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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1366 distinct matches · 174 players · 78% of Armada Geo sea games · team won 55% of 1522 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1366 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:09 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (41%) · con turret (39%) · crossbow (38%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 18 steps
    1. Construction BotCon bot ×2
    2. Wind ×2
    3. Construction BotCon bot
    4. Wind ×3
    5. LazarusLazarus
    6. Energy storage
    7. LazarusLazarus
    8. Mex
    9. Con turret
    10. Mex ×2
    11. MaceMace
    12. PawnPawn
    13. SentrySentry
    14. PawnPawn
    15. Radar TowerRadar Tower
    16. SentrySentry
    17. Geothermal PowerplantGeodone 6:40 · typical 7:52
    18. ShipyardShipyarddone 4:32 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 10 steps
    1. Converter
    2. Con turret
    3. Converter ×2
    4. DolphinDolphin
    5. Converter
    6. DolphinDolphin
    7. Wind
    8. DolphinDolphin
    9. Wind
    10. DolphinDolphin
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (30%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 160 steps
    1. Wind ×2
    2. Bot LabEat Bot Labreclaimed for its metal
    3. DolphinDolphin
    4. Wind
    5. DolphinDolphin
    6. Wind
    7. DolphinDolphin
    8. Wind ×2
    9. DolphinDolphin
    10. Wind
    11. DolphinDolphin
    12. Wind
    13. DolphinDolphin
    14. Wind ×2
    15. DolphinDolphin
    16. Wind
    17. DolphinDolphin
    18. Wind
    19. DolphinDolphin ×2
    20. Converter
    21. DolphinDolphin
    22. Converter
    23. EelSubmarinedone 6:52 · typical 4:27
    24. Converter ×2
    25. Construction ShipCon ship
    26. Converter
    27. Construction ShipCon ship
    28. Converter ×2
    29. DolphinDolphin
    30. Converter
    31. DolphinDolphin ×2
    32. Advanced Metal ExtractorT2 mexdone 8:29 · typical 9:20
    33. DolphinDolphin
    34. Converter
    35. DolphinDolphin
    36. Construction ShipCon ship ×2
    37. SkaterSkater
    38. Advanced Metal ExtractorT2 mex
    39. SkaterSkater ×2
    40. Mex
    41. Naval Energy Converter
    42. Mex
    43. Construction ShipCon ship
    44. Naval Energy Converter
    45. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    46. Advanced Metal ExtractorT2 mex
    47. Naval Energy Converter ×2
    48. Naval Construction Turret
    49. Naval Hovercraft PlatformNaval Hovercraft Platformdone 10:04
    50. Naval Construction Turret ×2
    51. SeekerSeeker ×5
    52. Advanced Metal ExtractorT2 mex
    53. SeekerSeeker
    54. Con turret
    55. SeekerSeeker ×2
    56. Naval Construction Turret
    57. Con turret
    58. SeekerSeeker
    59. Wind
    60. Naval Construction Turret
    61. SeekerSeeker
    62. Wind
    63. SeekerSeeker
    64. Wind
    65. SeekerSeeker
    66. Wind
    67. SeekerSeeker
    68. Wind
    69. ShipyardEat Shipyardreclaimed for its metal
    70. SeekerSeeker
    71. Wind
    72. SeekerSeeker
    73. Wind
    74. SeekerSeeker
    75. Wind
    76. SeekerSeeker
    77. Wind
    78. SeekerSeeker
    79. Wind
    80. SeekerSeeker
    81. Wind
    82. SeekerSeeker
    83. Wind
    84. SeekerSeeker ×2
    85. Wind
    86. SeekerSeeker
    87. Wind
    88. SeekerSeeker
    89. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    90. Wind
    91. SeekerSeeker
    92. Wind
    93. SeekerSeeker
    94. Naval Construction Turret
    95. SeekerSeeker
    96. Advanced Metal ExtractorT2 mex
    97. Wind
    98. SeekerSeeker
    99. Wind
    100. SeekerSeeker
    101. Wind
    102. SeekerSeeker ×2
    103. Wind
    104. SeekerSeeker ×2
    105. Wind
    106. SeekerSeeker
    107. Wind
    108. SeekerSeeker ×2
    109. Wind
    110. SeekerSeeker
    111. Wind
    112. SeekerSeeker
    113. Wind
    114. SeekerSeeker
    115. Wind
    116. SeekerSeeker ×2
    117. Wind
    118. SeekerSeeker ×2
    119. Wind
    120. SeekerSeeker ×2
    121. Wind
    122. SeekerSeeker ×2
    123. Wind
    124. SeekerSeeker ×4
    125. Advanced Metal ExtractorT2 mex
    126. SeekerSeeker ×2
    127. Wind
    128. SeekerSeeker
    129. Wind
    130. SeekerSeeker ×2
    131. Wind
    132. SeekerSeeker
    133. Wind
    134. SeekerSeeker
    135. Wind
    136. SeekerSeeker
    137. Wind
    138. SeekerSeeker ×2
    139. Wind
    140. SeekerSeeker
    141. Wind
    142. SeekerSeeker
    143. Wind
    144. SeekerSeeker ×3
    145. Wind
    146. SeekerSeeker
    147. Wind
    148. SeekerSeeker
    149. Wind
    150. SeekerSeeker ×23
    151. SweeperSweeper
    152. Naval Construction Turret ×2
    153. SweeperSweeper
    154. Naval Construction Turret
    155. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    156. SweeperSweeper ×2
    157. Mex
    158. SweeperSweeper
    159. SeekerSeeker
    160. CrocodileCrocodile ×9

Counts are medians over the build's games: half of them build more, half fewer. The example game is HappyMajo's (30 OS, 11/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1522 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002876040
5:00412519054
6:005516531294
7:007053988625
8:00871716811028
9:001057124591592
10:001280033632241
11:001537844273115
12:001846254733815
13:002179564554611
14:002540875645386
15:002899384626190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

HappyMajo

30.2 OS · 11/09/2026

Open source match ↗

10 received units · includes a constructor
419 metal received · 60105 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1479
Shipyard3:11Middle 50%: 2:48–3:37 · n=1501
Eel4:27Middle 50%: 3:45–5:38 · n=926
Corsair5:39Middle 50%: 4:56–6:38 · n=1401
Geothermal Powerplant7:52Middle 50%: 6:49–9:30 · n=961
Advanced Metal Extractor9:20Middle 50%: 8:39–10:10 · n=1332

Played most by

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