← All builds
Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:09 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 7 steps
    1. LazarusLazarus
    2. Energy storage
    3. LazarusLazarus
    4. Construction BotCon bot ×2
    5. Mex
    6. PawnPawn
    7. ShipyardShipyarddone 2:53 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. PawnPawn
    2. Construction ShipCon ship
    3. SkaterSkater
    4. Mex
    5. SkaterSkater
    6. Mex
    7. CorsairDestroyerdone 3:46 · typical 5:35
    8. Mex
    9. Wind
    10. Mex
    11. DolphinDolphin
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. DolphinDolphin
    14. Radar TowerRadar Tower
    15. DolphinDolphin
    16. Wind
    17. DolphinDolphin
    18. Wind
    19. Naval Construction Turret
    20. DolphinDolphin
    21. Wind
    22. CorsairDestroyer
    23. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 99 steps
    1. Wind
    2. SentrySentry
    3. Radar TowerRadar Tower
    4. SentrySentry
    5. Construction ShipCon ship
    6. SentrySentry
    7. Construction ShipCon ship
    8. SentrySentry
    9. Advanced Metal ExtractorT2 mexdone 7:38 · typical 9:16
    10. SkaterSkater
    11. DolphinDolphin
    12. Naval Construction Turret
    13. Mex
    14. DolphinDolphin
    15. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    16. DolphinDolphin ×4
    17. Advanced Metal ExtractorT2 mex
    18. DolphinDolphin ×4
    19. CorsairDestroyer
    20. SkaterSkater
    21. Grim ReaperGrim Reaper
    22. CorsairDestroyer
    23. Advanced Metal ExtractorT2 mex
    24. Wind ×2
    25. SkaterSkater
    26. DolphinDolphin
    27. Wind
    28. DolphinDolphin ×2
    29. Wind
    30. DolphinDolphin
    31. Wind
    32. DolphinDolphin
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Wind ×2
    35. DolphinDolphin ×2
    36. Wind
    37. DolphinDolphin ×2
    38. Wind
    39. DolphinDolphin
    40. Advanced Metal ExtractorT2 mex
    41. CorsairDestroyer
    42. Wind ×2
    43. SkaterSkater
    44. HarpoonHarpoon
    45. Grim ReaperGrim Reaper
    46. Wind
    47. CorsairDestroyer
    48. Wind
    49. Naval Construction Turret
    50. Wind
    51. EllysawFrigate
    52. Wind
    53. Advanced Metal ExtractorT2 mex
    54. Wind ×4
    55. Vehicle PlantVehicle Plantdone 12:05
    56. Wind
    57. Tidal
    58. Wind ×5
    59. Tidal
    60. BlitzBlitz
    61. Wind
    62. Tidal
    63. BlitzBlitz
    64. Wind ×2
    65. Tidal
    66. BlitzBlitz
    67. Tidal
    68. Wind ×2
    69. BlitzBlitz
    70. Tidal
    71. Wind
    72. BlitzBlitz
    73. Tidal
    74. Wind
    75. BlitzBlitz
    76. CauteriserCauteriser
    77. Wind
    78. BeamerBeamer
    79. Wind
    80. BlitzBlitz
    81. Wind ×2
    82. BlitzBlitz
    83. Wind
    84. BlitzBlitz
    85. Wind
    86. BlitzBlitz ×2
    87. CauteriserCauteriser
    88. BlitzBlitz ×2
    89. SentrySentry
    90. BlitzBlitz
    91. Naval Construction Turret ×2
    92. BlitzBlitz
    93. HarpoonHarpoon
    94. Mex
    95. BlitzBlitz ×2
    96. Mex
    97. BlitzBlitz
    98. Mex
    99. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is PlatinumBlonde's (59 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

PlatinumBlonde

59.4 OS · 24/09/2026

Open source match ↗

14 received units · includes a constructor
256 metal received · 32680 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build