← All builds
Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 6 steps
    1. Mex
    2. Wind
    3. Mex ×2
    4. Solar
    5. Wind
    6. Bot LabBot Labdone 1:05 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 10 steps
    1. Windfor Air
    2. LazarusLazarus
    3. Windfor Air
    4. Construction BotCon bot ×3
    5. Mex
    6. LazarusLazarus
    7. CrossbowCrossbow
    8. LazarusLazarus
    9. PawnPawn
    10. ShipyardShipyarddone 2:51 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 21 steps
    1. Mex
    2. PawnPawn
    3. DolphinDolphin
    4. Construction ShipCon ship
    5. Wind
    6. SkaterSkater
    7. Mex
    8. Con turret
    9. DolphinDolphin
    10. Radar TowerRadar Tower
    11. DolphinDolphin
    12. Mex
    13. CorsairDestroyerdone 4:43 · typical 5:35
    14. SentrySentry
    15. NettleNettle
    16. Mex
    17. SentrySentry
    18. Converter
    19. Wind
    20. CorsairDestroyer
    21. Converter
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 87 steps
    1. Wind
    2. SentrySentry
    3. Wind ×2
    4. Grim ReaperGrim Reaper
    5. DolphinDolphin
    6. Wind ×2
    7. DolphinDolphin
    8. SentrySentry
    9. HarpoonHarpoon
    10. CorsairDestroyer
    11. Wind ×2
    12. Converter
    13. CorsairDestroyer
    14. Converter
    15. EllysawFrigate
    16. SentrySentry
    17. EllysawFrigate ×2
    18. SkaterSkater
    19. Grim ReaperGrim Reaper
    20. SentrySentry
    21. Advanced Metal ExtractorT2 mexdone 9:45 · typical 9:16
    22. EllysawFrigate
    23. AnemoneAnemone
    24. EllysawFrigate ×2
    25. SkaterSkater
    26. Energy storage
    27. Grim ReaperGrim Reaper
    28. EelSubmarinedone 9:41 · typical 4:22
    29. Energy storage
    30. EelSubmarine
    31. Wind
    32. Advanced Metal ExtractorT2 mex
    33. Con turret
    34. Wind
    35. EelSubmarine
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×2
    38. EelSubmarine
    39. Wind ×4
    40. EelSubmarine
    41. Wind
    42. SkaterSkater
    43. Wind
    44. Radar TowerRadar Tower
    45. Grim ReaperGrim Reaper
    46. Wind
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×2
    49. EelSubmarine
    50. Wind ×5
    51. EelSubmarine
    52. Wind ×3
    53. EelSubmarine
    54. Wind
    55. Mex
    56. Wind ×2
    57. Con turret
    58. EelSubmarine
    59. Wind ×2
    60. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 14:56
    61. Con turret
    62. EelSubmarine
    63. Naval Construction Turret
    64. Wind
    65. SkaterSkater
    66. Grim ReaperGrim Reaper
    67. EelSubmarine ×2
    68. Advanced solar ×2
    69. Tidal
    70. EelSubmarine
    71. Tidal
    72. Wind ×2
    73. EelSubmarine
    74. Tidal
    75. Wind
    76. Advanced solar
    77. EelSubmarine
    78. Wind
    79. Tidal
    80. Wind
    81. Bot LabBot Labdone 14:49
    82. Wind
    83. SkaterSkater
    84. Tidal ×2
    85. PawnPawn ×3
    86. Tidal
    87. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is CentientWaffle's (35 OS, 29/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

CentientWaffle

35.1 OS · 29/08/2026

Open source match ↗

5 received units · includes a constructor
96 metal received · 72912 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build