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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind
    3. Wind ×2for Air
    4. Bot LabBot Labdone 1:15 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 5 steps
    1. Construction BotCon bot
    2. Wind
    3. LazarusLazarusfor Air
    4. Construction BotCon bot
    5. ShipyardShipyarddone 2:24 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. Mex
    2. LazarusLazarus
    3. SkaterSkater ×2
    4. Wind
    5. LazarusLazarus
    6. Construction ShipCon ship
    7. NettleNettle
    8. DolphinDolphin ×2
    9. Mex
    10. CorsairDestroyerdone 4:27 · typical 5:35
    11. Mex
    12. Tidal
    13. SkaterSkater
    14. Tidal
    15. Mex
    16. DolphinDolphin ×2
    17. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 159 steps
    1. DolphinDolphin
    2. Construction ShipCon ship
    3. SentrySentry
    4. Grim ReaperGrim Reaper
    5. DolphinDolphin ×2
    6. NettleNettle
    7. Radar TowerRadar Tower
    8. CorsairDestroyer
    9. SentrySentry
    10. Mex ×3
    11. SentrySentry
    12. DolphinDolphin ×2
    13. Radar TowerRadar Tower
    14. DolphinDolphin
    15. Naval Construction Turret
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. SentrySentry ×2
    18. Grim ReaperGrim Reaper
    19. Advanced Metal ExtractorT2 mexdone 9:20 · typical 9:16
    20. SentrySentry
    21. Wind
    22. Naval Energy Converter
    23. DolphinDolphin
    24. Naval Energy Converter
    25. DolphinDolphin
    26. Wind
    27. Tidal
    28. CorsairDestroyer
    29. Tidal
    30. SentrySentry
    31. Tidal
    32. Wind
    33. Construction ShipCon ship
    34. Tidal
    35. Naval Construction Turret
    36. Wind ×2
    37. Construction ShipCon ship
    38. Tidal ×2
    39. Vehicle PlantVehicle Plantdone 9:27
    40. Tidal ×2
    41. Wind ×2
    42. Construction ShipCon ship
    43. Advanced Metal ExtractorT2 mex
    44. Tidal
    45. Construction ShipCon ship
    46. Tidal
    47. Wind
    48. Con turret
    49. Construction ShipCon ship
    50. Tidal
    51. Construction VehicleCon vehicle
    52. Tidal
    53. Construction VehicleCon vehicle
    54. Tidal
    55. Energy storage
    56. Tidal
    57. Naval Energy Storage
    58. Construction VehicleCon vehicle
    59. Tidal ×2
    60. Construction VehicleCon vehicle
    61. Tidal
    62. Mex
    63. Tidal
    64. Construction VehicleCon vehicle
    65. Naval Hovercraft PlatformNaval Hovercraft Platformnot finished by 15:00
    66. Tidal ×4
    67. Advanced Metal ExtractorT2 mex
    68. Construction VehicleCon vehicle
    69. Naval Energy Converter
    70. Wind
    71. Mex
    72. Wind
    73. Converter
    74. ShipyardShipyarddone 11:14
    75. Wind
    76. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    77. Wind
    78. Naval Energy Converter
    79. DolphinDolphin
    80. Wind
    81. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    82. DolphinDolphin
    83. Wind
    84. DolphinDolphin ×2
    85. Wind
    86. Naval Energy Converter
    87. DolphinDolphin
    88. Converter
    89. SkaterSkater
    90. Mex
    91. Wind
    92. DolphinDolphin ×2
    93. Naval Hovercraft PlatformNaval Hovercraft Platformdone 12:15
    94. Advanced Metal ExtractorT2 mex
    95. DolphinDolphin ×2
    96. Naval Energy Converter
    97. DolphinDolphin
    98. Wind
    99. Con turret
    100. Naval Construction Turret
    101. Wind
    102. Con turret
    103. Wind
    104. Advanced ShipyardAdvanced Shipyarddone 13:10
    105. Naval Construction Turret
    106. Wind
    107. Tidal ×2
    108. Naval Construction Turret
    109. Wind
    110. SweeperSweeper
    111. Naval Construction Turret
    112. Con turret
    113. Tidal
    114. Wind
    115. Tidal ×2
    116. SweeperSweeper
    117. Wind
    118. SeekerSeeker
    119. Tidal ×2
    120. SeekerSeeker ×2
    121. Wind
    122. SeekerSeeker
    123. Tidal ×2
    124. Advanced Construction SubAdvanced Construction Sub
    125. SeekerSeeker
    126. Naval Construction Turret
    127. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    128. SeekerSeeker ×2
    129. Tidal
    130. SeekerSeeker
    131. Con turret
    132. SeekerSeeker
    133. Con turret
    134. VoyagerVoyager
    135. SeekerSeeker ×2
    136. Tidal
    137. VoyagerVoyager
    138. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:18
    139. BermudaRadar jammer ship
    140. SeekerSeeker
    141. Con turret
    142. Wind
    143. Tidal
    144. Wind
    145. SeekerSeeker
    146. Converter
    147. Wind
    148. Tidal
    149. Wind ×4
    150. Converter
    151. Experimental GantryExperimental Gantrynot finished by 15:00
    152. Wind
    153. Tidal
    154. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    155. Wind ×3
    156. Naval Construction Turret
    157. Converter ×2
    158. Tidal
    159. Wind ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is armjanus's (41 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

armjanus

40.7 OS · 21/09/2026

Open source match ↗

5 received units · includes a constructor
671 metal received · 19539 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build