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Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant, transitioning into the role's usual Blitz/Rocketeer/Pawn/Janus mix to defend the coast and hold the line near middle.

#eco · 1072 distinct matches · 140 players · 75% of Armada Front games · team won 63% of 1224 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:48

  1. Take mex and wind, start bot lab and vehicle plant together.
  2. Finish vehicle plant and begin Blitz, Rocketeer, Pawn and Janus mix.
  3. Send first units to the coast to stop leaks, not straight to mid.
  4. Add Janus or Centurion once first units are out, then form up as a line.
  5. Push T2 constructor out once the line holds middle.

Phase by phase

TYPICAL OF ITS 1072 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Wind
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 30 steps
    1. Vehicle PlantVehicle Plantdone 0:52 · typical 0:48
    2. RoverScout ×5for Geo
    3. Construction VehicleCon vehicle ×2
    4. SentrySentry
    5. JanusJanus
    6. Wind
    7. Mex
    8. Wind
    9. JanusJanus
    10. Wind
    11. Mex
    12. JanusJanus ×2
    13. Mex
    14. JanusJanus
    15. BlitzBlitz ×5
    16. Dragon's TeethDragon's Teeth ×4
    17. BlitzBlitz
    18. Dragon's TeethDragon's Teeth ×3
    19. BlitzBlitz
    20. Dragon's TeethDragon's Teeth
    21. SentrySentry
    22. BlitzBlitz ×4
    23. Dragon's TeethDragon's Teeth ×2
    24. JanusJanus
    25. Dragon's TeethDragon's Teeth ×3
    26. JanusJanus
    27. Dragon's TeethDragon's Teeth ×2
    28. BlitzBlitz
    29. Dragon's TeethDragon's Teeth ×3
    30. BlitzBlitz
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine13Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 132 steps
    1. Dragon's TeethDragon's Teeth
    2. BlitzBlitz ×4
    3. NettleNettle
    4. BlitzBlitz
    5. SentrySentry
    6. BlitzBlitz
    7. Con turret
    8. BlitzBlitz
    9. Dragon's TeethDragon's Teeth
    10. BlitzBlitz
    11. Dragon's TeethDragon's Teeth ×6
    12. Wind ×2
    13. BlitzBlitz
    14. Wind
    15. BlitzBlitz
    16. Wind
    17. BlitzBlitz
    18. SentrySentry
    19. BlitzBlitz ×2
    20. JanusJanus
    21. Con turret
    22. SentrySentry
    23. JanusJanus
    24. Mex
    25. BlitzBlitz ×8
    26. Advanced Metal ExtractorT2 mexdone 9:03 · typical 8:54
    27. BlitzBlitz
    28. Dragon's TeethDragon's Teeth ×2
    29. BlitzBlitz
    30. Dragon's TeethDragon's Teeth ×2
    31. BlitzBlitz ×4
    32. Advanced Metal ExtractorT2 mex
    33. BlitzBlitz ×4
    34. NettleNettle
    35. Advanced Metal ExtractorT2 mex
    36. BlitzBlitz
    37. RoverScout ×3
    38. SentrySentry
    39. RoverScout ×3
    40. SentrySentry
    41. RoverScout ×5
    42. SentrySentry
    43. RoverScout
    44. Advanced Metal ExtractorT2 mex
    45. Construction VehicleCon vehicle
    46. Wind
    47. NettleNettle
    48. BlitzBlitz
    49. SentrySentry
    50. Wind
    51. BlitzBlitz
    52. Wind
    53. BlitzBlitz
    54. Wind
    55. BlitzBlitz
    56. Wind
    57. BlitzBlitz
    58. Wind
    59. Construction VehicleCon vehicle
    60. Wind
    61. BlitzBlitz
    62. Wind
    63. Advanced Metal ExtractorT2 mex
    64. BlitzBlitz
    65. Wind
    66. BlitzBlitz
    67. Wind
    68. BlitzBlitz
    69. Wind
    70. BlitzBlitz
    71. Wind
    72. Construction VehicleCon vehicle
    73. Wind
    74. BlitzBlitz
    75. Wind
    76. BlitzBlitz
    77. Wind
    78. BlitzBlitz
    79. Wind
    80. BlitzBlitz
    81. Wind
    82. BlitzBlitz
    83. Wind ×3
    84. Construction VehicleCon vehicle
    85. Advanced Metal ExtractorT2 mex
    86. Wind
    87. BlitzBlitz
    88. Wind
    89. Energy storage
    90. Wind
    91. BlitzBlitz
    92. Wind
    93. BlitzBlitz
    94. Wind
    95. Converter
    96. BlitzBlitz
    97. Wind ×3
    98. BlitzBlitz
    99. Construction VehicleCon vehicle
    100. Converter
    101. RoverScout
    102. Wind
    103. Converter
    104. RoverScout
    105. Wind
    106. Converter
    107. RoverScout
    108. Wind
    109. Converter
    110. RoverScout ×2
    111. Wind ×2
    112. RoverScout
    113. Wind
    114. Converter
    115. RoverScout
    116. Pit BullPit Bull
    117. Wind
    118. RoverScout
    119. Wind
    120. RoverScout
    121. Wind ×2
    122. RoverScout
    123. Wind ×2
    124. RoverScout
    125. Wind
    126. RoverScout
    127. Con turret
    128. Construction VehicleCon vehicle
    129. Wind ×2
    130. Converter
    131. Wind
    132. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (48 OS, 05/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1224 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008492131
3:001625141105
4:002711543333
5:0038541201817
6:00506221051523
7:00630929612441
8:00763538093334
9:00907346214277
10:001068452875006
11:001261557835680
12:001483063506488
13:001741969687184
14:002016375838083
15:002271483748960
WHAT THE NUMBERS SAY

Standard economy-first Front play, winning slightly more than suicide front at 63% with a bigger metal lead by 15:00.

  • + Metal produced reaches 22704 by 15:00, highest of the two front roles.
  • + Own metal lost stays lower relative to produced, 8967 vs 22704 by 15:00.
  • − First unit lost already at 1:44, same as suicide front despite safer position.
THE EXAMPLE YOU ARE READING

Hummell

48.1 OS · 05/10/2026

Open source match ↗

13 received units · includes a constructor
166 metal received · 35623 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=775
Vehicle Plant0:48Middle 50%: 0:39–0:58 · n=865
Advanced Metal Extractor8:54Middle 50%: 8:02–10:00 · n=981

Played most by

Hummell104games of this buildWashedGamuer95games of this buildLeohvm86games of this buildXad67games of this buildImmort42games of this build
Standard front · Armada Front build order · BAR Build Atlas