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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:10 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 7 steps
    1. Construction BotCon bot
    2. Energy storage
    3. LazarusLazarus ×2
    4. Construction BotCon bot ×2
    5. Mex
    6. LazarusLazarus
    7. ShipyardShipyarddone 2:38 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 26 steps
    1. PawnPawn
    2. CrossbowCrossbow
    3. Construction ShipCon ship
    4. CrossbowCrossbow
    5. EelSubmarinedone 3:18 · typical 4:22
    6. PawnPawn
    7. Mex ×2
    8. Converter
    9. SkaterSkater ×2
    10. DolphinDolphin
    11. Mex ×2
    12. DolphinDolphin ×2
    13. Converter
    14. Radar TowerRadar Tower
    15. DolphinDolphin
    16. SentrySentry
    17. DolphinDolphin
    18. NettleNettle
    19. DolphinDolphin
    20. HarpoonHarpoon
    21. Converter
    22. DolphinDolphin
    23. CorsairDestroyer ×2not finished by 15:00 · typical 5:35
    24. Mex
    25. SentrySentry
    26. Converter
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 196 steps
    1. Mex ×2
    2. Construction ShipCon ship
    3. Converter
    4. Construction ShipCon ship
    5. SentrySentry
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Radar TowerRadar Tower
    8. Construction ShipCon ship
    9. Converter
    10. SentrySentry
    11. CorsairDestroyer
    12. Tidal
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. Tidal
    15. SentrySentry
    16. Wind
    17. Tidal
    18. Wind
    19. Grim ReaperGrim Reaper
    20. Wind
    21. Tidal
    22. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    23. SkaterSkater
    24. Wind ×2
    25. Advanced Metal ExtractorT2 mexdone 8:49 · typical 9:16
    26. Tidal
    27. SkaterSkater
    28. Geothermal PowerplantGeodone 10:27 · typical 7:45
    29. DolphinDolphin
    30. Wind
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    32. Naval Construction Turret
    33. Tidal
    34. Wind
    35. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    36. CorsairDestroyer
    37. Wind ×2
    38. Tidal
    39. Naval NettleNaval Nettle
    40. Naval Construction Turret
    41. Wind
    42. Naval Energy Converter
    43. Vehicle PlantVehicle Plantdone 9:08
    44. Advanced Metal ExtractorT2 mex
    45. Naval Construction Turret
    46. Wind
    47. Naval Energy Converter
    48. Construction VehicleCon vehicle
    49. Naval Energy Converter
    50. Tidal
    51. HarpoonHarpoon
    52. Construction VehicleCon vehicle
    53. Wind
    54. Naval Energy Converter ×2
    55. PincerPincer
    56. Naval Energy Converter
    57. Tidal
    58. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    59. Wind
    60. Advanced Metal ExtractorT2 mex
    61. PincerPincer
    62. Tidal ×3
    63. Naval Energy Storage
    64. Tidal
    65. ShipyardShipyarddone 10:19
    66. Tidal
    67. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    68. Tidal
    69. DolphinDolphin
    70. Tidal
    71. Converter
    72. DolphinDolphin ×6
    73. Advanced Metal ExtractorT2 mex
    74. DolphinDolphin ×2
    75. Converter
    76. DolphinDolphin
    77. Naval Construction Turret
    78. DolphinDolphin ×2
    79. Con turret
    80. DolphinDolphin ×3
    81. ShipyardShipyarddone 11:37
    82. DolphinDolphin
    83. Converter
    84. Naval Construction Turret
    85. DolphinDolphin
    86. Naval Construction Turret
    87. DolphinDolphin
    88. Tidal
    89. DolphinDolphin
    90. Tidal
    91. DolphinDolphin
    92. Tidal
    93. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    94. Advanced Metal ExtractorT2 mex
    95. DolphinDolphin
    96. Naval Construction Turret
    97. Grim ReaperGrim Reaper
    98. Tidal
    99. DolphinDolphin
    100. Converter
    101. Tidal
    102. DolphinDolphin
    103. Grim ReaperGrim Reaper
    104. Tidal ×2
    105. Grim ReaperGrim Reaper
    106. Wind
    107. Seaplane PlatformSeaplane Platformdone 12:44
    108. Tidal
    109. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    110. Wind
    111. Tidal
    112. Converter
    113. Mex
    114. Wind
    115. Tidal
    116. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    117. Advanced Metal ExtractorT2 mex
    118. TsunamiTsunami
    119. Wind
    120. Tidal
    121. TsunamiTsunami
    122. Wind
    123. TsunamiTsunami
    124. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    125. Wind
    126. TsunamiTsunami
    127. Tidal
    128. Wind
    129. Converter
    130. TsunamiTsunami
    131. Wind
    132. TsunamiTsunami
    133. Mex
    134. Wind
    135. Tidal
    136. TsunamiTsunami
    137. Bot LabBot Labdone 13:53
    138. Tidal
    139. Mex
    140. TsunamiTsunami
    141. Tidal
    142. TsunamiTsunami
    143. Tidal
    144. Wind
    145. Converter
    146. CycloneCyclone
    147. Tidal
    148. TickTick
    149. Wind
    150. CycloneCyclone
    151. TickTick
    152. Tidal
    153. TickTick
    154. CycloneCyclone
    155. Wind
    156. Naval Construction Turret
    157. Tidal
    158. TickTick ×2
    159. CycloneCyclone
    160. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    161. Wind
    162. TickTick
    163. CycloneCyclone
    164. TickTick
    165. Wind
    166. CycloneCyclone
    167. TickTick
    168. Advanced ShipyardAdvanced Shipyarddone 14:45
    169. TickTick
    170. CycloneCyclone
    171. Wind
    172. Naval Construction Turret
    173. Converter
    174. TickTick ×2
    175. Wind
    176. TickTick
    177. Naval Construction Turret
    178. CycloneCyclone
    179. TickTick
    180. Wind
    181. TickTick ×2
    182. CycloneCyclone
    183. TickTick
    184. Wind
    185. TickTick
    186. Naval Construction Turret
    187. TickTick
    188. LongbowMissile cruisernot finished by 15:00
    189. Naval Construction Turret
    190. Wind
    191. CycloneCyclone
    192. TickTick ×2
    193. Converter
    194. TickTick
    195. Wind
    196. CycloneCyclone

Counts are medians over the build's games: half of them build more, half fewer. The example game is UsurpeR's (42 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

UsurpeR

42.2 OS · 24/09/2026

Open source match ↗

5 received units · includes a constructor
657 metal received · 110735 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build