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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 776 distinct matches · 105 players · 80% of Armada Geo sea games · team won 54% of 829 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 776 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:49–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 22 steps
    1. Construction BotCon bot ×2
    2. Wind
    3. Construction BotCon bot
    4. Mex
    5. Wind
    6. Construction BotCon bot
    7. Wind
    8. Con turret
    9. Mex
    10. LazarusLazarus
    11. Wind
    12. SentrySentry
    13. PawnPawn
    14. Wind
    15. Mex
    16. CrossbowCrossbow
    17. Wind
    18. Radar TowerRadar Tower
    19. SentrySentry
    20. CrossbowCrossbow
    21. NettleNettle
    22. ShipyardShipyarddone 3:33 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (43%) · converter (32%) · pawn (31%) · con turret (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 19 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind
    4. Construction ShipCon ship
    5. Wind
    6. SkaterSkater
    7. Mex
    8. Construction BotCon bot
    9. Wind
    10. Radar TowerRadar Tower
    11. EllysawFrigate
    12. Wind
    13. Mex
    14. Wind
    15. CorsairDestroyerdone 4:56 · typical 5:35
    16. Wind
    17. HarpoonHarpoon
    18. Wind
    19. CorsairDestroyer
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · geo (40%) · Harpoon (39%) · frigate (39%) · Naval Construction Turret (34%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 131 steps
    1. Converter
    2. Wind
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. Wind
    5. NettleNettle
    6. Wind
    7. Mex
    8. CorsairDestroyer
    9. Converter
    10. Wind
    11. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    12. Wind ×2
    13. HarpoonHarpoon
    14. Wind
    15. Converter
    16. Grim ReaperGrim Reaper
    17. Wind
    18. Grim ReaperGrim Reaper
    19. Wind ×3
    20. Grim ReaperGrim Reaper
    21. Converter
    22. Wind
    23. Naval Construction Turret
    24. CorsairDestroyer
    25. Wind
    26. Tidal
    27. Wind
    28. Tidal
    29. Wind
    30. Converter
    31. Tidal
    32. CorsairDestroyer
    33. Wind
    34. Tidal
    35. Wind ×2
    36. Tidal
    37. Wind
    38. Converter
    39. Tidal
    40. Wind
    41. CorsairDestroyer
    42. Naval Construction Turret
    43. Wind ×3
    44. Naval Construction Turret
    45. Converter
    46. Naval Construction Turret
    47. Energy storage
    48. CorsairDestroyer
    49. Tidal ×2
    50. Advanced Metal ExtractorT2 mexdone 10:41 · typical 9:17
    51. Tidal
    52. Grim ReaperGrim Reaper
    53. Tidal
    54. Con turret
    55. Tidal
    56. SkaterSkater
    57. Tidal
    58. Advanced Metal ExtractorT2 mex
    59. SkaterSkater
    60. Tidal ×2
    61. Advanced Metal ExtractorT2 mex
    62. Tidal
    63. Grim ReaperGrim Reaper
    64. Tidal ×2
    65. SkaterSkater
    66. Tidal ×2
    67. Grim ReaperGrim Reaper
    68. Tidal
    69. Grim ReaperGrim Reaper
    70. Tidal
    71. Advanced Metal ExtractorT2 mex
    72. Grim ReaperGrim Reaper
    73. Tidal ×2
    74. SkaterSkater
    75. Tidal
    76. Grim ReaperGrim Reaper
    77. Tidal
    78. Grim ReaperGrim Reaper
    79. Tidal
    80. Con turret
    81. Grim ReaperGrim Reaper
    82. Tidal
    83. SkaterSkater
    84. Tidal ×2
    85. CorsairDestroyer
    86. Advanced Metal ExtractorT2 mex
    87. Tidal
    88. CorsairDestroyer
    89. Tidal
    90. Converter ×2
    91. Tidal
    92. CorsairDestroyer
    93. Tidal ×2
    94. Converter
    95. Advanced Metal ExtractorT2 mex
    96. CorsairDestroyer
    97. Tidal
    98. Wind
    99. Tidal
    100. CorsairDestroyer
    101. Wind ×2
    102. Tidal
    103. Converter
    104. SkaterSkater
    105. Tidal
    106. Wind
    107. DolphinDolphin
    108. Wind
    109. DolphinDolphin ×2
    110. Wind
    111. DolphinDolphin ×2
    112. Wind
    113. Advanced ShipyardAdvanced Shipyarddone 14:45
    114. DolphinDolphin
    115. Converter
    116. Wind
    117. DolphinDolphin
    118. Wind ×2
    119. SkaterSkater
    120. Wind
    121. Con turret
    122. Converter
    123. Naval Construction Turret
    124. DolphinDolphin
    125. Advanced Construction SubAdvanced Construction Sub
    126. Naval Construction Turret
    127. Wind
    128. Con turret ×2
    129. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    130. SkaterSkater
    131. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (41 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 61% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 62% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

829 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002912051
5:00414517674
6:005555541301
7:0071101003641
8:00875417301046
9:001062425061671
10:001291933772271
11:001552046113171
12:001857557173916
13:002179968994811
14:002544779425645
15:002892190156584
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

_X_

40.9 OS · 03/10/2026

Open source match ↗

3 received units · includes a constructor
1188 metal received · 24410 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=796
Shipyard3:11Middle 50%: 2:49–3:36 · n=818
Eel4:22Middle 50%: 3:41–5:34 · n=487
Corsair5:35Middle 50%: 4:50–6:34 · n=766
Geothermal Powerplant7:45Middle 50%: 6:48–9:14 · n=502
Advanced Metal Extractor9:17Middle 50%: 8:36–10:06 · n=722

Played most by

_X_64games of this buildOptimusprimenutt52games of this buildKingBenjai50games of this buildhaaven45games of this buildRexalidus35games of this build