Standard air
Armada Air build order · Supreme Isthmus
Builds an Aircraft Plant early, reclaims it for metal, then teches up through an Advanced Metal Extractor and Fusion Reactor while supplying teammates with transports and scouts, settling into Falcons and later Highwinds for the team's air…
Usually transports first (70%)
#eco #air #team support · 150 distinct matches · 68 players · 66% of Armada Air games · team won 42% of 153 · Recently observed
Key timing: Aircraft Plant by 1:32
- Take mex and wind while queuing the aircraft plant immediately.
- Get the aircraft plant up before 1:44 to start producing early.
- Build an advanced mex to keep economy scaling for T2.
- Send transports and scouts to allies as soon as they're ready.
- Add a fusion reactor and shift into fighters then Liche bombers.
Phase by phase
TYPICAL OF ITS 150 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Aircraft Plant
Economy
3Mex
5Wind
1Energy storage
Order
Aircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:30, middle half 1:22–1:41
By 1:12 in all: 3 mex · 5 wind · 1 energy storage
The example game in this phase · 5 steps
- Mex ×3
- Wind ×4
- Energy storage
- Wind
Aircraft Plantdone 1:36 · typical 1:30
- 2
Aircraft Plant to 5:00
Economy
1Mex
12Wind
Builders
2 Con turret
1 Con aircraft
Army
6 Fighter
2 Scout plane for allies
2 Light transport for allies
1 Scout plane
1 Heavy transport for allies
Some games also: light transport (33%) · banshee (33%)
By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret
The example game in this phase · 31 steps
Con aircraft
Scout plane
Scout planefor Geo sea- Mex
Scout planefor Beach sea
Light transportfor Geo sea
Fighter ×3- Con turret
Heavy transportfor Pond
Light transportfor Tech- Wind
Scout plane- Wind
- Con turret
Fighter- Converter
- Wind
- Converter
- Wind
Fighter- Wind ×5
Eat Aircraft Plantreclaimed for its metal- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind ×2
- Converter
- Wind
- 3
5:00 to 10:00
Economy
34Wind
8Converter
Order
Eat Aircraft Plant in 80% of games
Builders
4 Con turret
Army
10 Fighter
Some games also: Aircraft Plant (48%) · con aircraft (48%) · fusion (32%)
By 10:00 in all: 4 mex · 50 wind · 9 converter · 1 energy storage · 6 con turret
The example game in this phase · 229 steps
- Wind ×3
- Converter
- Wind ×2
- Converter
- Wind ×3
- Converter
- Wind ×4
- Converter
- Wind ×2
- Con turret
- Wind
- Con turret
- Converter ×2
- Wind
- Con turret
- Wind
T2 mex ×3done 6:37 · typical 7:03- Wind
T2 mex- Wind ×2
Aircraft Plantdone 7:24- Wind
Light transport ×2- Wind ×2
Con aircraft- Wind
Con aircraft ×2
Fusiondone 9:00 · typical 11:07- Con turret
- Wind
Fighter- Con turret
Fighter- Con turret
- Converter
- Wind
Fighter
Eat Aircraft Plantreclaimed for its metal- Wind
- Converter
- Wind ×3
Fusion- Converter
- Wind
- Converter
- Wind
- Converter ×3
- Wind
- Converter ×2
Advanced Aircraft Plantdone 10:54- Wind ×4
- Converter
- Wind
- Converter
- Wind ×2
- Converter
- Wind
- Converter ×2
- Wind
- Converter
- Wind ×2
- Converter
- Wind ×3
- Converter
- Wind ×2
- Converter
Highwind- Wind
- Converter
- Wind ×2
- Converter
Highwind- Wind ×2
- Con turret ×2
- Wind ×2
- Con turret
- Converter
Highwind- Wind ×4
- Converter ×2
Highwind- Wind
- Con turret
- Wind ×2
Highwind- Wind
- Con turret ×2
- Wind ×2
Highwind- Converter
- Wind
- Converter
- Wind
Highwind- Converter
- Wind
Highwind- Wind ×2
Highwind- Wind ×2
- Converter
Highwind- Wind
Highwind- Wind ×2
- Converter
Highwind- Wind ×2
- Converter
- Con turret
Highwind- Wind ×3
- Con turret
- Wind
- Con turret
- Wind
Highwind- Con turret
- Converter
- Wind ×2
Highwind- Wind
- Con turret ×2
- Wind ×3
- Con turret
- Converter
Oracle- Wind ×2
- Con turret
- Wind
- Con turret
- Wind
- Con turret
- Wind ×2
- Converter
- Wind
- Converter
- Wind ×2
- Converter
- Wind
- Converter
- Wind ×3
- Converter
