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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:14 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 9 steps
    1. Construction BotCon bot
    2. LazarusLazarus
    3. Wind ×3
    4. Construction BotCon bot
    5. Mex
    6. LazarusLazarus
    7. Energy storage
    8. Mex
    9. ShipyardShipyarddone 3:21 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. Construction ShipCon ship
    2. Mex
    3. DolphinDolphin ×2
    4. Mex
    5. DolphinDolphin
    6. Wind
    7. DolphinDolphin ×2
    8. Wind
    9. SkaterSkater
    10. Mex
    11. Radar TowerRadar Tower
    12. Wind
    13. SkaterSkater
    14. CorsairDestroyerdone 5:01 · typical 5:35
    15. Radar TowerRadar Tower
    16. Naval Construction Turret
    17. SentrySentry ×2
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 71 steps
    1. SentrySentry
    2. EllysawFrigate ×2
    3. SentrySentry
    4. CorsairDestroyer
    5. Wind ×4
    6. Grim ReaperGrim Reaper
    7. Mex
    8. Wind
    9. SkaterSkater
    10. Wind
    11. EllysawFrigate
    12. Wind
    13. EllysawFrigate
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. Naval Construction Turret
    16. CorsairDestroyer
    17. SkaterSkater
    18. Geothermal PowerplantGeodone 9:33 · typical 7:45
    19. EllysawFrigate ×2
    20. CorsairDestroyer
    21. Tidal
    22. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    23. Tidal ×2
    24. Advanced Metal ExtractorT2 mexdone 10:11 · typical 9:16
    25. SkaterSkater
    26. Tidal ×3
    27. Mex
    28. Tidal
    29. Construction ShipCon ship
    30. Tidal ×3
    31. Naval Energy Converter
    32. Construction ShipCon ship
    33. Naval Energy Converter
    34. Advanced ShipyardAdvanced Shipyarddone 11:42
    35. Mex
    36. Naval Energy Converter
    37. Advanced Metal ExtractorT2 mex
    38. Naval Energy Converter ×2
    39. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    40. Naval Energy Converter ×3
    41. Advanced Metal ExtractorT2 mex
    42. Naval Energy Converter ×2
    43. Advanced Construction SubAdvanced Construction Sub
    44. Naval Energy Converter
    45. VoyagerVoyager
    46. Naval Energy Converter
    47. VoyagerVoyager
    48. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:47
    49. Mex
    50. Naval Energy Converter
    51. Advanced Metal ExtractorT2 mex
    52. HavenHaven
    53. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    54. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    55. HavenHaven
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. Naval Construction Turret
    58. Advanced Metal ExtractorT2 mex
    59. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    60. Naval Construction Turret
    61. HavenHaven
    62. Naval Construction Turret ×2
    63. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    64. Naval Construction Turret
    65. Seaplane PlatformSeaplane Platformdone 14:37
    66. BermudaRadar jammer ship
    67. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    68. Advanced Metal ExtractorT2 mex
    69. TsunamiTsunami
    70. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    71. TsunamiTsunami ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is PlatinumBlonde's (59 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

PlatinumBlonde

58.8 OS · 23/09/2026

Open source match ↗

6 received units · includes a constructor
0 metal received · 47635 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build