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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Armada Geo sea build order · Supreme Isthmus

Shipyard in the cove backed by a bot lab, pushing out early submarines and destroyers to contest the sea while teching up to a geothermal plant around 7:46, the role's bread-and-butter naval contest.

Usually shipyard in the cove (87%)

#naval #eco · 803 distinct matches · 105 players · 80% of Armada Geo sea games · team won 54% of 859 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 803 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (43%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:37
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (36%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 27 steps
    1. Construction BotCon bot
    2. LazarusLazarus
    3. Construction BotCon bot
    4. Mex
    5. Construction BotCon bot ×2
    6. Mex
    7. Wind
    8. PawnPawn
    9. Con turret
    10. Mex
    11. Wind
    12. CrossbowCrossbow
    13. SentrySentry
    14. Wind
    15. SentrySentry
    16. Wind
    17. NettleNettle
    18. Wind
    19. Radar TowerRadar Tower
    20. CrossbowCrossbow
    21. Wind
    22. AnemoneAnemone
    23. TickTick
    24. Wind
    25. Radar TowerRadar Tower
    26. Wind
    27. ShipyardShipyarddone 4:18 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    Other
    • Radar Tower1 Radar Tower

    Some games also: destroyer (50%) · submarine (44%) · Sentry (43%) · converter (33%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 5 steps
    1. Converter
    2. EelSubmarinedone 4:31 · typical 4:22
    3. Converter
    4. Energy storage
    5. Construction ShipCon ship
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Grim Reaper2 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Sentry1 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair2 Destroyer

    Some games also: Radar Tower (48%) · Harpoon (40%) · geo (40%) · frigate (38%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 84 steps
    1. SkaterSkater
    2. DolphinDolphin
    3. Mex
    4. DolphinDolphin ×3
    5. Mex
    6. DolphinDolphin ×4
    7. CorsairDestroyerdone 6:29 · typical 5:36
    8. Geothermal PowerplantGeodone 8:34 · typical 7:46
    9. CorsairDestroyer
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. CorsairDestroyer
    12. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 9:19
    13. CorsairDestroyer
    14. Mex ×2
    15. HarpoonHarpoon
    16. CorsairDestroyer
    17. Mex
    18. SentrySentry ×3
    19. HarpoonHarpoon
    20. SentrySentry
    21. Converter
    22. SentrySentry
    23. HarpoonHarpoon
    24. SkaterSkater
    25. Converter
    26. Grim ReaperGrim Reaper
    27. Con turret
    28. Converter
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. Converter
    31. Con turret
    32. Grim ReaperGrim Reaper
    33. Converter
    34. Mex
    35. Converter
    36. Grim ReaperGrim Reaper
    37. BeamerBeamer
    38. Mex
    39. CorsairDestroyer
    40. Mex
    41. Bot LabBot Labdone 11:52
    42. Naval Construction Turret
    43. Wind
    44. LazarusLazarus ×3
    45. DolphinDolphin
    46. Naval Construction Turret
    47. DolphinDolphin
    48. LazarusLazarus
    49. Advanced Construction BotT2 con bot
    50. DolphinDolphin
    51. LazarusLazarus
    52. Advanced Metal ExtractorT2 mex
    53. LazarusLazarus
    54. DolphinDolphin ×2
    55. Naval Construction Turret
    56. DolphinDolphin
    57. Con turret
    58. DolphinDolphin
    59. Advanced Metal ExtractorT2 mex ×2
    60. DolphinDolphin
    61. SkaterSkater
    62. Mex
    63. DolphinDolphin
    64. Naval Construction Turret
    65. Mex
    66. DolphinDolphin
    67. SentrySentry
    68. DolphinDolphin
    69. SkaterSkater
    70. SentrySentry
    71. DolphinDolphin
    72. SentrySentry
    73. DolphinDolphin ×2
    74. SentrySentry
    75. SkaterSkater
    76. CorsairDestroyer
    77. Mex
    78. NettleNettle
    79. HarpoonHarpoon
    80. Radar TowerRadar Tower
    81. HarpoonHarpoon
    82. Advanced Metal ExtractorT2 mex
    83. SkaterSkater
    84. AnemoneAnemone

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (42 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Techfirst at 1:41 · in 60% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 73% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 61% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

859 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160600
4:002902050
5:00414218160
6:005551546300
7:0071071003622
8:00873617131011
9:001061624701665
10:001290533572248
11:001549945763166
12:001850357073963
13:002176468664834
14:002543779055686
15:002895489996664
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

_X_

42.4 OS · 04/10/2026

Open source match ↗

4 received units · includes a constructor
163 metal received · 41949 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=825
Shipyard3:11Middle 50%: 2:50–3:37 · n=848
Eel4:22Middle 50%: 3:41–5:34 · n=505
Corsair5:36Middle 50%: 4:52–6:35 · n=796
Geothermal Powerplant7:46Middle 50%: 6:51–9:14 · n=521
Advanced Metal Extractor9:19Middle 50%: 8:37–10:06 · n=748

Played most by

_X_78games of this buildOptimusprimenutt52games of this buildKingBenjai50games of this buildWashedGamuer49games of this buildRexalidus38games of this build
Standard geo sea · Armada Geo sea build order · BAR Build Atlas