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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

The role's baseline: bot lab then shipyard in the cove, early destroyer and submarine to contest the sea, with geothermal powering the economy as the game transitions into a naval/amphibious mix.

Usually shipyard in the cove (89%)

#naval #eco · 1349 distinct matches · 173 players · 78% of Armada Geo sea games · team won 55% of 1504 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:12

  1. Open 3 mex and wind, then drop Bot Lab by 1:12.
  2. Build Shipyard in the cove to start the naval contest.
  3. Pump submarine then destroyer to contest enemy sea entry.
  4. Add geothermal powerplant to fund the economy transition.
  5. Upgrade to Advanced Metal Extractor as eco scaling finishes.

Phase by phase

TYPICAL OF ITS 1349 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. Bot LabBot Labdone 0:59 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:48–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (42%) · con turret (39%) · crossbow (39%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 9 steps
    1. Windfor Air
    2. Construction BotCon bot
    3. Windfor Air
    4. Wind ×2
    5. LazarusLazarus
    6. Mex
    7. Construction BotCon bot
    8. LazarusLazarus
    9. ShipyardShipyarddone 2:51 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (48%) · Sentry (44%) · submarine (44%) · converter (33%) · con turret (32%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 35 steps
    1. LazarusLazarus
    2. Mex
    3. Construction BotCon bot
    4. Construction ShipCon ship ×2
    5. PawnPawn
    6. Mex
    7. SkaterSkater
    8. Mex
    9. SkaterSkater
    10. Mex
    11. DolphinDolphin ×2
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. DolphinDolphin
    14. Dragon's TeethDragon's Teeth
    15. DolphinDolphin
    16. Dragon's TeethDragon's Teeth ×3
    17. Bot LabEat Bot Labreclaimed for its metal
    18. Con turret
    19. DolphinDolphin
    20. Dragon's TeethDragon's Teeth ×2
    21. EelSubmarinedone 4:32 · typical 4:27
    22. Dragon's TeethDragon's Teeth ×4
    23. Mex
    24. EelSubmarine
    25. Dragon's TeethDragon's Teeth ×2
    26. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    27. Converter
    28. Dragon's TeethDragon's Teeth
    29. Wind
    30. Dragon's TeethDragon's Teeth
    31. Wind
    32. Dragon's TeethDragon's Teeth
    33. Energy storage
    34. Dragon's TeethDragon's Teeth
    35. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter3Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Harpoon (42%) · frigate (42%) · geo (41%) · Naval Construction Turret (35%) · submarine (31%)

