/2026 · 39 OS↗KOT_03/10/2026 · 39 OS↗XXMACGAMERXX03/10/2026 · 36 OS↗[Grump]Grumpiness03/10/2026 · 48 OS↗zeus_on_god02/10/2026 · 38 OS↗ChaoticNoob02/10/2026 · 36 OS↗Teaner02/10/2026 · 51 OS↗SkyFireEX02/10/2026 · 38 OS↗Hummell02/10/2026 · 47 OS↗Syphos01/10/2026 · 40 OS↗Immort01/10/2026 · 54 OS↗[crd]sisa01/10/2026 · 44 OS↗s0uthy01/10/2026 · 38 OS↗DRM01/10/2026 · 44 OS↗ChaoticNoob01/10/2026 · 36 OS↗ChaoticNoob01/10/2026 · 35 OS↗ChaoticNoob01/10/2026 · 35 OS↗KingBenjai01/10/2026 · 46 OS↗ChaoticNoob30/09/2026 · 35 OS↗[Crd]VOLT30/09/2026 · 36 OS↗UsurpeR30/09/2026 · 44 OS↗Teaner30/09/2026 · 52 OS↗HuntressesofArtemis30/09/2026 · 36 OS↗Viltrum29/09/2026 · 42 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on