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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind
    3. Wind ×2for Air
    4. Bot LabBot Labdone 1:05 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 15 steps
    1. Wind
    2. LazarusLazarus ×2
    3. Wind
    4. LazarusLazarus
    5. Wind
    6. Construction BotCon bot
    7. Wind
    8. CrossbowCrossbow
    9. Con turret
    10. Wind
    11. PawnPawn ×3
    12. Construction BotCon bot ×2
    13. Mex
    14. PawnPawn ×2
    15. ShipyardShipyarddone 3:18 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 25 steps
    1. Converter
    2. PawnPawn
    3. Mex
    4. Converter
    5. DolphinDolphin ×2
    6. Converter
    7. Mex
    8. Construction ShipCon ship
    9. Wind
    10. CorsairDestroyerdone 4:31 · typical 5:35
    11. Mex
    12. Wind
    13. Radar TowerRadar Tower
    14. Wind
    15. Mex
    16. SentrySentry
    17. Wind ×2
    18. SkaterSkater
    19. SentrySentry
    20. Con turret
    21. Wind
    22. DolphinDolphin
    23. Wind
    24. SentrySentry
    25. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 138 steps
    1. Wind
    2. SentrySentry
    3. Wind
    4. SentrySentry
    5. DolphinDolphin
    6. Wind
    7. EelSubmarinedone 5:39 · typical 4:22
    8. SentrySentry
    9. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    10. Geothermal PowerplantGeodone 7:40 · typical 7:45
    11. DolphinDolphin ×2
    12. Con turret
    13. DolphinDolphin ×3
    14. SentrySentry
    15. Aircraft PlantAircraft Plantdone 7:12
    16. Construction ShipCon ship
    17. StormbringerBomber
    18. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    19. StormbringerBomber ×4
    20. SentrySentry
    21. Advanced Metal ExtractorT2 mexdone 9:00 · typical 9:16
    22. StormbringerBomber
    23. Mex
    24. StormbringerBomber
    25. SeekerSeeker
    26. SentrySentry
    27. PawnPawn
    28. StormbringerBomber
    29. SeekerSeeker ×2
    30. StormbringerBomber
    31. SentrySentry
    32. Mex
    33. SeekerSeeker ×3
    34. StormbringerBomber
    35. PawnPawn
    36. Advanced Metal ExtractorT2 mex
    37. StormbringerBomber
    38. SentrySentry
    39. Mex ×2
    40. StormbringerBomber ×2
    41. Mex
    42. NettleNettle
    43. StormbringerBomber ×2
    44. ShipyardShipyarddone 10:05
    45. Advanced Metal ExtractorT2 mex
    46. BlinkScout plane ×2
    47. Advanced Bot LabAdvanced Bot Labdone 10:52
    48. FalconFighter ×3
    49. PlatypusPlatypus
    50. FalconFighter
    51. PlatypusPlatypus
    52. Advanced Metal ExtractorT2 mex
    53. FalconFighter
    54. PlatypusPlatypus
    55. FalconFighter
    56. PlatypusPlatypus
    57. FalconFighter
    58. PlatypusPlatypus
    59. GhostGhost
    60. FalconFighter
    61. Radar TowerRadar Tower
    62. PlatypusPlatypus
    63. SentrySentry
    64. FalconFighter
    65. PlatypusPlatypus
    66. Bot LabBot Labdone 12:29
    67. FalconFighter
    68. Wind
    69. Advanced Metal ExtractorT2 mex
    70. PlatypusPlatypus
    71. Wind
    72. Construction ShipCon ship
    73. PlatypusPlatypus
    74. Wind
    75. Naval Construction Turret
    76. MaceMace
    77. RocketeerRocketeer
    78. Wind
    79. RocketeerRocketeer
    80. Naval Construction Turret
    81. Construction ShipCon ship
    82. Wind
    83. PlatypusPlatypus
    84. RocketeerRocketeer
    85. Wind
    86. RocketeerRocketeer ×2
    87. Tidal
    88. PlatypusPlatypus
    89. Energy storage
    90. Construction ShipCon ship
    91. Wind
    92. Tidal
    93. Advanced Metal ExtractorT2 mex
    94. PlatypusPlatypus
    95. Wind
    96. Construction ShipCon ship
    97. Tidal
    98. Wind
    99. PlatypusPlatypus
    100. Tidal
    101. Construction ShipCon ship
    102. Wind
    103. Tidal
    104. PlatypusPlatypus
    105. Advanced ShipyardAdvanced Shipyarddone 14:12
    106. Wind
    107. Tidal
    108. PlatypusPlatypus
    109. Wind
    110. FalconFighter
    111. Tidal
    112. Wind
    113. PlatypusPlatypus
    114. Tidal
    115. FalconFighter
    116. Wind
    117. PlatypusPlatypus
    118. FalconFighter
    119. Wind
    120. MaelstromMaelstromdone 14:27
    121. PlatypusPlatypus
    122. FalconFighter
    123. Wind
    124. PlatypusPlatypus
    125. MaelstromMaelstrom
    126. FalconFighter
    127. PlatypusPlatypus
    128. Wind
    129. FalconFighter
    130. SentrySentry
    131. BeamerBeamer
    132. MaelstromMaelstrom
    133. FalconFighter
    134. PlatypusPlatypus
    135. SentrySentry
    136. Wind
    137. FalconFighter
    138. SentrySentry

Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (55 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Immort

54.8 OS · 24/09/2026

Open source match ↗

17 received units · includes a constructor
279 metal received · 57159 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build