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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 977 distinct matches · 100 players · 83% of Cortex Geo sea games · team won 52% of 1096 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 977 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:08 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (46%) · trasher (39%) · energy storage (34%) · wind for allies (32%)

    By 2:51 in all: 4 mex · 5 wind

    The example game in this phase · 11 steps
    1. Wind
    2. Construction BotCon bot
    3. GraverobberGraverobber
    4. Wind
    5. Con turret
    6. GraverobberGraverobber
    7. Construction BotCon bot ×2
    8. GraverobberGraverobber
    9. Mex
    10. GruntGrunt
    11. ShipyardShipyarddone 3:05 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (49%) · wind (48%) · missile corvette (48%) · destroyer (46%) · gunboat (40%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. Mex
    2. HerringMissile corvette
    3. Construction ShipCon ship
    4. Mex
    5. RiptideFrigatedone 3:37 · typical 4:35
    6. Mex
    7. RiptideFrigate
    8. Mex
    9. OppressorDestroyerdone 4:51 · typical 5:51
    10. Energy storage
    11. Mex ×2
    12. Radar TowerRadar Tower
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. Radar TowerRadar Tower
    15. ThistleThistle
    16. Death CavalryDeath Cavalry
    17. ThistleThistle
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (47%) · Thistle (40%) · submarine (34%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 142 steps
    1. RiptideFrigate
    2. GuardGuard
    3. Mex
    4. Con turret
    5. HerringMissile corvette
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Construction ShipCon ship ×2
    8. Geothermal PowerplantGeodone 8:35 · typical 7:59
    9. Con turret ×2
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. Mex
    12. Wind
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. Con turret
    15. Wind
    16. Advanced ShipyardAdvanced Shipyarddone 7:40
    17. Wind ×3
    18. Mex
    19. Wind ×6
    20. PhantasmRadar jammer ship
    21. Mex
    22. Wind ×2
    23. Energy storage
    24. Wind
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    26. Advanced Construction SubAdvanced Construction Sub
    27. Wind
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    29. Energy storage
    30. Wind ×2
    31. PathfinderPathfinder
    32. Energy storage
    33. Wind
    34. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 10:02
    35. PathfinderPathfinder
    36. Wind ×2
    37. PathfinderPathfinder
    38. Wind ×2
    39. Shark's TeethShark's Teeth
    40. OasisOasis
    41. Shark's TeethShark's Teeth
    42. Twin GuardTwin Guard
    43. Shark's TeethShark's Teeth ×3
    44. Wind
    45. Shark's TeethShark's Teeth ×2
    46. Twin GuardTwin Guard
    47. Shark's TeethShark's Teeth ×2
    48. Advanced Metal ExtractorT2 mexdone 10:41 · typical 9:22
    49. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    50. Shark's TeethShark's Teeth ×5
    51. Wind
    52. Shark's TeethShark's Teeth
    53. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    54. Shark's TeethShark's Teeth ×4
    55. Wind
    56. Shark's TeethShark's Teeth ×2
    57. Wind
    58. Advanced Metal ExtractorT2 mex
    59. Shark's TeethShark's Teeth ×2
    60. Wind
    61. Shark's TeethShark's Teeth ×2
    62. Wind ×2
    63. OasisOasis
    64. Wind
    65. Shark's TeethShark's Teeth ×2
    66. Wind
    67. Shark's TeethShark's Teeth ×2
    68. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    69. Advanced Metal ExtractorT2 mex
    70. Wind
    71. Shark's TeethShark's Teeth ×5
    72. Wind
    73. Shark's TeethShark's Teeth
    74. Wind
    75. Shark's TeethShark's Teeth
    76. Wind
    77. Shark's TeethShark's Teeth
    78. Wind ×2
    79. PhantasmRadar jammer ship
    80. Shark's TeethShark's Teeth ×2
    81. Con turret
    82. Wind
    83. Shark's TeethShark's Teeth ×2
    84. Advanced Metal ExtractorT2 mex
    85. Wind
    86. Con turret
    87. Shark's TeethShark's Teeth ×2
    88. PathfinderPathfinder
    89. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    90. Shark's TeethShark's Teeth
    91. Wind
    92. PathfinderPathfinder
    93. Wind
    94. Shark's TeethShark's Teeth ×2
    95. PathfinderPathfinder
    96. Wind
    97. Con turret
    98. Shark's TeethShark's Teeth
    99. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    100. Shark's TeethShark's Teeth ×2
    101. Wind ×2
    102. Shark's TeethShark's Teeth
    103. Wind
    104. Shark's TeethShark's Teeth
    105. Wind ×2
    106. Advanced Metal ExtractorT2 mex
    107. Wind
    108. Shark's TeethShark's Teeth
    109. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    110. Wind ×2
    111. CoralCoral
    112. Wind ×15
    113. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    114. Wind ×3
    115. Con turret
    116. Wind
    117. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    118. Wind ×2
    119. Advanced Metal ExtractorT2 mex
    120. Wind
    121. PhantasmRadar jammer ship
    122. Wind ×5
    123. PhantasmRadar jammer ship
    124. Wind ×2
    125. Advanced Sonar StationAdvanced Sonar Station
    126. Wind ×4
    127. Mex
    128. Wind
    129. PhantasmRadar jammer ship
    130. Wind ×2
    131. Aircraft PlantAircraft Plantdone 14:24
    132. GuardGuard
    133. Wind
    134. LampreyLampreydone 14:28
    135. Wind
    136. Construction AircraftCon aircraft
    137. LampreyLamprey
    138. Advanced Aircraft PlantAdvanced Aircraft Plantnot finished by 15:00
    139. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    140. Con turret
    141. LampreyLamprey
    142. Con turret ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is StoicMoose42's (35 OS, 11/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:48 · in 72% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 83% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1096 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00156700
4:002900051
5:00410913152
6:005464441241
7:006946931551
8:0086111570903
9:001049024561351
10:001261036252061
11:001521848802898
12:001811663973757
13:002141473914448
14:002501386465363
15:002878197446294
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

StoicMoose42

35.5 OS · 11/09/2026

Open source match ↗

6 received units · includes a constructor
430 metal received · 85961 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=1085
Shipyard3:17Middle 50%: 3:02–3:33 · n=1090
Orca4:19Middle 50%: 3:54–5:00 · n=755
Riptide4:35Middle 50%: 4:08–5:21 · n=1064
Oppressor5:51Middle 50%: 5:08–6:35 · n=992
Geothermal Powerplant7:59Middle 50%: 7:01–9:00 · n=655
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=940

Played most by

sirniho122games of this buildSHOGVN92games of this buildOptimusprimenutt84games of this buildPRO_Rerory47games of this buildhihimik41games of this build