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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 803 distinct matches · 105 players · 80% of Armada Geo sea games · team won 54% of 859 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 803 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (43%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:14 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (36%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. LazarusLazarus ×3
    2. Construction BotCon bot ×4
    3. Mex
    4. LazarusLazarus
    5. PawnPawn ×3
    6. Mex
    7. PawnPawn ×2
    8. ShipyardShipyarddone 3:18 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (50%) · submarine (44%) · Sentry (43%) · converter (33%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. Mex
    2. PawnPawn ×2
    3. SentrySentry
    4. Construction ShipCon ship
    5. EelSubmarinedone 3:48 · typical 4:22
    6. Mex ×2
    7. Con turret
    8. SkaterSkater
    9. SentrySentry
    10. DolphinDolphin
    11. Mex
    12. DolphinDolphin
    13. Radar TowerRadar Tower
    14. DolphinDolphin ×2
    15. Con turret
    16. Mex
    17. DolphinDolphin
    18. Radar TowerRadar Tower
    19. Mex
    20. Grim ReaperGrim Reaper
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper2 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · Harpoon (40%) · geo (40%) · frigate (38%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 86 steps
    1. Wind
    2. BeamerBeamer
    3. Wind ×4
    4. DolphinDolphin
    5. Wind ×2
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. DolphinDolphin
    8. Wind ×2
    9. Con turret
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. Wind
    12. DolphinDolphin
    13. Wind
    14. BeamerBeamer
    15. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    16. Wind ×2
    17. DolphinDolphin
    18. Con turret
    19. Wind ×3
    20. Con turret
    21. DolphinDolphin
    22. Con turret
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Energy storage
    25. DolphinDolphin
    26. Wind
    27. Mex
    28. DolphinDolphin
    29. Wind ×5
    30. FerretFerret
    31. Wind ×2
    32. Mex
    33. Wind
    34. Advanced Metal ExtractorT2 mexdone 8:03
    35. Wind ×6
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×3
    38. Energy storage ×2
    39. Mex
    40. Wind
    41. JunoJuno
    42. Wind ×3
    43. Advanced Metal ExtractorT2 mex
    44. Wind ×2
    45. Energy storage ×2
    46. Wind
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×2
    49. Energy storage
    50. Con turret
    51. Energy storage ×2
    52. Advanced Metal ExtractorT2 mex
    53. Energy storage
    54. Con turret ×5
    55. Wind
    56. Con turret
    57. Wind
    58. Con turret
    59. Wind
    60. Con turret
    61. Wind
    62. Con turret
    63. Wind ×19
    64. Aircraft PlantAircraft Plantdone 10:58
    65. Advanced Metal ExtractorT2 mex
    66. StormbringerBomber ×6
    67. Con turret ×4
    68. StormbringerBomber ×3
    69. ShipyardShipyarddone 11:49
    70. StormbringerBomber ×14
    71. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 13:58
    72. StormbringerBomber ×9
    73. Construction ShipCon ship
    74. StormbringerBomber ×2
    75. Advanced ShipyardAdvanced Shipyarddone 13:24
    76. StormbringerBomber ×5
    77. Advanced Construction SubAdvanced Construction Sub ×2
    78. Con turret ×4
    79. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    80. Con turret ×3
    81. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:35
    82. Con turret ×3
    83. BeamerBeamer
    84. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    85. BeamerBeamer
    86. Con turret ×4

Counts are medians over the build's games: half of them build more, half fewer. The example game is WashedGamuer's (46 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Techfirst at 1:41 · in 60% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 73% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 61% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

859 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160600
4:002902050
5:00414218160
6:005551546300
7:0071071003622
8:00873617131011
9:001061624701665
10:001290533572248
11:001549945763166
12:001850357073963
13:002176468664834
14:002543779055686
15:002895489996664
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

WashedGamuer

46.5 OS · 03/10/2026

Open source match ↗

4 received units · includes a constructor
638 metal received · 135415 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=825
Shipyard3:11Middle 50%: 2:50–3:37 · n=848
Eel4:22Middle 50%: 3:41–5:34 · n=505
Corsair5:36Middle 50%: 4:52–6:35 · n=796
Geothermal Powerplant7:46Middle 50%: 6:51–9:14 · n=521
Advanced Metal Extractor9:19Middle 50%: 8:37–10:06 · n=748

Played most by

_X_78games of this buildOptimusprimenutt52games of this buildKingBenjai50games of this buildWashedGamuer49games of this buildRexalidus38games of this build