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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind
    3. Wind ×2for Air
    4. Wind
    5. Bot LabBot Labdone 1:25 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 4 steps
    1. LazarusLazarus
    2. Wind
    3. Construction BotCon bot ×2
    4. ShipyardShipyarddone 2:32 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 22 steps
    1. LazarusLazarus
    2. SkaterSkater ×2
    3. Wind
    4. LazarusLazarus
    5. Tidal
    6. Mex
    7. NettleNettle
    8. Tidal
    9. Construction ShipCon ship
    10. PawnPawn
    11. EelSubmarinedone 4:13 · typical 4:22
    12. Radar TowerRadar Tower
    13. Mex ×2
    14. Converter
    15. Mex ×2
    16. DolphinDolphin ×2
    17. Mex
    18. DolphinDolphin ×3
    19. Mex
    20. SkaterSkater
    21. SentrySentry
    22. Grim ReaperGrim Reaper
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 93 steps
    1. Radar TowerRadar Tower
    2. Construction ShipCon ship
    3. Wind ×2
    4. EelSubmarine
    5. Wind ×2
    6. DolphinDolphin ×2
    7. Wind
    8. DolphinDolphin
    9. Energy storage
    10. DolphinDolphin
    11. Wind
    12. CorsairDestroyerdone 7:21 · typical 5:35
    13. Mex
    14. Naval Construction Turret
    15. Converter
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    17. Wind
    18. Construction ShipCon ship
    19. DolphinDolphin
    20. Wind
    21. SkaterSkater
    22. Grim ReaperGrim Reaper
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. EelSubmarine
    25. Wind
    26. SentrySentry
    27. Advanced Metal ExtractorT2 mexdone 9:26 · typical 9:16
    28. DolphinDolphin ×2
    29. SentrySentry
    30. DolphinDolphin
    31. Geothermal PowerplantGeodone 11:21 · typical 7:45
    32. DolphinDolphin ×2
    33. SentrySentry
    34. Mex
    35. SkaterSkater
    36. Grim ReaperGrim Reaper
    37. DolphinDolphin
    38. Wind
    39. CorsairDestroyer
    40. Advanced Metal ExtractorT2 mex
    41. Wind
    42. DolphinDolphin ×3
    43. Wind
    44. DolphinDolphin
    45. SkaterSkater
    46. Wind
    47. Grim ReaperGrim Reaper
    48. DolphinDolphin
    49. Advanced Metal ExtractorT2 mex
    50. CorsairDestroyer
    51. Wind
    52. Tidal ×2
    53. DolphinDolphin
    54. Wind
    55. Radar TowerRadar Tower
    56. Tidal
    57. DolphinDolphin
    58. Tidal
    59. DolphinDolphin ×2
    60. Wind
    61. Tidal
    62. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    63. SkaterSkater
    64. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    65. Grim ReaperGrim Reaper
    66. Converter
    67. Tidal
    68. CorsairDestroyer
    69. Tidal
    70. EelSubmarine
    71. Advanced Metal ExtractorT2 mex
    72. Con turret
    73. Tidal
    74. SkaterSkater
    75. CorsairDestroyer
    76. Grim ReaperGrim Reaper
    77. CorsairDestroyer
    78. SkaterSkater
    79. Naval Construction Turret
    80. SentrySentry
    81. CorsairDestroyer
    82. Con turret
    83. Grim ReaperGrim Reaper
    84. Mex
    85. CorsairDestroyer
    86. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    87. Con turret
    88. Naval Construction Turret
    89. SkaterSkater
    90. Con turret
    91. CorsairDestroyer
    92. Grim ReaperGrim Reaper
    93. CorsairDestroyer

Counts are medians over the build's games: half of them build more, half fewer. The example game is armjanus's (40 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

armjanus

40.0 OS · 21/09/2026

Open source match ↗

4 received units · includes a constructor
481 metal received · 28830 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build