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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:26 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 6 steps
    1. LazarusLazarus ×3
    2. Construction BotCon bot ×4
    3. Mex
    4. PawnPawn ×2
    5. CrossbowCrossbow
    6. ShipyardShipyarddone 3:17 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 18 steps
    1. Construction ShipCon ship
    2. Mex
    3. EelSubmarinedone 3:49 · typical 4:22
    4. Mex ×2
    5. EllysawFrigate
    6. NettleNettle
    7. Mex
    8. Geothermal PowerplantGeodone 7:23 · typical 7:45
    9. DolphinDolphin
    10. SentrySentry
    11. SkaterSkater
    12. NettleNettle
    13. SkaterSkater
    14. SentrySentry
    15. CorsairDestroyerdone 5:31 · typical 5:35
    16. Mex
    17. SentrySentry
    18. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 97 steps
    1. SentrySentry
    2. DolphinDolphin
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. Mex
    5. DolphinDolphin
    6. Advanced Metal ExtractorT2 mexdone 7:50 · typical 9:16
    7. DolphinDolphin
    8. SentrySentry
    9. DolphinDolphin
    10. SentrySentry
    11. DolphinDolphin
    12. NettleNettle
    13. SkaterSkater ×2
    14. SentrySentry
    15. SkaterSkater ×2
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. EllysawFrigate
    18. Radar TowerRadar Tower
    19. SentrySentry
    20. EllysawFrigate
    21. SentrySentry
    22. Advanced Metal ExtractorT2 mex
    23. Mex
    24. EllysawFrigate
    25. SentrySentry
    26. NettleNettle
    27. EllysawFrigate
    28. Radar TowerRadar Tower
    29. DolphinDolphin
    30. NettleNettle
    31. Advanced Metal ExtractorT2 mex
    32. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    33. DolphinDolphin ×2
    34. Wind
    35. DolphinDolphin
    36. Converter
    37. SkaterSkater
    38. Wind
    39. SkaterSkater
    40. Naval NettleNaval Nettle
    41. SkaterSkater ×2
    42. Naval NettleNaval Nettle
    43. Wind
    44. Grim ReaperGrim Reaper
    45. Converter
    46. Advanced Metal ExtractorT2 mex
    47. Grim ReaperGrim Reaper
    48. Wind
    49. Naval NettleNaval Nettle
    50. Con turret
    51. HarpoonHarpoon
    52. Wind
    53. Con turret
    54. CorsairDestroyer
    55. Con turret
    56. HarpoonHarpoon
    57. Wind
    58. CorsairDestroyer
    59. Con turret
    60. Advanced Metal ExtractorT2 mex
    61. Wind
    62. EllysawFrigate
    63. DolphinDolphin ×4
    64. Wind
    65. DolphinDolphin
    66. SkaterSkater ×3
    67. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    68. EllysawFrigate
    69. CorsairDestroyer
    70. Wind
    71. Advanced Metal ExtractorT2 mex
    72. CorsairDestroyer
    73. Mex
    74. Wind
    75. EllysawFrigate
    76. DolphinDolphin
    77. SkaterSkater
    78. EelSubmarine
    79. Wind
    80. EelSubmarine
    81. CorsairDestroyer
    82. Wind
    83. CorsairDestroyer ×2
    84. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    85. Wind
    86. Construction ShipCon ship
    87. Con turret ×2
    88. Wind
    89. Con turret ×2
    90. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    91. Wind ×9
    92. Construction ShipCon ship
    93. Wind ×2
    94. Advanced ShipyardAdvanced Shipyarddone 14:56
    95. Wind ×2
    96. DreadnoughtBattleshipnot finished by 15:00
    97. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is IMBALANCED's (42 OS, 05/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

IMBALANCED

41.5 OS · 05/09/2026

Open source match ↗

5 received units · includes a constructor
72 metal received · 29192 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build