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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 1:01 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 11 steps
    1. Construction BotCon bot
    2. Wind
    3. Solar
    4. Construction BotCon bot
    5. Mex
    6. Construction BotCon bot
    7. Wind
    8. LazarusLazarus
    9. Mex
    10. Wind
    11. ShipyardShipyarddone 2:54 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 23 steps
    1. Wind ×2
    2. DolphinDolphin ×2
    3. Wind
    4. SkaterSkater
    5. Mex
    6. Wind
    7. SkaterSkater
    8. Wind
    9. Construction ShipCon ship
    10. Wind
    11. Construction ShipCon ship
    12. Mex
    13. Wind
    14. Construction ShipCon ship
    15. Wind
    16. Grim ReaperGrim Reaper
    17. Wind ×3
    18. Mex
    19. Naval Energy Converter
    20. Wind
    21. Naval Construction Turret
    22. DolphinDolphin
    23. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 145 steps
    1. Mex
    2. Naval Energy Converter
    3. DolphinDolphin
    4. Wind ×2
    5. Naval Energy Converter
    6. DolphinDolphin
    7. Construction ShipCon ship
    8. Wind
    9. DolphinDolphin
    10. Wind
    11. Naval Energy Converter
    12. Mex
    13. DolphinDolphin
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. Wind
    16. DolphinDolphin
    17. Mex
    18. Tidal
    19. Wind
    20. DolphinDolphin
    21. Wind
    22. Mex
    23. Naval Energy Converter
    24. CorsairDestroyerdone 7:05 · typical 5:35
    25. Tidal
    26. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    27. Wind
    28. NettleNettle
    29. Wind ×2
    30. Naval Energy Converter
    31. Tidal
    32. Wind ×2
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Wind
    35. Tidal
    36. Naval Energy Converter
    37. Wind ×2
    38. DolphinDolphin
    39. Tidal
    40. Naval Construction Turret
    41. Advanced Metal ExtractorT2 mexdone 7:50 · typical 9:16
    42. Wind
    43. Naval Energy Converter
    44. DolphinDolphin
    45. Tidal
    46. Naval Energy Converter
    47. DolphinDolphin
    48. Tidal
    49. Advanced Metal ExtractorT2 mex
    50. DolphinDolphin ×2
    51. Naval Energy Converter
    52. Tidal
    53. DolphinDolphin ×2
    54. Naval Energy Converter
    55. Tidal
    56. Advanced Metal ExtractorT2 mex
    57. DolphinDolphin ×2
    58. Tidal
    59. Naval Energy Converter
    60. Grim ReaperGrim Reaper ×2
    61. Naval Energy Converter
    62. Tidal
    63. DolphinDolphin
    64. Naval Energy Converter
    65. DolphinDolphin
    66. Tidal
    67. Naval Energy Converter
    68. DolphinDolphin
    69. SkaterSkater
    70. Advanced Metal ExtractorT2 mex
    71. SkaterSkater
    72. Tidal
    73. Construction ShipCon ship
    74. Naval Energy Converter
    75. SkaterSkater
    76. Naval Construction Turret
    77. HarpoonHarpoon
    78. SkaterSkater
    79. Naval Construction Turret
    80. Naval Energy Converter
    81. DolphinDolphin ×3
    82. Tidal
    83. DolphinDolphin ×2
    84. Naval Energy Converter ×4
    85. Advanced Metal ExtractorT2 mex
    86. Tidal
    87. Naval Energy Converter ×3
    88. Tidal
    89. DolphinDolphin ×2
    90. CorsairDestroyer
    91. Naval Energy Converter
    92. Tidal
    93. CorsairDestroyer
    94. Naval Energy Storage
    95. Advanced Metal ExtractorT2 mex
    96. DolphinDolphin
    97. Tidal
    98. Naval Energy Converter
    99. DolphinDolphin ×4
    100. Tidal
    101. DolphinDolphin
    102. Naval Energy Converter
    103. DolphinDolphin ×2
    104. ShipyardShipyarddone 12:20
    105. DolphinDolphin ×2
    106. Tidal
    107. DolphinDolphin
    108. Naval Energy Converter
    109. DolphinDolphin ×4
    110. Tidal
    111. DolphinDolphin ×4
    112. Naval Energy Converter
    113. DolphinDolphin ×3
    114. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    115. Tidal
    116. DolphinDolphin ×5
    117. Naval Energy Converter
    118. DolphinDolphin ×2
    119. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    120. Tidal
    121. DolphinDolphin
    122. Advanced ShipyardAdvanced Shipyarddone 13:40
    123. Naval Energy Converter
    124. Tidal
    125. Naval Energy Converter
    126. Advanced Construction SubAdvanced Construction Sub
    127. Naval Construction Turret
    128. Tidal
    129. Naval Construction Turret
    130. Naval Energy Converter
    131. Tidal
    132. DreadnoughtBattleshipdone 14:38
    133. Tidal
    134. Naval Energy Converter
    135. Tidal ×2
    136. Naval Energy Converter
    137. Tidal ×2
    138. BermudaRadar jammer ship
    139. Tidal
    140. Naval Energy Converter
    141. Tidal ×2
    142. HavenHaven
    143. PaladinCruisernot finished by 15:00
    144. Naval Energy Converter
    145. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is kbssilks's (36 OS, 28/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

kbssilks

35.9 OS · 28/08/2026

Open source match ↗

1 received units · includes a constructor
65 metal received · 26008 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build