← All builds
Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 803 distinct matches · 105 players · 80% of Armada Geo sea games · team won 54% of 859 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 803 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (43%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Bot LabBot Labdone 0:59 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (36%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. LazarusLazarus
    2. Construction BotCon bot
    3. Mex
    4. Construction BotCon bot
    5. LazarusLazarus
    6. Mex
    7. Construction BotCon bot
    8. ShipyardShipyarddone 2:49 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (50%) · submarine (44%) · Sentry (43%) · converter (33%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 30 steps
    1. PawnPawn
    2. CrossbowCrossbow
    3. PawnPawn
    4. Mex
    5. Tidal
    6. Construction ShipCon ship
    7. PawnPawn
    8. Tidal ×2
    9. PawnPawn
    10. SkaterSkater
    11. SentrySentry
    12. SkaterSkater
    13. DolphinDolphin
    14. Con turret
    15. DolphinDolphin
    16. Wind ×3
    17. Mex
    18. DolphinDolphin
    19. Wind ×2
    20. Mex
    21. Wind ×4
    22. Radar TowerRadar Tower
    23. DolphinDolphin
    24. Wind
    25. Mex
    26. Wind
    27. Grim ReaperGrim Reaper
    28. Mex
    29. Con turret
    30. Wind ×4
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper2 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · Harpoon (40%) · geo (40%) · frigate (38%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 113 steps
    1. Radar TowerRadar Tower
    2. EelSubmarinedone 5:17 · typical 4:22
    3. Wind ×3
    4. EelSubmarine
    5. Mex
    6. Wind ×2
    7. DolphinDolphin
    8. Wind ×2
    9. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    10. Wind
    11. DolphinDolphin
    12. Wind ×2
    13. DolphinDolphin
    14. Wind
    15. DolphinDolphin
    16. Converter
    17. DolphinDolphin
    18. Converter
    19. SkaterSkater
    20. Mex
    21. Wind
    22. Converter
    23. Con turret
    24. Wind
    25. DolphinDolphin
    26. Converter
    27. DolphinDolphin
    28. Converter
    29. DolphinDolphin
    30. Converter
    31. Mex
    32. DolphinDolphin
    33. CorsairDestroyerdone 7:41 · typical 5:36
    34. Wind
    35. Mex
    36. Wind ×2
    37. CorsairDestroyer
    38. Wind ×2
    39. Energy storage
    40. Wind ×11
    41. SkaterSkater
    42. Wind ×6
    43. SkaterSkater
    44. Wind ×2
    45. CorsairDestroyer
    46. Wind ×5
    47. SkaterSkater
    48. Wind
    49. Converter
    50. Grim ReaperGrim Reaper
    51. Con turret
    52. Wind ×2
    53. Grim ReaperGrim Reaper
    54. Wind
    55. Converter
    56. Advanced Metal ExtractorT2 mexdone 10:28 · typical 9:19
    57. SkaterSkater
    58. Wind
    59. Converter
    60. SkaterSkater
    61. Converter ×6
    62. Construction ShipCon ship
    63. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    64. Advanced solar
    65. Converter
    66. Advanced Metal ExtractorT2 mex
    67. Naval Construction Turret
    68. Advanced solar
    69. Converter
    70. Naval Construction Turret
    71. Converter
    72. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    73. Advanced solar
    74. Converter
    75. Advanced Metal ExtractorT2 mex
    76. Naval Construction Turret
    77. Advanced solar
    78. Converter
    79. Advanced ShipyardAdvanced Shipyarddone 12:04
    80. Converter
    81. Advanced solar
    82. Converter
    83. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    84. Advanced Metal ExtractorT2 mex
    85. Advanced solar
    86. Advanced Construction SubAdvanced Construction Sub
    87. Converter ×2
    88. VoyagerVoyager
    89. Converter
    90. VoyagerVoyager ×2
    91. Converter
    92. VoyagerVoyager ×2
    93. Converter
    94. HavenHaven
    95. Advanced Metal ExtractorT2 mex
    96. Converter ×2
    97. HavenHaven
    98. Naval Construction Turret
    99. Converter ×2
    100. Naval Construction Turret
    101. Advanced Metal ExtractorT2 mex
    102. Converter
    103. Naval Construction Turret ×2
    104. Converter
    105. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:10
    106. Naval Construction Turret
    107. Converter
    108. Naval Energy Converter ×3
    109. Converter
    110. Naval Energy Converter ×3
    111. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    112. Con turret
    113. Naval Energy Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Crazydogg's (38 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Techfirst at 1:41 · in 60% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 73% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 61% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

859 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160600
4:002902050
5:00414218160
6:005551546300
7:0071071003622
8:00873617131011
9:001061624701665
10:001290533572248
11:001549945763166
12:001850357073963
13:002176468664834
14:002543779055686
15:002895489996664
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Crazydogg

38.4 OS · 04/10/2026

Open source match ↗

5 received units · includes a constructor
8 metal received · 41540 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=825
Shipyard3:11Middle 50%: 2:50–3:37 · n=848
Eel4:22Middle 50%: 3:41–5:34 · n=505
Corsair5:36Middle 50%: 4:52–6:35 · n=796
Geothermal Powerplant7:46Middle 50%: 6:51–9:14 · n=521
Advanced Metal Extractor9:19Middle 50%: 8:37–10:06 · n=748

Played most by

_X_78games of this buildOptimusprimenutt52games of this buildKingBenjai50games of this buildWashedGamuer49games of this buildRexalidus38games of this build