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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:16 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 5 steps
    1. Construction BotCon bot
    2. LazarusLazarus
    3. Construction BotCon bot
    4. LazarusLazarus
    5. ShipyardShipyarddone 2:27 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 21 steps
    1. LazarusLazarus
    2. SkaterSkater
    3. Mex
    4. LazarusLazarus
    5. PawnPawn
    6. SkaterSkater
    7. EelSubmarinedone 3:24 · typical 4:22
    8. PawnPawn
    9. Mex
    10. PawnPawn
    11. Construction ShipCon ship
    12. Con turret
    13. PawnPawn
    14. Construction ShipCon ship
    15. Mex
    16. PawnPawn ×2
    17. Mex ×2
    18. Energy storage
    19. Grim ReaperGrim Reaper
    20. CorsairDestroyerdone 5:16 · typical 5:35
    21. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 111 steps
    1. DolphinDolphin
    2. Wind
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. DolphinDolphin ×2
    5. Wind
    6. DolphinDolphin
    7. SentrySentry
    8. DolphinDolphin
    9. Wind
    10. Grim ReaperGrim Reaper
    11. SkaterSkater
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Wind
    14. Mex
    15. CorsairDestroyer
    16. Wind
    17. Mex
    18. Wind
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. DolphinDolphin
    21. SentrySentry
    22. Wind
    23. DolphinDolphin ×3
    24. Wind
    25. DolphinDolphin
    26. Grim ReaperGrim Reaper
    27. SentrySentry
    28. Wind
    29. SkaterSkater
    30. CorsairDestroyer
    31. Wind
    32. SentrySentry
    33. DolphinDolphin ×2
    34. Wind
    35. DolphinDolphin ×2
    36. Radar TowerRadar Tower
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. DolphinDolphin
    39. Wind
    40. Grim ReaperGrim Reaper
    41. Wind
    42. SkaterSkater
    43. Advanced Metal ExtractorT2 mexdone 10:11 · typical 9:16
    44. Wind
    45. CorsairDestroyer
    46. Wind ×3
    47. Advanced Metal ExtractorT2 mex
    48. DolphinDolphin ×2
    49. Wind
    50. DolphinDolphin ×2
    51. Wind
    52. DolphinDolphin
    53. Wind
    54. Advanced Metal ExtractorT2 mex
    55. Wind
    56. Grim ReaperGrim Reaper
    57. Wind
    58. Tidal
    59. Wind ×2
    60. Tidal
    61. SkaterSkater
    62. Naval Construction Turret
    63. Wind ×2
    64. Advanced Metal ExtractorT2 mex
    65. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    66. CorsairDestroyer
    67. Tidal
    68. Wind ×2
    69. Tidal
    70. DolphinDolphin
    71. Tidal
    72. Wind
    73. DolphinDolphin
    74. Tidal
    75. Mex
    76. Wind
    77. DolphinDolphin
    78. Tidal
    79. DolphinDolphin
    80. Tidal
    81. Wind
    82. DolphinDolphin
    83. Wind
    84. Tidal
    85. Advanced Metal ExtractorT2 mex
    86. Mex
    87. Grim ReaperGrim Reaper
    88. Tidal
    89. Construction ShipCon ship
    90. Wind
    91. Tidal
    92. Construction ShipCon ship
    93. Wind
    94. Bot LabBot Labdone 13:31
    95. Tidal
    96. DolphinDolphin
    97. CenturionCenturion
    98. Wind
    99. DolphinDolphin
    100. Tidal
    101. Wind
    102. Mex
    103. CenturionCenturion
    104. Advanced Metal ExtractorT2 mex
    105. DolphinDolphin
    106. CenturionCenturion
    107. DolphinDolphin
    108. Wind
    109. Tidal
    110. CenturionCenturion
    111. DolphinDolphin

Counts are medians over the build's games: half of them build more, half fewer. The example game is krtf's (45 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

krtf

44.9 OS · 24/09/2026

Open source match ↗

5 received units · includes a constructor
118 metal received · 70043 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build