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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1366 distinct matches · 174 players · 78% of Armada Geo sea games · team won 55% of 1522 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1366 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:16 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (41%) · con turret (39%) · crossbow (38%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 21 steps
    1. Wind
    2. LazarusLazarus
    3. Wind ×2
    4. LazarusLazarus
    5. Construction BotCon bot
    6. LazarusLazarus ×2
    7. Construction BotCon bot
    8. Mex
    9. Construction BotCon bot
    10. Converter
    11. Construction BotCon bot
    12. Mex
    13. Radar TowerRadar Tower
    14. Converter
    15. Con turret
    16. NettleNettle
    17. Converter
    18. Mex
    19. Con turret
    20. NettleNettle
    21. ShipyardShipyarddone 4:07 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 11 steps
    1. Radar TowerRadar Tower
    2. Construction ShipCon ship
    3. Converter
    4. Radar TowerRadar Tower
    5. Bot LabEat Bot Labreclaimed for its metal
    6. SentrySentry
    7. Mex
    8. DolphinDolphin
    9. SentrySentry
    10. Converter
    11. DolphinDolphin ×3
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (30%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 120 steps
    1. Mex
    2. SentrySentry
    3. Converter
    4. DolphinDolphin ×2
    5. Energy storage
    6. SentrySentry
    7. DolphinDolphin ×3
    8. SentrySentry
    9. DolphinDolphin
    10. HarpoonHarpoon
    11. Tidal ×3
    12. DolphinDolphin
    13. Grim ReaperGrim Reaper
    14. SentrySentry
    15. Tidal
    16. Advanced Metal ExtractorT2 mexdone 7:53 · typical 9:20
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. EllysawFrigate
    19. Tidal ×2
    20. Geothermal PowerplantGeodone 8:33 · typical 7:52
    21. Tidal
    22. SentrySentry
    23. HarpoonHarpoon
    24. Tidal ×3
    25. SentrySentry
    26. Advanced Metal ExtractorT2 mex
    27. CorsairDestroyerdone 8:58 · typical 5:39
    28. Radar TowerRadar Tower
    29. EllysawFrigate
    30. Advanced Metal ExtractorT2 mex
    31. Tidal
    32. Construction ShipCon ship
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Tidal
    35. Grim ReaperGrim Reaper
    36. Construction ShipCon ship ×2
    37. CorsairDestroyer
    38. Mex
    39. CorsairDestroyer
    40. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    41. Advanced Metal ExtractorT2 mex
    42. Construction ShipCon ship ×2
    43. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    44. Tidal
    45. Naval Energy Converter
    46. Grim ReaperGrim Reaper
    47. Construction ShipCon ship ×2
    48. Naval Energy Converter
    49. Tidal
    50. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    51. Naval Energy Converter
    52. SentrySentry
    53. Tidal
    54. Naval Energy Converter
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. SentrySentry ×2
    57. Naval Energy Converter
    58. Tidal ×2
    59. Naval Energy Converter
    60. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    61. Tidal
    62. Naval Energy Converter
    63. Tidal
    64. Construction ShipCon ship
    65. Naval Energy Converter
    66. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    67. Tidal
    68. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    69. Tidal
    70. Naval Energy Converter
    71. Naval Construction Turret
    72. Tidal
    73. Advanced Metal ExtractorT2 mex
    74. Tidal ×2
    75. Naval Construction Turret
    76. Naval Energy Converter
    77. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    78. Tidal
    79. Naval Construction Turret
    80. Tidal
    81. Naval Energy Converter
    82. Tidal
    83. Naval Construction Turret
    84. Tidal ×2
    85. Advanced ShipyardAdvanced Shipyarddone 14:32
    86. Tidal
    87. Naval Energy Converter
    88. Tidal ×3
    89. Naval Energy Converter
    90. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    91. Tidal
    92. HarpoonHarpoon
    93. Tidal
    94. Naval Energy Converter
    95. HarpoonHarpoon
    96. Tidal ×2
    97. Naval Energy Converter
    98. Tidal
    99. Naval Energy Converter
    100. Tidal
    101. Bot LabBot Labdone 14:32
    102. Tidal ×2
    103. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    104. Tidal
    105. Naval Energy Converter
    106. Tidal ×3
    107. Naval Energy Converter
    108. Tidal
    109. Construction BotCon bot
    110. MaelstromMaelstromdone 14:45
    111. Tidal ×2
    112. Construction BotCon bot
    113. Naval Energy Converter
    114. MaelstromMaelstrom
    115. Tidal
    116. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    117. Tidal ×2
    118. Construction BotCon bot
    119. Tidal
    120. Naval Energy Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Seddow's (32 OS, 31/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1522 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002876040
5:00412519054
6:005516531294
7:007053988625
8:00871716811028
9:001057124591592
10:001280033632241
11:001537844273115
12:001846254733815
13:002179564554611
14:002540875645386
15:002899384626190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

Seddow

32.3 OS · 31/08/2026

Open source match ↗

4 received units · includes a constructor
642 metal received · 42588 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1479
Shipyard3:11Middle 50%: 2:48–3:37 · n=1501
Eel4:27Middle 50%: 3:45–5:38 · n=926
Corsair5:39Middle 50%: 4:56–6:38 · n=1401
Geothermal Powerplant7:52Middle 50%: 6:49–9:30 · n=961
Advanced Metal Extractor9:20Middle 50%: 8:39–10:10 · n=1332

Played most by

_X_136games of this buildJesterB68games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build