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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:10 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 13 steps
    1. Wind
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Wind ×2
    5. Construction BotCon bot
    6. Mex
    7. LazarusLazarus
    8. Construction BotCon bot
    9. PawnPawn
    10. Wind
    11. CrossbowCrossbow
    12. Mex
    13. ShipyardShipyarddone 3:01 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 30 steps
    1. PawnPawn
    2. Wind
    3. LazarusLazarus
    4. Radar TowerRadar Tower
    5. Construction ShipCon ship
    6. Wind
    7. Mex
    8. DolphinDolphin
    9. Wind
    10. Mex
    11. Wind
    12. DolphinDolphin
    13. Wind
    14. Radar TowerRadar Tower
    15. Wind ×2
    16. DolphinDolphin
    17. Mex
    18. Wind
    19. Con turret
    20. DolphinDolphin
    21. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    22. Wind
    23. DolphinDolphin
    24. Wind ×2
    25. SkaterSkater
    26. CorsairDestroyerdone 5:23 · typical 5:35
    27. Converter
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. Converter
    30. Radar TowerRadar Tower
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 109 steps
    1. Converter
    2. Geothermal PowerplantGeodone 6:29 · typical 7:45
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. DolphinDolphin
    5. Converter
    6. DolphinDolphin ×2
    7. Con turret
    8. DolphinDolphin
    9. CorsairDestroyer
    10. Con turret
    11. HarpoonHarpoon
    12. Advanced Metal ExtractorT2 mexdone 8:16 · typical 9:16
    13. SentrySentry
    14. Converter
    15. SentrySentry
    16. DolphinDolphin
    17. NettleNettle
    18. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    19. NettleNettle
    20. Construction ShipCon ship
    21. Energy storage
    22. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    23. Construction ShipCon ship
    24. DolphinDolphin
    25. Naval Construction Turret
    26. Mex
    27. Converter
    28. Advanced Metal ExtractorT2 mex
    29. Converter
    30. Naval Construction Turret
    31. DolphinDolphin
    32. Converter
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Converter
    35. Grim ReaperGrim Reaper
    36. Converter
    37. DolphinDolphin
    38. Converter
    39. DolphinDolphin
    40. Wind
    41. DolphinDolphin
    42. Wind
    43. SkaterSkater
    44. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    45. Wind
    46. CorsairDestroyer
    47. Wind ×2
    48. Advanced Metal ExtractorT2 mex
    49. Wind
    50. Pit BullPit Bull
    51. Wind ×2
    52. DolphinDolphin ×2
    53. Wind
    54. DolphinDolphin
    55. Wind ×2
    56. DolphinDolphin
    57. Wind ×3
    58. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    59. Wind
    60. DolphinDolphin
    61. Wind ×2
    62. Advanced Metal ExtractorT2 mex
    63. DolphinDolphin
    64. Wind ×4
    65. DolphinDolphin
    66. Wind ×2
    67. Grim ReaperGrim Reaper
    68. Wind
    69. Con turret
    70. DolphinDolphin
    71. Wind
    72. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    73. DolphinDolphin
    74. Wind
    75. DolphinDolphin
    76. Wind
    77. SkaterSkater
    78. Wind
    79. CorsairDestroyer
    80. Wind
    81. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    82. CorsairDestroyer
    83. Wind
    84. DolphinDolphin
    85. BeamerBeamer
    86. Wind
    87. DolphinDolphin
    88. Wind
    89. DolphinDolphin
    90. Wind
    91. DolphinDolphin
    92. Naval Construction Turret
    93. Wind
    94. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    95. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    96. DolphinDolphin
    97. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    98. DolphinDolphin ×6
    99. SkaterSkater
    100. CorsairDestroyer
    101. DolphinDolphin ×10
    102. SkaterSkater
    103. Mex
    104. CorsairDestroyer
    105. Mex
    106. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    107. DolphinDolphin
    108. Geothermal PowerplantGeo
    109. DolphinDolphin ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hannodins's (36 OS, 18/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Hannodins

36.0 OS · 18/09/2026

Open source match ↗

2 received units · includes a constructor
1000 metal received · 47701 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build