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Air / Armada / Economy first / OBSERVED BUILD

Standard air

Armada Air build order · Supreme Isthmus

Builds an Aircraft Plant early, reclaims it for metal, then teches up through an Advanced Metal Extractor and Fusion Reactor while supplying teammates with transports and scouts, settling into Falcons and later Highwinds for the team's air…

Usually transports first (70%)

#eco #air #team support · 148 distinct matches · 67 players · 66% of Armada Air games · team won 42% of 151 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:32

  1. Take mex and wind while queuing the aircraft plant immediately.
  2. Get the aircraft plant up before 1:44 to start producing early.
  3. Build an advanced mex to keep economy scaling for T2.
  4. Send transports and scouts to allies as soon as they're ready.
  5. Add a fusion reactor and shift into fighters then Liche bombers.

Phase by phase

TYPICAL OF ITS 148 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:30, middle half 1:22–1:41

    By 1:12 in all: 3 mex · 5 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×5
    3. Energy storage
    4. Aircraft PlantAircraft Plantdone 1:42 · typical 1:30
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Blink2 Scout plane for allies
    • Stork2 Light transport for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: light transport (34%) · banshee (34%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 24 steps
    1. Wind
    2. StorkLight transportfor Geo sea
    3. BlinkScout plane
    4. BlinkScout planefor Geo sea
    5. Construction AircraftCon aircraft
    6. OspreyHeavy transportfor Beach sea
    7. Mex
    8. BlinkScout plane ×2for Beach sea
    9. BlinkScout plane
    10. StorkLight transportfor Pond
    11. Con turret
    12. Wind ×2
    13. StorkLight transportfor Tech
    14. Con turret
    15. Wind ×2
    16. FalconFighter
    17. Wind ×6
    18. FalconFighter
    19. Wind ×4
    20. FalconFighter
    21. Wind ×5
    22. StorkLight transport
    23. Wind
    24. Converter
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine34Wind
    • Energy Converter8Converter
    Order
    1. Aircraft PlantEat Aircraft Plant in 79% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon10 Fighter

    Some games also: Aircraft Plant (48%) · con aircraft (48%) · fusion (32%)

