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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1349 distinct matches · 173 players · 78% of Armada Geo sea games · team won 55% of 1504 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1349 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Wind ×2for Air
    5. Bot LabBot Labdone 1:39 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (39%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. Construction BotCon bot ×3
    2. LazarusLazarus
    3. Mex
    4. LazarusLazarus
    5. PawnPawn
    6. ShipyardShipyarddone 3:05 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 29 steps
    1. PawnPawn
    2. Mex
    3. CrossbowCrossbow
    4. SentrySentry
    5. Mex
    6. CrossbowCrossbow
    7. PawnPawn
    8. Radar TowerRadar Tower
    9. PawnPawn
    10. Construction ShipCon ship
    11. SentrySentry
    12. Wind
    13. PawnPawn
    14. SkaterSkater
    15. DolphinDolphin
    16. Mex ×2
    17. PawnPawn
    18. DolphinDolphin
    19. Wind
    20. DolphinDolphin
    21. SentrySentry
    22. Mex
    23. Bot LabEat Bot Labreclaimed for its metal
    24. DolphinDolphin
    25. Mex
    26. DolphinDolphin
    27. CorsairDestroyerdone 5:04 · typical 5:39
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. SentrySentry
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (31%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 139 steps
    1. SentrySentry
    2. HarpoonHarpoon
    3. Wind
    4. SkaterSkater
    5. Wind
    6. SentrySentry
    7. Naval Construction Turret
    8. Radar TowerRadar Tower
    9. DolphinDolphin
    10. Wind
    11. NettleNettle
    12. DolphinDolphin
    13. Wind
    14. Converter
    15. Construction ShipCon ship
    16. Wind ×2
    17. DolphinDolphin ×2
    18. Con turret
    19. DolphinDolphin
    20. Converter
    21. Wind
    22. CorsairDestroyer
    23. Mex
    24. Wind
    25. Grim ReaperGrim Reaper
    26. Converter
    27. Grim ReaperGrim Reaper
    28. Wind
    29. Advanced Metal ExtractorT2 mexdone 8:30 · typical 9:21
    30. Construction ShipCon ship
    31. Wind ×3
    32. SentrySentry
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. SkaterSkater
    35. DolphinDolphin
    36. SentrySentry
    37. DolphinDolphin ×2
    38. BeamerBeamer
    39. DolphinDolphin ×2
    40. Naval Construction Turret
    41. Advanced Metal ExtractorT2 mex
    42. CorsairDestroyer
    43. OverwatchOverwatch
    44. Naval Construction Turret
    45. Advanced Metal ExtractorT2 mex
    46. Tidal
    47. Grim ReaperGrim Reaper
    48. Tidal
    49. Radar TowerRadar Tower
    50. Construction ShipCon ship
    51. SkaterSkater
    52. Tidal
    53. DolphinDolphin
    54. Tidal
    55. DolphinDolphin
    56. Tidal
    57. DolphinDolphin
    58. Tidal
    59. DolphinDolphin
    60. Tidal
    61. Advanced Metal ExtractorT2 mex
    62. DolphinDolphin
    63. Tidal
    64. CorsairDestroyer
    65. Tidal
    66. Construction ShipCon ship
    67. Tidal
    68. Grim ReaperGrim Reaper
    69. Tidal
    70. Construction ShipCon ship
    71. SkaterSkater
    72. Tidal
    73. DolphinDolphin
    74. Tidal
    75. SkaterSkater
    76. Tidal
    77. Advanced Metal ExtractorT2 mex
    78. Tidal
    79. SkaterSkater
    80. Tidal
    81. SkaterSkater
    82. Tidal
    83. SentrySentry
    84. DolphinDolphin
    85. Tidal
    86. DolphinDolphin
    87. Tidal
    88. DolphinDolphin
    89. Tidal
    90. DolphinDolphin
    91. Naval NettleNaval Nettle
    92. Tidal
    93. CorsairDestroyer
    94. Mex
    95. Advanced Metal ExtractorT2 mex
    96. Grim ReaperGrim Reaper
    97. Tidal
    98. Construction ShipCon ship
    99. SkaterSkater
    100. DolphinDolphin ×3
    101. Tidal
    102. DolphinDolphin ×2
    103. Tidal
    104. CorsairDestroyer
    105. Tidal ×2
    106. Naval Construction Turret ×3
    107. Mex
    108. Naval Construction Turret
    109. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 14:21
    110. Tidal ×2
    111. Advanced ShipyardAdvanced Shipyarddone 13:25
    112. Tidal ×3
    113. Advanced Construction SubAdvanced Construction Sub
    114. Tidal ×3
    115. VoyagerVoyager
    116. Tidal
    117. VoyagerVoyager
    118. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:17
    119. Tidal
    120. VoyagerVoyager
    121. Tidal
    122. VoyagerVoyager
    123. Tidal
    124. Mex
    125. VoyagerVoyager
    126. Tidal
    127. BeamerBeamer
    128. BermudaRadar jammer ship
    129. Tidal ×2
    130. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    131. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    132. HavenHaven
    133. Tidal ×2
    134. Con turret
    135. Aircraft PlantAircraft Plantdone 14:44
    136. Tidal ×2
    137. HavenHaven
    138. StorkLight transport
    139. Tidal ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is ITz_HonestAbee's (37 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1504 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160000
4:002877040
5:00412619054
6:005518532295
7:007055993623
8:00872116921030
9:001057824611601
10:001280333632247
11:001538344203110
12:001846854653798
13:002177264294605
14:002537875495383
15:002896984516190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

ITz_HonestAbee

36.9 OS · 12/10/2026

Open source match ↗

8 received units · includes a constructor
1321 metal received · 50969 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1462
Shipyard3:11Middle 50%: 2:48–3:37 · n=1484
Eel4:27Middle 50%: 3:45–5:37 · n=915
Corsair5:39Middle 50%: 4:56–6:38 · n=1384
Geothermal Powerplant7:52Middle 50%: 6:48–9:30 · n=947
Advanced Metal Extractor9:21Middle 50%: 8:39–10:10 · n=1316

Played most by

_X_134games of this buildJesterB66games of this buildOptimusprimenutt61games of this buildhaaven54games of this buildpyrothraxus51games of this build