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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Economy-first Pond play: boost front via wind or tidal, Bot Lab around 5:36 then Advanced Metal Extractor, sending T1 units like Tick, Pawn and Blitz forward to help hold the middle until T2 arrives.

#eco #team support · 522 distinct matches · 111 players · 60% of Armada Pond games · team won 49% of 590 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 522 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:35, middle half 3:32–7:02

    Some games also: converter (45%)

    By 5:07 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 12 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×2
    5. Energy storage
    6. Wind ×5
    7. Converter ×4
    8. Wind
    9. Converter
    10. Wind
    11. Converter
    12. Bot LabBot Labdone 4:52 · typical 5:35
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (47%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 167 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×3
    3. Con turret
    4. CrossbowCrossbow ×2
    5. TickTick ×10
    6. Con turret
    7. TickTick ×6
    8. Wind
    9. TickTick
    10. Mexfor Suicide front
    11. TickTick
    12. Wind
    13. TickTick
    14. Wind
    15. TickTick
    16. Mexfor Suicide front
    17. Wind
    18. TickTick ×2
    19. Wind
    20. TickTick
    21. Wind
    22. TickTick ×3
    23. Wind
    24. TickTick
    25. Wind
    26. TickTick ×2
    27. Wind
    28. TickTick ×2
    29. Wind
    30. TickTick
    31. Wind
    32. TickTick ×2
    33. Wind
    34. TickTick ×2
    35. Wind
    36. TickTick ×2
    37. Wind
    38. TickTick ×4
    39. Wind
    40. TickTick ×2
    41. Wind
    42. TickTick
    43. Mex
    44. TickTick ×3
    45. Wind
    46. TickTick
    47. Wind
    48. TickTick
    49. Wind
    50. TickTick ×3
    51. Wind
    52. Advanced Metal ExtractorT2 mexdone 9:17 · typical 9:54
    53. TickTick ×2
    54. Wind
    55. TickTick ×4
    56. Wind
    57. TickTick ×4
    58. Wind
    59. Advanced Metal ExtractorT2 mex
    60. TickTick ×2
    61. Wind
    62. TickTick ×5
    63. Wind
    64. TickTick ×2
    65. Advanced Metal ExtractorT2 mex
    66. Wind
    67. TickTick ×3
    68. Wind
    69. Con turret
    70. TickTick
    71. Wind
    72. TickTick
    73. Con turret
    74. TickTick ×2
    75. Wind
    76. TickTick
    77. Wind
    78. TickTick ×2
    79. Wind
    80. SentrySentry
    81. TickTick
    82. Wind
    83. TickTick ×2
    84. Wind
    85. TickTick
    86. Wind
    87. TickTick
    88. Wind
    89. TickTick
    90. Wind
    91. TickTick
    92. Wind
    93. Advanced Metal ExtractorT2 mex
    94. TickTick
    95. Wind
    96. TickTick ×10
    97. LazarusLazarus ×2
    98. Con turret ×3
    99. Fusion ReactorFusiondone 12:53
    100. Converter
    101. Con turret
    102. Converter ×2
    103. TickTick ×2
    104. Converter
    105. TickTick ×2
    106. Converter
    107. TickTick ×6
    108. Converter
    109. TickTick ×2
    110. Converter
    111. TickTick
    112. Converter
    113. TickTick
    114. Converter
    115. TickTick
    116. Converter
    117. TickTick ×2
    118. Converter
    119. TickTick ×2
    120. Converter
    121. TickTick ×3
    122. Converter
    123. TickTick
    124. Converter
    125. TickTick
    126. Converter
    127. TickTick ×2
    128. Converter
    129. TickTick ×3
    130. Converter
    131. TickTick ×3
    132. Converter
    133. TickTick ×6
    134. Converter
    135. TickTick
    136. Bot LabBot Labdone 13:58
    137. TickTick
    138. Bot LabBot Labdone 14:03
    139. TickTick ×2
    140. LazarusLazarus ×2
    141. Converter
    142. TickTick
    143. LazarusLazarus
    144. TickTick
    145. LazarusLazarus
    146. TickTick ×2
    147. LazarusLazarus
    148. TickTick
    149. LazarusLazarus
    150. TickTick ×36
    151. Converter
    152. TickTick ×2
    153. SentrySentry
    154. TickTick ×6
    155. Metal storage
    156. TickTick ×4
    157. Converter
    158. TickTick ×5
    159. Con turret
    160. TickTick ×2
    161. Fusion ReactorFusion
    162. TickTick
    163. PawnPawn ×3
    164. Con turret
    165. Converter
    166. PawnPawn
    167. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is Teaner's (51 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:43 · in 39% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 41% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:17 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

590 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027400
3:0082100
4:00151000
5:00223100
6:00298500
7:0038464470
8:0047591226134
9:0057111957367
10:0069042754708
11:00841632671152
12:001038835741577
13:001270041761944
14:001505247162454
15:001770152843046
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

Teaner

51.4 OS · 02/10/2026

Open source match ↗

3 received units · includes a constructor
76 metal received · 78712 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:35Middle 50%: 3:32–7:02 · n=530
Advanced Metal Extractor9:54Middle 50%: 8:59–10:41 · n=535

Played most by

Viltrum45games of this buildTeaner40games of this buildUsurpeR28games of this buildzeus_on_god26games of this buildKOT_21games of this build