    By 10:00 in all: 4 mex · 50 wind · 9 converter · 1 energy storage · 6 con turret

    The example game in this phase · 166 steps
    1. Wind ×3
    2. Converter
    3. Wind ×2
    4. StorkLight transport
    5. Wind
    6. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    7. Wind
    8. Con turret
    9. Converter
    10. Con turret
    11. Wind
    12. Con turret
    13. Converter
    14. Wind
    15. Converter
    16. Wind ×5
    17. Converter
    18. Wind ×2
    19. Converter
    20. Wind ×2
    21. Converter
    22. Wind ×6
    23. Converter
    24. Wind
    25. Converter ×4
    26. Wind ×4
    27. Advanced Metal ExtractorT2 mexdone 7:07 · typical 7:03
    28. Wind ×7
    29. Advanced Metal ExtractorT2 mex
    30. Wind
    31. Advanced Metal ExtractorT2 mex ×2
    32. Aircraft PlantAircraft Plantdone 8:00
    33. StorkLight transportfor Tech
    34. Construction AircraftCon aircraft
    35. Con turret
    36. Converter
    37. Construction AircraftCon aircraft
    38. Con turret ×2
    39. Wind
    40. Converter
    41. Con turret
    42. Wind
    43. Converter
    44. Wind
    45. Con turret ×2
    46. Wind
    47. Con turret
    48. Wind
    49. Converter
    50. Wind
    51. FalconFighter
    52. Wind ×2
    53. FalconFighter
    54. Con turret
    55. Wind ×2
    56. FalconFighter
    57. Wind ×2
    58. Converter
    59. Wind ×2
    60. FalconFighter
    61. Wind ×3
    62. FalconFighter
    63. Wind
    64. FalconFighter
    65. Wind ×2
    66. FalconFighter
    67. Wind ×3
    68. FalconFighter
    69. Wind ×3
    70. Converter
    71. FalconFighter
    72. Wind ×2
    73. FalconFighter
    74. Wind ×2
    75. FalconFighter
    76. Wind
    77. Converter
    78. FalconFighter
    79. Wind ×2
    80. FalconFighter
    81. Wind ×2
    82. Converter
    83. FalconFighter
    84. Wind ×3
    85. Converter
    86. FalconFighter
    87. Wind ×2
    88. FalconFighter
    89. Converter
    90. Wind ×2
    91. FalconFighter
    92. Wind ×2
    93. Converter
    94. FalconFighter
    95. Wind
    96. Converter
    97. Wind
    98. FalconFighter
    99. Wind
    100. Converter
    101. Wind ×2
    102. FalconFighter
    103. Wind
    104. Converter
    105. Wind
    106. FalconFighter
    107. Wind
    108. FalconFighter
    109. Wind ×3
    110. FalconFighter
    111. Wind
    112. Converter
    113. FalconFighter
    114. Wind ×2
    115. FalconFighter
    116. Wind ×2
    117. FalconFighter
    118. Wind ×2
    119. FalconFighter
    120. Converter
    121. Wind ×2
    122. FalconFighter
    123. Wind
    124. FalconFighter
    125. Wind ×2
    126. FalconFighter
    127. Wind
    128. FalconFighter
    129. Wind ×3
    130. Converter
    131. FalconFighter
    132. Wind
    133. FalconFighter
    134. Wind ×2
    135. FalconFighter
    136. Wind
    137. Converter
    138. Wind ×2
    139. FalconFighter
    140. Wind
    141. Converter
    142. Wind
    143. FalconFighter
    144. Wind
    145. Converter
    146. Wind ×2
    147. FalconFighter
    148. Wind
    149. FalconFighter
    150. Wind ×2
    151. FalconFighter
    152. Advanced Fusion ReactorAdvanced Fusion Reactordone 13:42
    153. Converter
    154. Wind
    155. FalconFighter
    156. Wind ×4
    157. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    158. Wind ×16
    159. Converter
    160. Wind ×7
    161. Converter
    162. Wind
    163. Mex
    164. Wind ×2
    165. Converter ×2
    166. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Fakepilot's (34 OS, 22/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:50 · in 86% of games
  • Stork3 Light transport to Tech or Geo sea or Beach seafirst at 2:09 · in 89% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:26 · in 66% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:33 · in 53% of games
  • Wind Turbine3 Wind from Beach sea or Geo sea or Techfirst at 1:40 · in 38% of games
  • Construction Bot1 Con bot from Techfirst at 2:28 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 6:04 · in 87% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

151 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039000
2:0091900
3:00145400
4:002055500
5:0027817473
6:003578153146
7:004959241250
8:006685341312
9:008662403365
10:0010896489489
11:0013372628584
12:0016098851709
13:00188981243938
14:002172616071450
15:002478619852314
WHAT THE NUMBERS SAY

Standard air play wins less than half its games while destroying far less metal than it loses by 15:00.

  • + Aircraft plant lands consistently by 1:44, keeping tempo on schedule.
  • − Enemy metal destroyed (2664) trails own metal lost (2351) by 15:00.
THE EXAMPLE YOU ARE READING

Fakepilot

33.9 OS · 22/09/2026

Open source match ↗

9 received units · includes a constructor
310 metal received · 27222 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:30Middle 50%: 1:22–1:41 · n=146
Advanced Metal Extractor7:03Middle 50%: 6:36–7:36 · n=142
Fusion Reactor11:09Middle 50%: 10:00–12:26 · n=86

Played most by

arcsiz25games of this buildbadbot10games of this buildLeohvm8games of this build[Grump]FranzDK6games of this buildDad_The_Speedrunner5games of this build