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Air / Armada / Economy first / OBSERVED BUILD

Standard air

Armada Air build order · Supreme Isthmus

Builds an Aircraft Plant early, reclaims it for metal, then teches up through an Advanced Metal Extractor and Fusion Reactor while supplying teammates with transports and scouts, settling into Falcons and later Highwinds for the team's air…

Usually transports first (70%)

#eco #air #team support · 150 distinct matches · 68 players · 66% of Armada Air games · team won 42% of 153 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:32

  1. Take mex and wind while queuing the aircraft plant immediately.
  2. Get the aircraft plant up before 1:44 to start producing early.
  3. Build an advanced mex to keep economy scaling for T2.
  4. Send transports and scouts to allies as soon as they're ready.
  5. Add a fusion reactor and shift into fighters then Liche bombers.

Phase by phase

TYPICAL OF ITS 150 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:30, middle half 1:22–1:41

    By 1:12 in all: 3 mex · 5 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Wind
    5. Aircraft PlantAircraft Plantdone 1:36 · typical 1:30
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Blink2 Scout plane for allies
    • Stork2 Light transport for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: light transport (33%) · banshee (33%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 31 steps
    1. Construction AircraftCon aircraft
    2. BlinkScout plane
    3. BlinkScout planefor Geo sea
    4. Mex
    5. BlinkScout planefor Beach sea
    6. StorkLight transportfor Geo sea
    7. FalconFighter ×3
    8. Con turret
    9. OspreyHeavy transportfor Pond
    10. StorkLight transportfor Tech
    11. Wind
    12. BlinkScout plane
    13. Wind
    14. Con turret
    15. FalconFighter
    16. Converter
    17. Wind
    18. Converter
    19. Wind
    20. FalconFighter
    21. Wind ×5
    22. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    23. Wind ×3
    24. Converter
    25. Wind ×3
    26. Converter
    27. Wind ×3
    28. Converter
    29. Wind ×2
    30. Converter
    31. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine34Wind
    • Energy Converter8Converter
    Order
    1. Aircraft PlantEat Aircraft Plant in 80% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon10 Fighter

    Some games also: Aircraft Plant (48%) · con aircraft (48%) · fusion (32%)

