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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind
    3. Wind ×2for Air
    4. Wind
    5. Bot LabBot Labdone 1:13 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. LazarusLazarus ×3
    2. Construction BotCon bot ×4
    3. LazarusLazarus
    4. Con turret
    5. Mex
    6. ShipyardShipyarddone 3:16 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 28 steps
    1. Mex
    2. EelSubmarinedone 3:34 · typical 4:22
    3. Con turret
    4. Construction ShipCon ship
    5. Mex ×2
    6. Construction ShipCon ship
    7. Wind
    8. SkaterSkater
    9. Wind
    10. Radar TowerRadar Tower
    11. Mex
    12. Radar TowerRadar Tower
    13. DolphinDolphin
    14. Wind
    15. DolphinDolphin
    16. Wind
    17. Mex
    18. Wind
    19. DolphinDolphin
    20. NettleNettle
    21. Mex
    22. Wind
    23. DolphinDolphin
    24. Wind
    25. DolphinDolphin
    26. Wind
    27. NettleNettle
    28. Grim ReaperGrim Reaper
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 162 steps
    1. Wind ×3
    2. Con turret
    3. Wind
    4. DolphinDolphin
    5. Mex
    6. Wind
    7. Bot LabBot Labdone 5:41
    8. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    9. SentrySentry
    10. PawnPawn ×2
    11. Wind
    12. PawnPawn ×4
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. PawnPawn
    15. Wind
    16. PawnPawn ×5
    17. DolphinDolphin
    18. Wind
    19. DolphinDolphin ×3
    20. Mex
    21. Advanced Metal ExtractorT2 mexdone 7:56 · typical 9:16
    22. DolphinDolphin
    23. Wind
    24. GoonGoon
    25. CorsairDestroyerdone 7:19 · typical 5:35
    26. Wind
    27. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    28. Grim ReaperGrim Reaper
    29. Mex
    30. Wind ×2
    31. EllysawFrigate
    32. Radar TowerRadar Tower
    33. Advanced Metal ExtractorT2 mex
    34. SentrySentry
    35. EllysawFrigate
    36. Wind ×2
    37. EllysawFrigate
    38. SentrySentry
    39. Wind
    40. EllysawFrigate
    41. Construction ShipCon ship
    42. Wind
    43. Con turret
    44. SentrySentry
    45. Advanced Metal ExtractorT2 mex
    46. Con turret
    47. Wind ×6
    48. Metal storage
    49. Wind ×5
    50. NettleNettle
    51. Wind ×2
    52. SkaterSkater
    53. Wind
    54. SkaterSkater
    55. Wind ×3
    56. SkaterSkater
    57. Wind ×3
    58. SkaterSkater
    59. Wind
    60. SkaterSkater
    61. Wind ×2
    62. SkaterSkater
    63. Wind ×2
    64. SkaterSkater
    65. Wind
    66. Naval Construction Turret
    67. Wind
    68. SkaterSkater
    69. Wind ×2
    70. Naval Construction Turret
    71. Mex
    72. SkaterSkater
    73. Wind
    74. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    75. Wind
    76. SkaterSkater
    77. Wind ×3
    78. Naval Construction Turret
    79. Wind
    80. Advanced Metal ExtractorT2 mex
    81. Naval Construction Turret
    82. Wind
    83. Energy storage ×2
    84. Mex
    85. Advanced ShipyardAdvanced Shipyarddone 12:01
    86. Energy storage
    87. Con turret
    88. Wind ×3
    89. Mex
    90. Wind ×2
    91. Advanced Metal ExtractorT2 mex
    92. Wind ×2
    93. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    94. Wind
    95. HarpoonHarpoon
    96. Wind ×5
    97. Advanced Metal ExtractorT2 mex ×2
    98. PawnPawn
    99. Wind ×3
    100. PawnPawn
    101. Wind ×3
    102. PawnPawn
    103. Vehicle PlantVehicle Plantdone 12:37
    104. HarpoonHarpoon
    105. Wind
    106. RocketeerRocketeer
    107. BlitzBlitz
    108. Wind
    109. HarpoonHarpoon
    110. RocketeerRocketeer
    111. Wind
    112. BlitzBlitz
    113. BeamerBeamer
    114. Advanced Metal ExtractorT2 mex
    115. Wind
    116. BlitzBlitz
    117. Advanced Construction SubAdvanced Construction Sub
    118. Wind
    119. BlitzBlitz ×3
    120. Construction VehicleCon vehicle
    121. BlitzBlitz
    122. Wind
    123. Advanced Construction SubAdvanced Construction Sub
    124. BlitzBlitz ×3
    125. Wind ×2
    126. HarpoonHarpoon
    127. BeamerBeamer
    128. BlitzBlitz
    129. DreadnoughtBattleshipdone 13:40
    130. BlitzBlitz ×4
    131. BeamerBeamer
    132. BlitzBlitz ×4
    133. Wind
    134. BlitzBlitz
    135. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:05
    136. BlitzBlitz
    137. BeamerBeamer
    138. BlitzBlitz
    139. HarpoonHarpoon
    140. Wind
    141. BlitzBlitz ×3
    142. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    143. BlitzBlitz ×2
    144. Wind
    145. BlitzBlitz ×2
    146. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    147. BeamerBeamer
    148. BlitzBlitz
    149. HarpoonHarpoon
    150. BlitzBlitz ×2
    151. DolphinDolphin
    152. BlitzBlitz
    153. DolphinDolphin
    154. SentrySentry
    155. BlitzBlitz
    156. DolphinDolphin
    157. HarpoonHarpoon
    158. BlitzBlitz
    159. DolphinDolphin
    160. Wind
    161. BlitzBlitz
    162. DolphinDolphin

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (46 OS, 22/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

haaven

45.6 OS · 22/09/2026

Open source match ↗

139 received units · includes a constructor
2994 metal received · 40365 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build