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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:12 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 3 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×2
    3. ShipyardShipyarddone 2:17 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 28 steps
    1. Construction BotCon bot
    2. SkaterSkater
    3. Wind ×2
    4. PawnPawn
    5. SkaterSkater
    6. Mex
    7. Construction ShipCon ship
    8. Wind
    9. Construction ShipCon ship
    10. Mex
    11. Mexfor Pond
    12. LazarusLazarus
    13. Radar TowerRadar Tower
    14. DolphinDolphin
    15. Mex
    16. DolphinDolphin
    17. Mex
    18. Mexfor Pond
    19. NettleNettle
    20. DolphinDolphin ×2
    21. Radar TowerRadar Tower
    22. Mex
    23. DolphinDolphin
    24. Mex
    25. SkaterSkater
    26. Radar TowerRadar Tower
    27. EelSubmarinedone 5:08 · typical 4:22
    28. Con turret
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 134 steps
    1. Mex
    2. Wind
    3. DolphinDolphin ×2
    4. Wind
    5. DolphinDolphin
    6. SentrySentry
    7. DolphinDolphin
    8. SkaterSkater
    9. Wind
    10. EelSubmarine
    11. Wind ×2
    12. Mex
    13. Wind
    14. Energy storage
    15. DolphinDolphin ×2
    16. Wind ×2
    17. DolphinDolphin
    18. Wind
    19. Grim ReaperGrim Reaper
    20. Wind ×2
    21. Con turret
    22. DolphinDolphin ×2
    23. Wind ×2
    24. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    25. EelSubmarine
    26. Naval Construction Turret
    27. Wind
    28. Converter
    29. Geothermal PowerplantGeodone 10:08 · typical 7:45
    30. Advanced Metal ExtractorT2 mexdone 8:37 · typical 9:16
    31. Wind
    32. Converter
    33. DolphinDolphin ×2
    34. Converter
    35. DolphinDolphin
    36. Wind
    37. Converter
    38. DolphinDolphin
    39. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    40. Converter
    41. SkaterSkater
    42. Wind
    43. Converter
    44. EelSubmarine
    45. Wind ×2
    46. Converter
    47. DolphinDolphin
    48. Converter
    49. DolphinDolphin
    50. Advanced Metal ExtractorT2 mex
    51. Converter
    52. DolphinDolphin
    53. Wind
    54. Converter
    55. Grim ReaperGrim Reaper
    56. Converter
    57. DolphinDolphin
    58. Converter
    59. EelSubmarine
    60. Wind
    61. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    62. CorsairDestroyerdone 9:59 · typical 5:35
    63. Wind
    64. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    65. Wind ×4
    66. CorsairDestroyer
    67. Advanced Metal ExtractorT2 mex
    68. Wind
    69. Mex
    70. SentrySentry
    71. Wind
    72. CorsairDestroyer
    73. Wind
    74. Energy storage
    75. Radar TowerRadar Tower
    76. Energy storage
    77. Grim ReaperGrim Reaper
    78. HarpoonHarpoon
    79. Energy storage
    80. Grim ReaperGrim Reaper
    81. SkaterSkater ×2
    82. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    83. Advanced Metal ExtractorT2 mex
    84. Mex
    85. Naval Construction Turret
    86. Vehicle PlantVehicle Plantdone 11:59
    87. Naval Construction Turret ×2
    88. Construction VehicleCon vehicle
    89. Mex
    90. Naval Construction Turret
    91. Construction VehicleCon vehicle ×2
    92. Advanced ShipyardAdvanced Shipyarddone 12:46
    93. Construction VehicleCon vehicle
    94. Aircraft PlantAircraft Plantdone 12:44
    95. Construction VehicleCon vehicle
    96. Naval Construction Turret
    97. VoyagerVoyager
    98. Naval Construction Turret ×2
    99. VoyagerVoyager ×2
    100. Naval Construction Turret
    101. VoyagerVoyager
    102. Tidal
    103. Naval Construction Turret
    104. StorkLight transport
    105. Tidal
    106. VoyagerVoyager
    107. StorkLight transport
    108. Con turret
    109. Advanced Metal ExtractorT2 mex
    110. Tidal ×2
    111. Advanced Construction SubAdvanced Construction Sub
    112. Naval Construction Turret
    113. StorkLight transport
    114. Con turret ×2
    115. StorkLight transport
    116. BermudaRadar jammer ship
    117. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 14:00
    118. Naval Construction Turret ×2
    119. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    120. Advanced Metal ExtractorT2 mex
    121. VoyagerVoyager
    122. Naval Construction Turret
    123. VoyagerVoyager
    124. Naval Construction Turret
    125. VoyagerVoyager
    126. Naval Construction Turret
    127. VoyagerVoyager
    128. Naval Construction Turret
    129. VoyagerVoyager
    130. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    131. Naval Hovercraft PlatformNaval Hovercraft Platformdone 14:50
    132. Experimental GantryExperimental Gantrynot finished by 15:00
    133. Converter
    134. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is armjanus's (40 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

armjanus

40.0 OS · 20/09/2026

Open source match ↗

3 received units · includes a constructor
59 metal received · 100822 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build