    By 10:00 in all: 4 mex · 50 wind · 9 converter · 1 energy storage · 6 con turret

    The example game in this phase · 229 steps
    1. Wind ×3
    2. Converter
    3. Wind ×2
    4. Converter
    5. Wind ×3
    6. Converter
    7. Wind ×4
    8. Converter
    9. Wind ×2
    10. Con turret
    11. Wind
    12. Con turret
    13. Converter ×2
    14. Wind
    15. Con turret
    16. Wind
    17. Advanced Metal ExtractorT2 mex ×3done 6:37 · typical 7:03
    18. Wind
    19. Advanced Metal ExtractorT2 mex
    20. Wind ×2
    21. Aircraft PlantAircraft Plantdone 7:24
    22. Wind
    23. StorkLight transport ×2
    24. Wind ×2
    25. Construction AircraftCon aircraft
    26. Wind
    27. Construction AircraftCon aircraft ×2
    28. Fusion ReactorFusiondone 9:00 · typical 11:07
    29. Con turret
    30. Wind
    31. FalconFighter
    32. Con turret
    33. FalconFighter
    34. Con turret
    35. Converter
    36. Wind
    37. FalconFighter
    38. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    39. Wind
    40. Converter
    41. Wind ×3
    42. Fusion ReactorFusion
    43. Converter
    44. Wind
    45. Converter
    46. Wind
    47. Converter ×3
    48. Wind
    49. Converter ×2
    50. Advanced Aircraft PlantAdvanced Aircraft Plantdone 10:54
    51. Wind ×4
    52. Converter
    53. Wind
    54. Converter
    55. Wind ×2
    56. Converter
    57. Wind
    58. Converter ×2
    59. Wind
    60. Converter
    61. Wind ×2
    62. Converter
    63. Wind ×3
    64. Converter
    65. Wind ×2
    66. Converter
    67. HighwindHighwind
    68. Wind
    69. Converter
    70. Wind ×2
    71. Converter
    72. HighwindHighwind
    73. Wind ×2
    74. Con turret ×2
    75. Wind ×2
    76. Con turret
    77. Converter
    78. HighwindHighwind
    79. Wind ×4
    80. Converter ×2
    81. HighwindHighwind
    82. Wind
    83. Con turret
    84. Wind ×2
    85. HighwindHighwind
    86. Wind
    87. Con turret ×2
    88. Wind ×2
    89. HighwindHighwind
    90. Converter
    91. Wind
    92. Converter
    93. Wind
    94. HighwindHighwind
    95. Converter
    96. Wind
    97. HighwindHighwind
    98. Wind ×2
    99. HighwindHighwind
    100. Wind ×2
    101. Converter
    102. HighwindHighwind
    103. Wind
    104. HighwindHighwind
    105. Wind ×2
    106. Converter
    107. HighwindHighwind
    108. Wind ×2
    109. Converter
    110. Con turret
    111. HighwindHighwind
    112. Wind ×3
    113. Con turret
    114. Wind
    115. Con turret
    116. Wind
    117. HighwindHighwind
    118. Con turret
    119. Converter
    120. Wind ×2
    121. HighwindHighwind
    122. Wind
    123. Con turret ×2
    124. Wind ×3
    125. Con turret
    126. Converter
    127. OracleOracle
    128. Wind ×2
    129. Con turret
    130. Wind
    131. Con turret
    132. Wind
    133. Con turret
    134. Wind ×2
    135. Converter
    136. Wind
    137. Converter
    138. Wind ×2
    139. Converter
    140. Wind
    141. Converter
    142. Wind ×3
    143. Converter
    144. Wind ×6
    145. HighwindHighwind
    146. Wind ×2
    147. HighwindHighwind
    148. Wind
    149. Converter
    150. HighwindHighwind
    151. Wind
    152. Converter
    153. Wind
    154. HighwindHighwind
    155. Wind ×2
    156. Converter
    157. HighwindHighwind
    158. Wind ×2
    159. Converter
    160. HighwindHighwind
    161. Wind ×2
    162. HighwindHighwind
    163. Converter
    164. HighwindHighwind
    165. Wind ×3
    166. HighwindHighwind
    167. Converter
    168. HighwindHighwind
    169. Wind
    170. Converter
    171. Wind
    172. HighwindHighwind ×2
    173. Converter
    174. Wind ×2
    175. HighwindHighwind
    176. Converter
    177. HighwindHighwind
    178. Wind
    179. HighwindHighwind
    180. Wind
    181. Converter
    182. HighwindHighwind
    183. Wind ×2
    184. Con turret
    185. HighwindHighwind
    186. Wind ×2
    187. Converter
    188. HighwindHighwind
    189. Wind ×2
    190. Converter
    191. HighwindHighwind
    192. Wind
    193. HighwindHighwind
    194. Wind
    195. Converter
    196. Wind ×2
    197. Converter
    198. Wind
    199. Con turret
    200. Wind ×2
    201. HighwindHighwind
    202. Converter ×2
    203. Wind ×2
    204. HighwindHighwind
    205. Converter
    206. Wind ×2
    207. HighwindHighwind
    208. Converter
    209. Wind
    210. HighwindHighwind
    211. Wind
    212. HighwindHighwind
    213. Wind ×3
    214. Converter
    215. HighwindHighwind
    216. Converter
    217. Wind
    218. HighwindHighwind
    219. Wind
    220. Converter
    221. Wind
    222. Converter
    223. HighwindHighwind
    224. Wind ×3
    225. HighwindHighwind
    226. Wind
    227. Converter
    228. HighwindHighwind
    229. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Fakepilot's (35 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:50 · in 86% of games
  • Stork3 Light transport to Tech or Geo sea or Beach seafirst at 2:09 · in 90% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:26 · in 66% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:33 · in 52% of games
  • Wind Turbine3 Wind from Beach sea or Geo sea or Techfirst at 1:40 · in 39% of games
  • Construction Bot1 Con bot from Techfirst at 2:28 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 6:04 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039000
2:0091900
3:00145400
4:002060500
5:0027837473
6:003578148146
7:004959241250
8:006685337302
9:008662391365
10:0011009451489
11:0013467619584
12:0016151838708
13:00190351234935
14:002181516071450
15:002484619852270
WHAT THE NUMBERS SAY

Standard air play wins less than half its games while destroying far less metal than it loses by 15:00.

  • + Aircraft plant lands consistently by 1:44, keeping tempo on schedule.
  • − Enemy metal destroyed (2664) trails own metal lost (2351) by 15:00.
THE EXAMPLE YOU ARE READING

Fakepilot

34.8 OS · 08/10/2026

Open source match ↗

8 received units · includes a constructor
1993 metal received · 74573 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:30Middle 50%: 1:22–1:41 · n=148
Advanced Metal Extractor7:03Middle 50%: 6:36–7:38 · n=144
Fusion Reactor11:07Middle 50%: 10:01–12:25 · n=87

Played most by

arcsiz25games of this buildbadbot10games of this buildLeohvm8games of this build[Grump]FranzDK6games of this buildFakepilot6games of this build