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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

Builds Bot Lab then Shipyard in the cove, eating the lab for metal, and pushes out Orca, Riptide and Oppressor to contest the sea starting around 4-6 minutes, transitioning into a Riptide/Oppressor-heavy navy over the rest of the game.

Usually shipyard in the cove (98%)

#naval #eco · 1756 distinct matches · 186 players · 80% of Cortex Geo sea games · team won 53% of 2055 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 1:12, Shipyard by 3:17

  1. Open 3 mex into wind, then drop Bot Lab in cove.
  2. Finish Bot Lab, keep teching mex and wind.
  3. Get Shipyard up and start pumping subs and frigates.
  4. Eat the Bot Lab for metal once you have T1 units defending.
  5. Push out submarine, frigate, destroyer to contest sea.
  6. Bring geothermal online and transition toward T2 constructor.

Phase by phase

TYPICAL OF ITS 1756 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine1Windfor allies
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 1:07–1:25

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×3
    4. Energy storage
    5. Bot LabBot Labdone 1:31 · typical 1:13
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:18, middle half 3:02–3:36
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (36%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 8 steps
    1. GraverobberGraverobber ×2
    2. TrasherTrasherfor Beach sea
    3. TrasherTrasher
    4. GraverobberGraverobber
    5. Construction BotCon bot ×2
    6. Con turret
    7. Construction BotCon bot
    8. ShipyardShipyarddone 3:23 · typical 3:18
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · wind (49%) · Guard (48%) · destroyer (44%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 26 steps
    1. Wind
    2. Mex
    3. Wind ×3
    4. Construction ShipCon ship
    5. Wind
    6. Mex
    7. Bot LabEat Bot Labreclaimed for its metal
    8. OrcaSubmarinedone 4:16 · typical 4:17
    9. Wind
    10. Mex ×2
    11. Wind
    12. Converter
    13. Radar TowerRadar Tower
    14. Wind
    15. GuardGuard
    16. Mex
    17. GuardGuard
    18. RiptideFrigatedone 4:55 · typical 4:39
    19. Converter
    20. GuardGuard
    21. UrchinUrchin
    22. Converter ×2
    23. GuardGuard
    24. Converter
    25. RiptideFrigate
    26. GuardGuard
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter2Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 9 wind, 2 converterin 53% of games
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard1 Guard
    • Riptide5 Frigate
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Thistle (38%) · submarine (32%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 88 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. Geothermal PowerplantGeonot finished by 15:00 · typical 8:13
    3. Wind
    4. RiptideFrigate
    5. Wind
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Wind
    8. OppressorDestroyerdone 6:48 · typical 5:54
    9. Wind
    10. Geothermal PowerplantGeo
    11. Wind
    12. HerringMissile corvette
    13. Construction ShipCon ship
    14. Wind
    15. Construction ShipCon ship
    16. Wind
    17. Tidal
    18. Wind
    19. Tidal
    20. Death CavalryDeath Cavalry
    21. Tidal
    22. Wind
    23. Construction ShipCon ship
    24. Tidal
    25. Advanced Metal ExtractorT2 mexdone 9:52 · typical 9:25
    26. OrcaSubmarine
    27. Radar TowerRadar Tower
    28. Wind
    29. Converter
    30. Tidal
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    32. RiptideFrigate
    33. Wind
    34. Converter
    35. GuardGuard
    36. RiptideFrigate
    37. Wind
    38. Converter
    39. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    40. RiptideFrigate
    41. Converter
    42. Wind
    43. Converter
    44. OppressorDestroyer
    45. Advanced Metal ExtractorT2 mex
    46. Wind ×2
    47. HerringMissile corvette
    48. Wind
    49. Death CavalryDeath Cavalry
    50. Construction ShipCon ship
    51. OrcaSubmarine
    52. Converter
    53. Advanced Metal ExtractorT2 mex
    54. OrcaSubmarine
    55. RiptideFrigate
    56. Mex
    57. Converter
    58. RiptideFrigate
    59. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    60. RiptideFrigate
    61. Converter
    62. OppressorDestroyer
    63. Advanced Metal ExtractorT2 mex
    64. Shark's TeethShark's Teeth ×3
    65. OppressorDestroyer
    66. Shark's TeethShark's Teeth ×2
    67. UrchinUrchin
    68. Shark's TeethShark's Teeth
    69. Converter
    70. Shark's TeethShark's Teeth ×2
    71. HerringMissile corvette
    72. UrchinUrchin
    73. Death CavalryDeath Cavalry
    74. OppressorDestroyer
    75. Con turret
    76. Advanced Metal ExtractorT2 mex
    77. Construction ShipCon ship
    78. UrchinUrchin
    79. HerringMissile corvette ×2
    80. OrcaSubmarine
    81. Advanced Metal ExtractorT2 mex
    82. UrchinUrchin
    83. RiptideFrigate
    84. OppressorDestroyer
    85. Naval Construction Turret
    86. Tidal ×2
    87. OppressorDestroyer
    88. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is Zus's (38 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:44 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:52 · in 82% of games
  • Hercules1 Light transport from Airfirst at 1:59 · in 76% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

2055 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0092900
3:00155700
4:002865051
5:00406614652
6:005414441232
7:006890905545
8:0085761551914
9:001040524601360
10:001252635382031
11:001507747142812
12:001801760503664
13:002121572284375
14:002478384355225
15:002859096346211
WHAT THE NUMBERS SAY

This is the role's own baseline, winning a bit over half its games with steady eco scaling and sea trades roughly matching losses.

  • + Team wins slightly over half of games played.
  • + Metal production scales from ~4k to ~29.5k by 15:00.
  • − Own metal lost climbs to 6875 by 15:00, matching kills closely.
  • − T2 factory only reached in 40% of games, limiting late power.
THE EXAMPLE YOU ARE READING

Zus

37.5 OS · 13/10/2026

Open source match ↗

3 received units · includes a constructor
135 metal received · 31773 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:07–1:25 · n=2028
Shipyard3:18Middle 50%: 3:02–3:36 · n=2046
Orca4:17Middle 50%: 3:52–4:59 · n=1392
Riptide4:39Middle 50%: 4:08–5:22 · n=2002
Oppressor5:54Middle 50%: 5:11–6:39 · n=1879
Geothermal Powerplant8:13Middle 50%: 7:13–9:26 · n=1335
Advanced Metal Extractor9:25Middle 50%: 8:47–10:21 · n=1793

Played most by

SHOGVN221games of this buildsirniho126games of this buildElpoloow118games of this buildOptimusprimenutt95games of this buildhihimik72games of this build