Standard geo sea
Armada Geo sea build order · Supreme Isthmus
The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.
Usually shipyard in the cove (89%)
#naval #eco · 1374 distinct matches · 176 players · 78% of Armada Geo sea games · team won 55% of 1530 · Recently observed
Key timing: Shipyard by 3:12
- Open 3 mex and wind, then drop Bot Lab by 1:12.
- Build Shipyard in the cove to start the naval contest.
- Pump submarine then destroyer to contest enemy sea entry.
- Add geothermal powerplant to fund the economy transition.
- Upgrade to Advanced Metal Extractor as eco scaling finishes.
Phase by phase
TYPICAL OF ITS 1374 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18
Some games also: wind for allies (46%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×3
- Solar
- Wind ×2
Bot Labdone 1:07 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
1Wind
Order
Shipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
Builders
3 Con bot
2 Lazarus
Some games also: pawn (42%) · con turret (39%) · crossbow (38%)
By 2:47 in all: 4 mex · 4 wind
The example game in this phase · 11 steps
Lazarus
Crossbowfor Beach sea
Lazarus
Con bot ×2- Mex
Lazarus- Con turret
Lazarus
Con bot- Mex
Shipyarddone 3:46 · typical 3:11
- 3
Shipyard to 5:00
Economy
4Mex
2Wind
Order
Eat Bot Lab
Builders
1 Con ship
Army
3 Dolphin
1 Skater
Other
1 Radar Tower
Some games also: destroyer (48%) · submarine (44%) · Sentry (44%) · converter (33%) · con turret (32%)
By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret
The example game in this phase · 11 steps
- Mex
Eat Bot Labreclaimed for its metal
Sentry ×3
Dolphin ×2
Sentry
Dolphin ×2
Sentry
Dolphin ×2
Submarinedone 4:53 · typical 4:27
Geodone 8:24 · typical 7:52- Con turret
- 4
5:00 to 10:00
Economy
2Mex
12Wind
3Converter
Builders
1 Con turret
1 Grim Reaper
1 Con ship
Army
1 Sentry
4 Dolphin
2 Skater
2 Destroyer
Some games also: Harpoon (42%) · frigate (42%) · geo (42%) · Naval Construction Turret (35%) · submarine (30%)
By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 106 steps
- Wind ×4
Dragon's Teeth
Con ship- Wind
Dragon's Teeth ×3- Wind
Dragon's Teeth ×2- Wind
Dragon's Teeth- Wind
Dragon's Teeth
Destroyerdone 6:39 · typical 5:40
Dragon's Teeth- Wind
Dragon's Teeth ×2- Wind
Dragon's Teeth ×2- Converter
Dragon's Teeth ×3
Frigate- Converter
Dragon's Teeth ×2- Converter
- Mexfor Beach sea
Dragon's Teeth ×2
Frigate- Converter
Dragon's Teeth- Mexfor Beach sea
Dragon's Teeth ×2
Skater- Converter
Dragon's Teeth ×3
Grim Reaper
Radar Tower
Dragon's Teeth
Destroyer- Con turret
Sentry
T2 mexdone 10:44 · typical 9:20
Radar Tower
Con ship
Frigate- Wind ×2
Frigate- Mex
- Wind ×2
- Mex
Sentry
Skater- Wind ×2
Grim Reaper- Wind
- Mex
Destroyer- Wind
Nettlefor Beach sea
T2 mex- Wind
Sentry
Frigate- Wind
Nettlefor Beach sea
Frigate- Converter
Con ship- Mex
- Converter
Skater- Converter
- Wind
- Mex
Grim Reaper
Dragon's Teeth
Harpoon
Frigate
Dragon's Teeth
Destroyer
Dragon's Teeth- Wind
Dragon's Teeth ×2- Mex
Dragon's Teeth ×2
T2 mex
Dragon's Teeth ×2
Frigate- Wind
Harpoon
Dragon's Teeth ×2
Frigate
Dragon's Teeth ×2- Wind
Skater
Dragon's Teeth
Grim Reaper- Wind
Destroyer
Harpoon
Frigate ×2
Eat Shipyardreclaimed for its metal
Advanced Shipyarddone 14:31- Con turret ×2
T2 mex- Metal storage
- Energy storage
Battleshipnot finished by 15:00
Counts are medians over the build's games: half of them build more, half fewer. The example game is [MADO]SovietRabbit's (33 OS, 05/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:40 · in 64% of games
You get
1 Finch from Airfirst at 1:53 · in 74% of games
1 Light transport from Airfirst at 2:04 · in 65% of games
1 T2 con bot from Techfirst at 7:43 · in 90% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1530 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 395 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1599 | 0 | 0 |
| 4:00 | 2876 | 0 | 40 |
| 5:00 | 4125 | 190 | 53 |
| 6:00 | 5516 | 531 | 292 |
| 7:00 | 7055 | 990 | 625 |
| 8:00 | 8721 | 1684 | 1033 |
| 9:00 | 10578 | 2461 | 1594 |
| 10:00 | 12806 | 3367 | 2241 |
| 11:00 | 15389 | 4437 | 3115 |
| 12:00 | 18479 | 5483 | 3798 |
| 13:00 | 21802 | 6455 | 4597 |
| 14:00 | 25431 | 7564 | 5374 |
| 15:00 | 29003 | 8462 | 6156 |
Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.
- + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
- + Corsair (destroyer) makes up 34% of army, a clear naval focus.
- − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
- − Geothermal only completes in 58% of games, an inconsistent power spike.
[MADO]SovietRabbit
32.7 OS · 05/10/2026
Open source match ↗5 received units · includes a constructor
455 metal received · 44310 energy received
Typical milestones
Played most by
_X_136games of this buildJesterB68games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this buildSupporting games
Pick a game to read and play it above.
TodoAoi14/10/2026 · 36 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗JesterB14/10/2026 · 31 OS↗arcsiz14/10/2026 · 36 OS↗haaven14/10/2026 · 44 OS↗JesterB14/10/2026 · 31 OS↗Hannodins14/10/2026 · 36 OS↗[MADO]SovietRabbit05/10/2026 · 33 OS↗32 more of 1522, the most recent
SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗arcsiz14/10/2026 · 36 OS↗SeduceUrAfus14/10/2026 · 48 OS↗_X_14/10/2026 · 41 OS↗SeduceUrAfus14/10/2026 · 49 OS↗_X_14/10/2026 · 41 OS↗_X_14/10/2026 · 41 OS↗El_Turco14/10/2026 · 37 OS↗Zeker_niet_Philipp13/10/2026 · 39 OS↗_X_13/10/2026 · 40 OS↗SeduceUrAfus13/10/2026 · 49 OS↗[Crd]HahnII13/10/2026 · 31 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗Zeker_niet_Philipp13/10/2026 · 39 OS↗Hannodins13/10/2026 · 37 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗_X_13/10/2026 · 40 OS↗arcsiz13/10/2026 · 35 OS↗_X_13/10/2026 · 40 OS↗Rexalidus13/10/2026 · 35 OS↗krtf13/10/2026 · 48 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on