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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 1:00 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 14 steps
    1. Construction BotCon bot ×2
    2. Mex
    3. Construction BotCon bot
    4. Wind
    5. LazarusLazarus
    6. Wind
    7. Construction BotCon bot
    8. Wind
    9. Mex
    10. Converter
    11. Wind ×3
    12. Converter
    13. Wind
    14. ShipyardShipyarddone 3:08 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 34 steps
    1. Mex
    2. Wind
    3. DolphinDolphin
    4. Wind
    5. DolphinDolphin
    6. Converter
    7. Wind
    8. SkaterSkater
    9. Mex
    10. SkaterSkater
    11. Wind
    12. Construction ShipCon ship
    13. Wind
    14. Construction ShipCon ship
    15. Converter
    16. Wind
    17. Construction ShipCon ship
    18. Wind
    19. Construction ShipCon ship
    20. Naval Energy Converter
    21. Wind
    22. Grim ReaperGrim Reaper
    23. Naval Construction Turret
    24. Naval Energy Converter
    25. Converter
    26. Wind
    27. Naval Energy Converter
    28. DolphinDolphin
    29. CorsairDestroyerdone 5:13 · typical 5:35
    30. Mex
    31. Wind
    32. Naval Energy Converter
    33. Wind ×2
    34. Naval Energy Converter
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 137 steps
    1. Mex
    2. Wind
    3. Naval Energy Converter
    4. Wind ×2
    5. DolphinDolphin
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Wind
    8. Naval Energy Converter ×2
    9. HarpoonHarpoon
    10. Wind ×2
    11. DolphinDolphin
    12. Wind ×2
    13. Naval Energy Converter ×2
    14. Wind
    15. Naval Energy Storage
    16. Wind ×3
    17. DolphinDolphin
    18. HarpoonHarpoon
    19. Naval Energy Converter ×2
    20. Wind ×2
    21. HarpoonHarpoon
    22. DolphinDolphin
    23. Wind ×2
    24. Naval Energy Converter ×2
    25. Wind
    26. DolphinDolphin
    27. Wind
    28. Naval Construction Turret
    29. DolphinDolphin
    30. Wind
    31. Naval Energy Converter ×2
    32. Wind ×2
    33. Naval Construction Turret
    34. DolphinDolphin
    35. Wind ×2
    36. Mex ×2
    37. Naval Energy Converter ×2
    38. Naval Construction Turret
    39. Wind ×2
    40. Mex
    41. HarpoonHarpoon
    42. Wind ×2
    43. NettleNettle
    44. Naval Energy Converter ×2
    45. DolphinDolphin
    46. Wind
    47. DolphinDolphin
    48. Wind
    49. DolphinDolphin
    50. Wind
    51. DolphinDolphin
    52. Naval Energy Converter ×2
    53. Wind
    54. DolphinDolphin
    55. Wind
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. DolphinDolphin
    58. Wind
    59. DolphinDolphin
    60. Wind
    61. Naval Energy Converter
    62. DolphinDolphin
    63. Naval Energy Converter
    64. DolphinDolphin
    65. Wind
    66. DolphinDolphin
    67. Wind
    68. DolphinDolphin ×2
    69. Wind ×2
    70. DolphinDolphin
    71. Naval Energy Converter ×2
    72. DolphinDolphin ×2
    73. Wind
    74. Advanced Metal ExtractorT2 mexdone 9:45 · typical 9:16
    75. Wind
    76. DolphinDolphin ×2
    77. Wind ×2
    78. DolphinDolphin
    79. Naval Energy Converter ×2
    80. DolphinDolphin
    81. Advanced ShipyardAdvanced Shipyarddone 10:33
    82. Wind ×2
    83. Naval Energy Converter ×2
    84. Mex
    85. Naval Energy Converter ×2
    86. Advanced Metal ExtractorT2 mex
    87. Con turret
    88. Naval Energy Converter
    89. Mex
    90. Naval Energy Converter ×3
    91. Advanced Metal ExtractorT2 mex
    92. Advanced Construction SubAdvanced Construction Sub
    93. Naval Energy Converter
    94. Mex
    95. Naval Energy Converter
    96. VoyagerVoyager
    97. Con turret
    98. Naval Energy Converter
    99. VoyagerVoyager ×2
    100. Naval Energy Converter
    101. VoyagerVoyager
    102. Con turret
    103. VoyagerVoyager
    104. Naval Energy Converter
    105. BermudaRadar jammer ship
    106. Advanced Metal ExtractorT2 mex
    107. Con turret
    108. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    109. Naval Energy Converter
    110. HavenHaven
    111. Con turret
    112. Naval Energy Converter
    113. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:45
    114. Naval Energy Converter
    115. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    116. Naval Energy Converter
    117. Con turret
    118. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    119. Con turret
    120. Naval Energy Converter
    121. Con turret
    122. BermudaRadar jammer ship
    123. Con turret ×2
    124. Advanced Metal ExtractorT2 mex
    125. Naval Energy Converter
    126. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    127. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    128. Naval Energy Converter ×3
    129. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    130. Naval Energy Converter ×2
    131. Advanced Metal ExtractorT2 mex
    132. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    133. Naval Energy Converter ×2
    134. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    135. Naval Energy Converter ×4
    136. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    137. Naval Radar / Sonar TowerNaval Radar / Sonar Tower

Counts are medians over the build's games: half of them build more, half fewer. The example game is kbssilks's (36 OS, 28/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

kbssilks

36.0 OS · 28/08/2026

Open source match ↗

1 received units · includes a constructor
667 metal received · 13608 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build