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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Pond's usual economy-first play: Bot Lab around 5:35, boosting the fronts with tidal/wind, then Advanced Metal Extractor and T1 units to help front.

#eco #team support · 501 distinct matches · 110 players · 60% of Armada Pond games · team won 50% of 569 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 501 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:37, middle half 3:32–7:03

    Some games also: converter (45%)

    By 5:08 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 18 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Wind ×2
    4. Mex ×4
    5. Wind ×4
    6. Energy storage
    7. Wind
    8. Vehicle PlantVehicle Plantdone 3:56
    9. BeaverBeaver
    10. Construction VehicleCon vehicle ×2
    11. Wind
    12. Naval Construction Turret
    13. Con turret
    14. Naval Construction Turret
    15. Dragon's TeethDragon's Teeth ×6
    16. Tidal
    17. Dragon's TeethDragon's Teeth ×5
    18. Bot LabBot Labdone 7:31 · typical 5:37
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (47%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 107 steps
    1. Tidal
    2. Dragon's TeethDragon's Teeth ×2
    3. Radar TowerRadar Tower
    4. Tidal
    5. Dragon's TeethDragon's Teeth ×3
    6. TickTick
    7. Converter
    8. TickTick
    9. Converter
    10. TickTick
    11. Tidal
    12. TickTick
    13. Converter
    14. TickTick
    15. Tidal
    16. TickTick
    17. Converter
    18. Tidal
    19. TickTick
    20. Converter
    21. TickTick ×2
    22. Converter
    23. Tidal
    24. TickTick
    25. Tidal
    26. Converter
    27. TickTick
    28. Converter
    29. TickTick ×2
    30. Tidal
    31. Converter
    32. TickTick
    33. Tidal
    34. Converter
    35. TickTick ×4
    36. Tidal
    37. TickTick ×3
    38. Tidal
    39. TickTick ×2
    40. Tidal
    41. TickTick ×2
    42. Tidal
    43. TickTick ×6
    44. Tidal
    45. TickTick ×2
    46. Tidal
    47. TickTick ×2
    48. Tidal
    49. TickTick ×2
    50. Tidal
    51. TickTick ×3
    52. Tidal
    53. TickTick ×3
    54. Tidal
    55. TickTick
    56. Tidal
    57. TickTick ×3
    58. Tidal
    59. TickTick
    60. PawnPawn
    61. Tidal
    62. PawnPawn
    63. Tidal
    64. PawnPawn ×2
    65. Tidal ×2
    66. PawnPawn
    67. TickTick
    68. Tidal
    69. PawnPawn
    70. TickTick ×2
    71. Wind
    72. Advanced Metal ExtractorT2 mexdone 12:16
    73. Tidal
    74. TickTick
    75. PawnPawn
    76. TickTick
    77. Wind
    78. TickTick
    79. Con turret
    80. Tidal
    81. TickTick
    82. Wind
    83. TickTick
    84. Tidal
    85. TickTick
    86. Tidal
    87. TickTick ×2
    88. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    89. Tidal
    90. TickTick
    91. Tidal
    92. TickTick ×2
    93. Wind
    94. TickTick
    95. BlitzBlitz
    96. Tidal
    97. TickTick
    98. BlitzBlitz
    99. TickTick
    100. Wind
    101. TickTick
    102. BlitzBlitz
    103. Tidal
    104. Advanced Metal ExtractorT2 mex
    105. TickTick
    106. BlitzBlitz
    107. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (44 OS, 01/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:43 · in 38% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 41% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

569 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0081900
4:00150900
5:00223100
6:00298400
7:0038484520
8:0047561254138
9:0057101982369
10:0069072780711
11:00841432701147
12:001037935851578
13:001269541961942
14:001506047422426
15:001770052943029
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

DRM

43.6 OS · 01/10/2026

Open source match ↗

91 received units · includes a constructor
308 metal received · 45925 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:37Middle 50%: 3:32–7:03 · n=511
Advanced Metal Extractor9:54Middle 50%: 8:59–10:39 · n=516

Played most by

Viltrum45games of this buildTeaner39games of this buildUsurpeR28games of this buildzeus_on_god23games of this buildRogShotz20games of this build