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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind
    3. Mex
    4. Wind ×2
    5. Bot LabBot Labdone 1:03 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 16 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. Wind ×2for Air
    5. LazarusLazarus
    6. Construction BotCon bot
    7. LazarusLazarus
    8. Con turret
    9. Construction BotCon bot
    10. CrossbowCrossbow
    11. Mex
    12. CrossbowCrossbow
    13. Construction BotCon bot ×2
    14. PawnPawn ×2
    15. Energy storage
    16. ShipyardShipyarddone 3:29 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. Converter
    2. Mex
    3. Wind
    4. Converter ×3
    5. Wind
    6. DolphinDolphin ×2
    7. Mex
    8. DolphinDolphin
    9. Wind
    10. DolphinDolphin ×2
    11. Radar TowerRadar Tower
    12. Construction ShipCon ship
    13. Wind
    14. Grim ReaperGrim Reaper
    15. Radar TowerRadar Tower
    16. Mex ×2
    17. Wind
    18. Converter
    19. NettleNettle
    20. Mex
    21. Radar TowerRadar Tower
    22. Wind
    23. Converter
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 130 steps
    1. Grim ReaperGrim Reaper
    2. NettleNettle ×2
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. RiptideFrigatedone 5:13
    5. Wind
    6. CorsairDestroyerdone 5:52 · typical 5:35
    7. SentrySentry
    8. Wind
    9. SkaterSkater
    10. Wind
    11. DolphinDolphin
    12. SentrySentry
    13. DolphinDolphin
    14. Con turret
    15. Wind
    16. DolphinDolphin
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. EelSubmarinedone 6:41 · typical 4:22
    19. SentrySentry
    20. Wind
    21. SentrySentry
    22. DolphinDolphin ×3
    23. Wind
    24. CorsairDestroyer
    25. Advanced Metal ExtractorT2 mexdone 8:16 · typical 9:16
    26. SentrySentry ×2
    27. Wind
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. SentrySentry
    30. Wind
    31. SkaterSkater
    32. Mex
    33. SkaterSkater
    34. Wind
    35. Mex
    36. SkaterSkater
    37. Advanced Metal ExtractorT2 mex
    38. Grim ReaperGrim Reaper
    39. SentrySentry
    40. Wind
    41. Grim ReaperGrim Reaper
    42. DolphinDolphin
    43. Wind
    44. DolphinDolphin
    45. SentrySentry
    46. EllysawFrigate ×2
    47. Wind
    48. EllysawFrigate
    49. SkaterSkater
    50. Wind
    51. SkaterSkater
    52. SentrySentry
    53. Advanced Metal ExtractorT2 mex
    54. CorsairDestroyer
    55. Wind
    56. EllysawFrigate
    57. Wind
    58. Mex
    59. Construction ShipCon ship
    60. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    61. Con turret
    62. Wind
    63. Con turret
    64. Wind ×10
    65. Advanced Metal ExtractorT2 mex
    66. Wind
    67. Naval Metal Storage
    68. Wind
    69. Bot LabBot Labfor Suicide frontdone 11:25
    70. PawnPawn
    71. Wind ×2
    72. PawnPawn
    73. Wind
    74. PawnPawn ×2
    75. BeamerBeamer
    76. PawnPawn ×2
    77. Wind ×5
    78. Naval Construction Turret
    79. Mex
    80. Naval Construction Turret
    81. Wind ×2
    82. Con turret
    83. Advanced ShipyardAdvanced Shipyarddone 12:57
    84. Wind
    85. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    86. Mex
    87. Advanced Metal ExtractorT2 mex
    88. Tidal
    89. Wind
    90. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    91. Advanced Construction SubAdvanced Construction Sub
    92. Wind
    93. Tidal
    94. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    95. Tidal ×2
    96. Wind
    97. Tidal ×2
    98. Wind
    99. Tidal
    100. Wind
    101. BermudaRadar jammer ship
    102. Tidal
    103. Wind
    104. Tidal ×3
    105. Wind
    106. Advanced Construction SubAdvanced Construction Sub
    107. Tidal
    108. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    109. Wind
    110. Tidal ×2
    111. Dragon's TeethDragon's Teeth
    112. HavenHaven
    113. Wind
    114. Tidal
    115. Dragon's TeethDragon's Teeth
    116. Advanced Metal ExtractorT2 mex
    117. Dragon's TeethDragon's Teeth
    118. Tidal
    119. Dragon's TeethDragon's Teeth ×2
    120. Tidal
    121. Dragon's TeethDragon's Teeth
    122. Tidal
    123. Dragon's TeethDragon's Teeth
    124. Con turret
    125. Tidal
    126. Dragon's TeethDragon's Teeth ×2
    127. DragonslayerDragonslayerdone 14:34
    128. Dragon's TeethDragon's Teeth
    129. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    130. Dragon's TeethDragon's Teeth ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is sirniho's (38 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

sirniho

37.8 OS · 23/09/2026

Open source match ↗

3 received units · includes a constructor
287 metal received · 48025 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build