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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1374 distinct matches · 176 players · 78% of Armada Geo sea games · team won 55% of 1530 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1374 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2
    3. Wind ×2for Air
    4. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (38%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot ×2
    3. Mex
    4. Construction BotCon bot
    5. LazarusLazarus
    6. ShipyardShipyarddone 2:53 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · submarine (44%) · Sentry (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 29 steps
    1. LazarusLazarus
    2. Construction ShipCon ship
    3. NettleNettle
    4. Construction BotCon bot
    5. Mex
    6. DolphinDolphin ×2
    7. Mex ×2
    8. DolphinDolphin
    9. Mex
    10. Converter
    11. Mex
    12. Converter
    13. Mex
    14. SentrySentry
    15. Construction BotCon bot
    16. Converter
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Wind
    19. SentrySentry
    20. DolphinDolphin
    21. Wind
    22. SentrySentry
    23. DolphinDolphin
    24. Construction BotCon bot
    25. DolphinDolphin
    26. Wind
    27. DolphinDolphin
    28. SentrySentry
    29. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (42%) · Naval Construction Turret (35%) · submarine (30%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 153 steps
    1. DolphinDolphin
    2. Construction BotCon bot
    3. Wind
    4. DolphinDolphin ×2
    5. Wind
    6. SkaterSkater
    7. Wind
    8. Construction BotCon bot
    9. Grim ReaperGrim Reaper
    10. Wind ×3
    11. Geothermal PowerplantGeodone 7:28 · typical 7:52
    12. Grim ReaperGrim Reaper
    13. Wind ×3
    14. EelSubmarinedone 6:40 · typical 4:27
    15. Wind ×5
    16. EllysawFrigate
    17. Wind ×2
    18. LazarusLazarus
    19. Mex
    20. Converter
    21. Wind ×2
    22. Converter
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Wind ×2
    25. LazarusLazarus
    26. Wind
    27. SentrySentry
    28. Wind
    29. HarpoonHarpoon
    30. EllysawFrigate
    31. Wind ×2
    32. LazarusLazarus
    33. Advanced Metal ExtractorT2 mexdone 8:42 · typical 9:20
    34. Wind
    35. Radar TowerRadar Tower
    36. Wind ×3
    37. CorsairDestroyerdone 9:01 · typical 5:40
    38. Wind
    39. Converter
    40. Wind ×2
    41. Bot LabEat Bot Labreclaimed for its metal
    42. Converter
    43. Energy storage
    44. Wind ×4
    45. Advanced Metal ExtractorT2 mex
    46. Wind ×2
    47. Construction ShipCon ship
    48. Wind ×2
    49. EllysawFrigate
    50. Naval Construction Turret
    51. Wind ×2
    52. EllysawFrigate
    53. HarpoonHarpoon
    54. Wind ×4
    55. Advanced Metal ExtractorT2 mex
    56. Wind ×2
    57. SentrySentry
    58. CorsairDestroyer
    59. Wind ×6
    60. EllysawFrigate
    61. Dragon's TeethDragon's Teeth ×2
    62. Wind
    63. Dragon's TeethDragon's Teeth
    64. Wind
    65. Dragon's TeethDragon's Teeth ×3
    66. EllysawFrigate
    67. Dragon's TeethDragon's Teeth ×3
    68. Wind
    69. Dragon's TeethDragon's Teeth ×2
    70. Wind
    71. CorsairDestroyer
    72. Dragon's TeethDragon's Teeth ×2
    73. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    74. Wind
    75. Dragon's TeethDragon's Teeth ×3
    76. Wind
    77. Advanced Metal ExtractorT2 mex
    78. Wind
    79. Dragon's TeethDragon's Teeth ×3
    80. Wind
    81. EllysawFrigate
    82. Naval Energy Converter
    83. Dragon's TeethDragon's Teeth ×2
    84. Wind
    85. Dragon's TeethDragon's Teeth ×2
    86. Wind
    87. Dragon's TeethDragon's Teeth
    88. EllysawFrigate
    89. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    90. Dragon's TeethDragon's Teeth
    91. Naval Energy Converter
    92. Wind
    93. Dragon's TeethDragon's Teeth
    94. SkaterSkater
    95. Wind
    96. Dragon's TeethDragon's Teeth ×3
    97. SkaterSkater
    98. Wind
    99. Dragon's TeethDragon's Teeth ×2
    100. Wind
    101. Naval Energy Converter
    102. Dragon's TeethDragon's Teeth ×2
    103. EllysawFrigate
    104. Wind
    105. Dragon's TeethDragon's Teeth
    106. Wind
    107. Naval Energy Converter
    108. Dragon's TeethDragon's Teeth
    109. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    110. Dragon's TeethDragon's Teeth ×2
    111. Wind
    112. Dragon's TeethDragon's Teeth
    113. Wind
    114. Dragon's TeethDragon's Teeth
    115. CorsairDestroyer
    116. Dragon's TeethDragon's Teeth
    117. Naval Energy Converter
    118. Dragon's TeethDragon's Teeth
    119. Wind ×4
    120. Advanced Metal ExtractorT2 mex
    121. Naval Energy Converter
    122. Wind ×2
    123. EllysawFrigate
    124. Naval Energy Converter
    125. Wind
    126. EllysawFrigate
    127. Naval Energy Converter
    128. Wind
    129. Naval Construction Turret
    130. Wind
    131. CorsairDestroyer
    132. Naval Construction Turret
    133. Wind
    134. Naval Construction Turret
    135. Wind
    136. Advanced Metal ExtractorT2 mex
    137. Advanced ShipyardAdvanced Shipyarddone 14:16
    138. Wind
    139. SkaterSkater
    140. Wind
    141. CorsairDestroyer
    142. EllysawFrigate
    143. Wind
    144. MaelstromMaelstromdone 14:28
    145. Wind
    146. MaelstromMaelstrom
    147. Wind
    148. MaelstromMaelstrom
    149. Wind
    150. Grim ReaperGrim Reaper
    151. MaelstromMaelstrom
    152. Wind
    153. Grim ReaperGrim Reaper

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Crd]Atlas's (33 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:40 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1530 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002876040
5:00412519053
6:005516531292
7:007055990625
8:00872116841033
9:001057824611594
10:001280633672241
11:001538944373115
12:001847954833798
13:002180264554597
14:002543175645374
15:002900384626156
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

[Crd]Atlas

32.6 OS · 07/09/2026

Open source match ↗

3 received units · includes a constructor
19 metal received · 7797 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1487
Shipyard3:11Middle 50%: 2:48–3:37 · n=1509
Eel4:27Middle 50%: 3:46–5:37 · n=931
Corsair5:40Middle 50%: 4:57–6:38 · n=1408
Geothermal Powerplant7:52Middle 50%: 6:49–9:30 · n=968
Advanced Metal Extractor9:20Middle 50%: 8:39–10:10 · n=1339

Played most by

_X_136games of this buildJesterB68games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build