- Wind ×6
Highwind- Wind ×2
Highwind- Wind
- Converter
Highwind- Wind
- Converter
- Wind
Highwind- Wind ×2
- Converter
Highwind- Wind ×2
- Converter
Highwind- Wind ×2
Highwind- Converter
Highwind- Wind ×3
Highwind- Converter
Highwind- Wind
- Converter
- Wind
Highwind ×2- Converter
- Wind ×2
Highwind- Converter
Highwind- Wind
Highwind- Wind
- Converter
Highwind- Wind ×2
- Con turret
Highwind- Wind ×2
- Converter
Highwind- Wind ×2
- Converter
Highwind- Wind
Highwind- Wind
- Converter
- Wind ×2
- Converter
- Wind
- Con turret
- Wind ×2
Highwind- Converter ×2
- Wind ×2
Highwind- Converter
- Wind ×2
Highwind- Converter
- Wind
Highwind- Wind
Highwind- Wind ×3
- Converter
Highwind- Converter
- Wind
Highwind- Wind
- Converter
- Wind
- Converter
Highwind- Wind ×3
Highwind- Wind
- Converter
Highwind- Converter
Counts are medians over the build's games: half of them build more, half fewer. The example game is Fakepilot's (35 OS, 08/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Scout plane to Geo sea or Beach seafirst at 1:50 · in 86% of games
3 Light transport to Tech or Geo sea or Beach seafirst at 2:09 · in 90% of games
1 Heavy transport to Beach sea or Pond or Techfirst at 2:26 · in 66% of games
You get
3 Wind from Beach sea or Geo seafirst at 1:33 · in 52% of games
3 Wind from Beach sea or Geo sea or Techfirst at 1:40 · in 39% of games
1 Con bot from Techfirst at 2:28 · in 69% of games
1 T2 con bot from Techfirst at 6:04 · in 88% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
153 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 390 | 0 | 0 |
| 2:00 | 919 | 0 | 0 |
| 3:00 | 1454 | 0 | 0 |
| 4:00 | 2060 | 50 | 0 |
| 5:00 | 2783 | 74 | 73 |
| 6:00 | 3578 | 148 | 146 |
| 7:00 | 4959 | 241 | 250 |
| 8:00 | 6685 | 337 | 302 |
| 9:00 | 8662 | 391 | 365 |
| 10:00 | 11009 | 451 | 489 |
| 11:00 | 13467 | 619 | 584 |
| 12:00 | 16151 | 838 | 708 |
| 13:00 | 19035 | 1234 | 935 |
| 14:00 | 21815 | 1607 | 1450 |
| 15:00 | 24846 | 1985 | 2270 |
Standard air play wins less than half its games while destroying far less metal than it loses by 15:00.
- + Aircraft plant lands consistently by 1:44, keeping tempo on schedule.
- − Enemy metal destroyed (2664) trails own metal lost (2351) by 15:00.
Fakepilot
34.8 OS · 08/10/2026
Open source match ↗8 received units · includes a constructor
1993 metal received · 74573 energy received
Typical milestones
Played most by
arcsiz25games of this buildbadbot10games of this buildLeohvm8games of this build[Grump]FranzDK6games of this buildFakepilot6games of this buildSupporting games
Pick a game to read and play it above.
Fakepilot14/10/2026 · 34 OS↗SwampTurtle14/10/2026 · 35 OS↗Adeus13/10/2026 · 35 OS↗Ram_Me_Daddy13/10/2026 · 33 OS↗gamercore12/10/2026 · 30 OS↗PongoPygmaeus10/10/2026 · 35 OS↗krtf10/10/2026 · 47 OS↗Stefan115608/10/2026 · 34 OS↗Fakepilot08/10/2026 · 35 OS↗32 more of 145, the most recent
Dad_The_Speedrunner07/10/2026 · 35 OS↗Immort06/10/2026 · 54 OS↗Adeus06/10/2026 · 37 OS↗Dad_The_Speedrunner06/10/2026 · 36 OS↗TheGeneraI05/10/2026 · 31 OS↗TheGeneraI04/10/2026 · 32 OS↗Leohvm03/10/2026 · 52 OS↗arcsiz03/10/2026 · 36 OS↗Sewer_Rat03/10/2026 · 31 OS↗arcsiz02/10/2026 · 36 OS↗Xad01/10/2026 · 41 OS↗arcsiz01/10/2026 · 36 OS↗Sdragona01/10/2026 · 34 OS↗Fakepilot29/09/2026 · 35 OS↗Herbiderpi29/09/2026 · 33 OS↗arcsiz28/09/2026 · 35 OS↗TrollHardGoPro28/09/2026 · 38 OS↗gamercore27/09/2026 · 31 OS↗[Grump]Glorp_TTV26/09/2026 · 58 OS↗TrollHardGoPro26/09/2026 · 39 OS↗ManBearPig_26/09/2026 · 39 OS↗TheGeneraI25/09/2026 · 32 OS↗OsamaBinClappin24/09/2026 · 30 OS↗TrollHardGoPro23/09/2026 · 37 OS↗Dad_The_Speedrunner23/09/2026 · 34 OS↗[Grump]Grumpiness22/09/2026 · 49 OS↗Fakepilot22/09/2026 · 34 OS↗Fakepilot22/09/2026 · 34 OS↗arcsiz22/09/2026 · 33 OS↗Immort20/09/2026 · 54 OS↗Ram_Me_Daddy20/09/2026 · 33 OS↗Beyond All Reason test-31516-95f3e26
Naval balance tweaks on