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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1353 distinct matches · 173 players · 78% of Armada Geo sea games · team won 55% of 1508 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1353 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 7 steps
    1. Mex ×3
    2. Solar
    3. Wind ×3
    4. Wind ×2for Air
    5. Energy storage
    6. Mex
    7. Bot LabBot Labdone 2:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (39%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 5 steps
    1. Construction BotCon bot ×2
    2. Mex
    3. Construction BotCon bot
    4. LazarusLazarus
    5. ShipyardShipyarddone 3:30 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 30 steps
    1. LazarusLazarus
    2. DolphinDolphin
    3. LazarusLazarus
    4. Mex
    5. Construction ShipCon ship
    6. DolphinDolphin
    7. PawnPawn
    8. SentrySentry
    9. DolphinDolphin
    10. SkaterSkater
    11. CrossbowCrossbow
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Dragon's TeethDragon's Teeth
    14. Tidal
    15. Dragon's TeethDragon's Teeth
    16. CrossbowCrossbow
    17. Bot LabEat Bot Labreclaimed for its metal
    18. Dragon's TeethDragon's Teeth
    19. Mex
    20. Dragon's TeethDragon's Teeth
    21. NettleNettle
    22. Dragon's TeethDragon's Teeth ×3
    23. Mex
    24. Dragon's TeethDragon's Teeth
    25. EelSubmarinedone 4:56 · typical 4:27
    26. Mex
    27. Dragon's TeethDragon's Teeth
    28. Geothermal PowerplantGeodone 8:15 · typical 7:52
    29. Dragon's TeethDragon's Teeth ×2
    30. EelSubmarine
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (31%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 90 steps
    1. Dragon's TeethDragon's Teeth
    2. Mex
    3. Dragon's TeethDragon's Teeth ×2
    4. EllysawFrigate
    5. NettleNettle
    6. Dragon's TeethDragon's Teeth ×2
    7. EllysawFrigate
    8. Dragon's TeethDragon's Teeth ×3
    9. Energy storage
    10. Dragon's TeethDragon's Teeth
    11. CorsairDestroyerdone 6:36 · typical 5:39
    12. Mex
    13. Dragon's TeethDragon's Teeth
    14. BeamerBeamer
    15. Dragon's TeethDragon's Teeth ×7
    16. BeamerBeamer
    17. SkaterSkater
    18. EllysawFrigate
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. EllysawFrigate
    21. Radar TowerRadar Tower
    22. CorsairDestroyer
    23. HarpoonHarpoon
    24. Wind
    25. BeamerBeamer
    26. Wind
    27. Con turret
    28. Construction ShipCon ship
    29. Grim ReaperGrim Reaper
    30. Wind
    31. EelSubmarine
    32. Wind
    33. EelSubmarine
    34. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    35. Converter
    36. EllysawFrigate ×2
    37. SkaterSkater
    38. Wind
    39. SkaterSkater ×2
    40. CorsairDestroyer
    41. Naval Construction Turret
    42. Wind
    43. Mex
    44. HarpoonHarpoon
    45. Con turret
    46. HarpoonHarpoon
    47. Wind
    48. Converter
    49. SkaterSkater
    50. Wind
    51. Converter
    52. EllysawFrigate
    53. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    54. Converter
    55. Advanced Metal ExtractorT2 mexdone 11:54
    56. Converter ×3
    57. EllysawFrigate
    58. Converter
    59. Wind
    60. CorsairDestroyer
    61. Wind
    62. Mex
    63. Advanced Metal ExtractorT2 mex
    64. Wind ×2
    65. Mex
    66. Wind
    67. Grim ReaperGrim Reaper
    68. Wind ×2
    69. Advanced Metal ExtractorT2 mex
    70. Converter
    71. EelSubmarine
    72. Wind
    73. EelSubmarine
    74. Converter
    75. Wind
    76. EllysawFrigate
    77. Naval Construction Turret
    78. EllysawFrigate
    79. Advanced Metal ExtractorT2 mex
    80. Wind
    81. Con turret
    82. Construction ShipCon ship
    83. Naval Metal Storage
    84. Naval Construction Turret
    85. Wind
    86. Naval Construction Turret
    87. ShipyardEat Shipyardreclaimed for its metal
    88. Wind
    89. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    90. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is starbird's (31 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1508 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00159900
4:002877040
5:00412619054
6:005518531295
7:007056993625
8:00872116891025
9:001057824601595
10:001280333622244
11:001538344153110
12:001846854653798
13:002177264294605
14:002537275585383
15:002893884516202
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

starbird

31.4 OS · 07/09/2026

Open source match ↗

3 received units · includes a constructor
248 metal received · 61993 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1466
Shipyard3:11Middle 50%: 2:48–3:37 · n=1488
Eel4:27Middle 50%: 3:45–5:37 · n=918
Corsair5:39Middle 50%: 4:56–6:38 · n=1388
Geothermal Powerplant7:52Middle 50%: 6:48–9:30 · n=950
Advanced Metal Extractor9:20Middle 50%: 8:38–10:10 · n=1319

Played most by

_X_134games of this buildJesterB66games of this buildOptimusprimenutt61games of this buildhaaven55games of this buildpyrothraxus51games of this build