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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×2
    4. Bot LabBot Labdone 1:12 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 12 steps
    1. CrossbowCrossbow
    2. Wind ×2
    3. CrossbowCrossbow
    4. Wind ×2
    5. LazarusLazarus
    6. Wind ×2
    7. Construction BotCon bot ×3
    8. LazarusLazarus
    9. Mex
    10. PawnPawn
    11. Con turret
    12. ShipyardShipyarddone 3:41 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 13 steps
    1. Mex ×2
    2. Grim ReaperGrim Reaper
    3. Wind
    4. Mex ×2
    5. Construction ShipCon ship
    6. Wind ×2
    7. Radar TowerRadar Tower
    8. EelSubmarinedone 4:54 · typical 4:22
    9. Radar TowerRadar Tower
    10. Wind ×2
    11. SentrySentry
    12. Wind
    13. Construction ShipCon ship
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 95 steps
    1. Wind ×2
    2. EelSubmarine
    3. SentrySentry
    4. Wind
    5. Mex
    6. Wind ×2
    7. DolphinDolphin
    8. Wind
    9. Mex
    10. Converter
    11. DolphinDolphin
    12. Converter
    13. SentrySentry ×2
    14. Wind
    15. DolphinDolphin
    16. Converter
    17. Wind ×2
    18. Construction ShipCon ship
    19. Mex
    20. Geothermal PowerplantGeonot finished by 15:00 · typical 7:45
    21. Wind
    22. Naval Construction Turret
    23. SentrySentry
    24. Converter
    25. Wind
    26. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    27. Wind
    28. Grim ReaperGrim Reaper
    29. Wind ×2
    30. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 9:16
    31. EllysawFrigate ×2
    32. Wind ×2
    33. CorsairDestroyernot finished by 15:00 · typical 5:35
    34. SkaterSkater
    35. DolphinDolphin
    36. Wind ×2
    37. DolphinDolphin
    38. Wind
    39. DolphinDolphin ×2
    40. CorsairDestroyer
    41. Converter
    42. EllysawFrigate
    43. CorsairDestroyer
    44. Tidal
    45. CorsairDestroyer
    46. SkaterSkater
    47. Grim ReaperGrim Reaper
    48. DolphinDolphin
    49. Mex
    50. DolphinDolphin
    51. CrocodileCrocodile
    52. Mex
    53. DolphinDolphin
    54. Mex
    55. CrocodileCrocodile
    56. Tidal
    57. Solar
    58. DolphinDolphin
    59. Advanced Metal ExtractorT2 mex
    60. SkaterSkater
    61. DolphinDolphin
    62. Mex
    63. DolphinDolphin ×2
    64. Mex
    65. DolphinDolphin ×2
    66. Tidal
    67. Mex
    68. Advanced Metal ExtractorT2 mex
    69. Bot LabBot Labdone 12:58
    70. SentrySentry ×2
    71. Construction BotCon bot
    72. SentrySentry ×2
    73. Construction BotCon bot
    74. Radar TowerRadar Tower
    75. Wind
    76. Construction BotCon bot
    77. SentrySentry
    78. Solar
    79. SentrySentry
    80. Construction BotCon bot
    81. Wind ×2
    82. Dragon's TeethDragon's Teeth ×2
    83. Construction BotCon bot
    84. Dragon's TeethDragon's Teeth ×3
    85. Wind
    86. Dragon's TeethDragon's Teeth ×3
    87. Advanced Metal ExtractorT2 mex
    88. Con turret
    89. Dragon's TeethDragon's Teeth
    90. Wind
    91. Dragon's TeethDragon's Teeth
    92. Wind
    93. Dragon's TeethDragon's Teeth
    94. Construction BotCon bot
    95. Dragon's TeethDragon's Teeth ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is Rexalidus's (36 OS, 10/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Rexalidus

36.4 OS · 10/09/2026

Open source match ↗

24 received units · includes a constructor
108 metal received · 13315 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build