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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:04 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 16 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind
    4. LazarusLazarus
    5. Wind ×2
    6. Construction BotCon bot
    7. Mex
    8. LazarusLazarus
    9. Construction BotCon bot
    10. PawnPawn
    11. Wind
    12. PawnPawn
    13. CrossbowCrossbow
    14. Wind
    15. Mex
    16. ShipyardShipyarddone 3:08 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. LazarusLazarus
    2. Wind
    3. Radar TowerRadar Tower
    4. DolphinDolphin
    5. Mex
    6. DolphinDolphin
    7. Construction ShipCon ship
    8. Radar TowerRadar Tower
    9. DolphinDolphin ×2
    10. Mex
    11. DolphinDolphin
    12. SkaterSkater
    13. Con turret
    14. Mex
    15. Construction ShipCon ship
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Grim ReaperGrim Reaper
    18. Radar TowerRadar Tower
    19. CorsairDestroyerdone 5:54 · typical 5:35
    20. Geothermal PowerplantGeodone 6:23 · typical 7:45
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 139 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. Mex
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. Converter
    5. DolphinDolphin
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. DolphinDolphin ×3
    8. Con turret
    9. DolphinDolphin
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. DolphinDolphin ×3
    12. Con turret
    13. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    14. SentrySentry
    15. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    16. SentrySentry
    17. DolphinDolphin
    18. NettleNettle
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. Construction ShipCon ship
    21. Advanced Metal ExtractorT2 mexdone 8:50 · typical 9:16
    22. NettleNettle
    23. DolphinDolphin
    24. Converter
    25. Energy storage
    26. Converter
    27. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    28. Mex
    29. Converter
    30. Mex
    31. DolphinDolphin
    32. Converter
    33. SentrySentry
    34. Converter
    35. Mex
    36. SkaterSkater
    37. DolphinDolphin
    38. SentrySentry
    39. Converter ×2
    40. Advanced Metal ExtractorT2 mex
    41. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    42. DolphinDolphin
    43. Converter
    44. NettleNettle
    45. SkaterSkater
    46. Grim ReaperGrim Reaper
    47. Converter ×2
    48. CorsairDestroyer
    49. Converter
    50. Wind
    51. Con turret
    52. Wind ×2
    53. Construction ShipCon ship
    54. Advanced Metal ExtractorT2 mex
    55. Wind ×2
    56. HarpoonHarpoon
    57. Con turret
    58. Wind
    59. Construction ShipCon ship
    60. Wind ×2
    61. CorsairDestroyer
    62. Wind ×4
    63. DolphinDolphin
    64. Wind ×2
    65. DolphinDolphin
    66. Wind ×3
    67. DolphinDolphin
    68. Wind ×2
    69. DolphinDolphin
    70. Wind ×2
    71. DolphinDolphin
    72. Wind ×2
    73. DolphinDolphin
    74. Wind
    75. Advanced Metal ExtractorT2 mex
    76. DolphinDolphin
    77. Wind ×2
    78. DolphinDolphin
    79. Wind ×2
    80. DolphinDolphin ×2
    81. Wind
    82. SkaterSkater
    83. Wind
    84. Grim ReaperGrim Reaper
    85. Wind
    86. Construction ShipCon ship
    87. Wind
    88. CorsairDestroyer
    89. Wind ×2
    90. DolphinDolphin ×2
    91. Wind
    92. DolphinDolphin
    93. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    94. DolphinDolphin
    95. Wind
    96. DolphinDolphin
    97. Naval Construction Turret
    98. Wind
    99. Naval Construction Turret
    100. Mex
    101. DolphinDolphin
    102. Wind
    103. Advanced ShipyardAdvanced Shipyarddone 12:41
    104. DolphinDolphin
    105. Advanced Metal ExtractorT2 mex
    106. Mex
    107. Wind
    108. Advanced Construction SubAdvanced Construction Sub
    109. Wind
    110. Naval Energy Storage
    111. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    112. DreadnoughtBattleshipdone 13:31
    113. Naval Energy Storage
    114. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:47
    115. Wind
    116. Mex
    117. Naval Energy Storage
    118. Advanced Metal ExtractorT2 mex
    119. LongbowMissile cruiserdone 13:53
    120. Con turret
    121. Tidal
    122. LongbowMissile cruiser
    123. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    124. Tidal ×3
    125. Con turret
    126. Wind
    127. Tidal ×2
    128. DragonslayerDragonslayerdone 14:40
    129. Wind
    130. Tidal ×2
    131. Wind
    132. Tidal
    133. Wind ×2
    134. BermudaRadar jammer ship
    135. Tidal
    136. Wind ×4
    137. Tidal ×2
    138. HavenHaven
    139. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hannodins's (35 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Hannodins

35.4 OS · 23/09/2026

Open source match ↗

2 received units · includes a constructor
248 metal received · 78863 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build