    By 10:00 in all: 11 mex · 20 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 150 steps
    1. Dragon's TeethDragon's Teeth
    2. Wind
    3. Dragon's TeethDragon's Teeth
    4. Wind
    5. Dragon's TeethDragon's Teeth
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Dragon's TeethDragon's Teeth
    8. DolphinDolphin
    9. Dragon's TeethDragon's Teeth
    10. Wind
    11. Dragon's TeethDragon's Teeth ×2
    12. Wind
    13. Converter
    14. Dragon's TeethDragon's Teeth
    15. DolphinDolphin
    16. Wind
    17. Dragon's TeethDragon's Teeth
    18. Wind
    19. Dragon's TeethDragon's Teeth
    20. Wind
    21. Dragon's TeethDragon's Teeth
    22. DolphinDolphin
    23. Dragon's TeethDragon's Teeth
    24. Wind
    25. Dragon's TeethDragon's Teeth
    26. DolphinDolphin
    27. Wind
    28. Dragon's TeethDragon's Teeth
    29. DolphinDolphin
    30. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    31. Dragon's TeethDragon's Teeth
    32. Wind
    33. Dragon's TeethDragon's Teeth ×2
    34. CorsairDestroyerdone 7:01 · typical 5:39
    35. Wind
    36. Dragon's TeethDragon's Teeth
    37. Naval Energy Converter
    38. Dragon's TeethDragon's Teeth ×2
    39. Wind
    40. Dragon's TeethDragon's Teeth ×2
    41. Wind
    42. Naval Energy Converter
    43. Dragon's TeethDragon's Teeth ×3
    44. Wind
    45. Naval Energy Converter
    46. Wind
    47. Grim ReaperGrim Reaper
    48. Wind ×3
    49. Converter
    50. Naval Construction Turret
    51. Converter
    52. DolphinDolphin
    53. Converter
    54. DolphinDolphin
    55. Converter
    56. Advanced Metal ExtractorT2 mexdone 8:56 · typical 9:21
    57. DolphinDolphin
    58. Converter
    59. DolphinDolphin
    60. SentrySentry
    61. DolphinDolphin
    62. Converter
    63. Tidal
    64. DolphinDolphin
    65. Converter
    66. SkaterSkater
    67. Tidal
    68. HarpoonHarpoon
    69. Converter
    70. SentrySentry
    71. SkaterSkater
    72. Advanced Metal ExtractorT2 mex
    73. Wind
    74. CorsairDestroyer
    75. HarpoonHarpoon
    76. Wind
    77. SentrySentry
    78. Wind ×2
    79. Advanced Metal ExtractorT2 mex
    80. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    81. Wind
    82. Naval Construction Turret
    83. Grim ReaperGrim Reaper
    84. HarpoonHarpoon
    85. Wind
    86. Radar TowerRadar Tower
    87. DolphinDolphin
    88. Wind
    89. DolphinDolphin ×6
    90. EllysawFrigate
    91. SkaterSkater
    92. Naval NettleNaval Nettle
    93. SkaterSkater
    94. CorsairDestroyer
    95. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    96. DolphinDolphin
    97. Advanced Metal ExtractorT2 mex
    98. Grim ReaperGrim Reaper
    99. Naval Construction Turret
    100. DolphinDolphin ×3
    101. Wind
    102. DolphinDolphin
    103. Wind
    104. DolphinDolphin
    105. Wind
    106. DolphinDolphin
    107. SkaterSkater
    108. Wind
    109. SkaterSkater
    110. Wind
    111. CorsairDestroyer
    112. Wind ×3
    113. Grim ReaperGrim Reaper
    114. Advanced Metal ExtractorT2 mex
    115. Wind
    116. DolphinDolphin
    117. Wind
    118. DolphinDolphin
    119. Wind
    120. DolphinDolphin
    121. Mex
    122. DolphinDolphin
    123. Wind
    124. DolphinDolphin ×2
    125. Wind
    126. SkaterSkater
    127. Wind
    128. SkaterSkater
    129. CorsairDestroyer
    130. Construction ShipCon ship
    131. Wind
    132. Advanced Metal ExtractorT2 mex
    133. Construction ShipCon ship
    134. Advanced ShipyardAdvanced Shipyarddone 14:23
    135. Wind
    136. Construction ShipCon ship
    137. Wind ×2
    138. Mex
    139. Wind ×2
    140. Mex
    141. Naval NettleNaval Nettle
    142. Advanced Construction SubAdvanced Construction Sub
    143. SkaterSkater ×2
    144. VoyagerVoyager
    145. Mex
    146. SkaterSkater
    147. Naval Advanced Metal ExtractorNaval Advanced Metal Extractornot finished by 15:00
    148. VoyagerVoyager
    149. SkaterSkater
    150. VoyagerVoyager

Counts are medians over the build's games: half of them build more, half fewer. The example game is zimt's (30 OS, 12/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 64% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 65% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:43 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1504 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160000
4:002877040
5:00412619054
6:005518532295
7:007055993623
8:00872116921030
9:001057824611601
10:001280333632247
11:001538344203110
12:001846854653798
13:002177264294605
14:002537875495383
15:002896984516190
WHAT THE NUMBERS SAY

Standard Geo sea play wins slightly less than half the time but builds a strong metal base by 15:00 with moderate losses.

  • + Metal produced reaches 29210 by 15:00, well above Beach sea's early pace.
  • + Corsair (destroyer) makes up 34% of army, a clear naval focus.
  • − Own metal lost climbs to 6339 by 15:00 from sea skirmishes.
  • − Geothermal only completes in 58% of games, an inconsistent power spike.
THE EXAMPLE YOU ARE READING

zimt

30.5 OS · 12/09/2026

Open source match ↗

4 received units · includes a constructor
245 metal received · 53850 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=1462
Shipyard3:11Middle 50%: 2:48–3:37 · n=1484
Eel4:27Middle 50%: 3:45–5:37 · n=915
Corsair5:39Middle 50%: 4:56–6:38 · n=1384
Geothermal Powerplant7:52Middle 50%: 6:48–9:30 · n=947
Advanced Metal Extractor9:21Middle 50%: 8:39–10:10 · n=1316

Played most by

_X_134games of this buildJesterB66games of this buildOptimusprimenutt61games of this buildhaaven54games of this buildpyrothraxus51games of this build