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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.

Usually shipyard in the cove (87%)

#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 636 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    Some games also: wind for allies (46%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Windfor Air
    3. Wind ×3
    4. Bot LabBot Labdone 1:09 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (45%) · con turret (38%) · crossbow (34%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×2
    3. Mex
    4. LazarusLazarus
    5. Construction BotCon bot
    6. Mex
    7. Construction BotCon bot ×2
    8. ShipyardShipyarddone 3:05 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 24 steps
    1. Construction BotCon bot ×2
    2. EelSubmarinedone 3:30 · typical 4:22
    3. Mex
    4. Construction BotCon bot
    5. SkaterSkater
    6. Construction BotCon bot
    7. NettleNettle
    8. SkaterSkater ×2
    9. Construction BotCon bot
    10. SkaterSkater
    11. Mex
    12. Construction BotCon bot
    13. SkaterSkater
    14. Wind
    15. DolphinDolphin
    16. Wind ×2
    17. DolphinDolphin
    18. Wind
    19. HarpoonHarpoon
    20. Mex
    21. DolphinDolphin
    22. Energy storage
    23. Converter
    24. DolphinDolphin
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret

    The example game in this phase · 135 steps
    1. Converter
    2. DolphinDolphin
    3. Converter
    4. NettleNettle
    5. DolphinDolphin
    6. Converter
    7. DolphinDolphin
    8. Wind
    9. CorsairDestroyerdone 6:43 · typical 5:35
    10. Wind
    11. Geothermal PowerplantGeodone 7:05 · typical 7:45
    12. Wind ×4
    13. SentrySentry
    14. Wind ×2
    15. Converter ×3
    16. SentrySentry
    17. Converter ×2
    18. Construction ShipCon ship
    19. Converter ×2
    20. SentrySentry
    21. Construction ShipCon ship
    22. Con turret
    23. SentrySentry
    24. SkaterSkater ×2
    25. Con turret
    26. SkaterSkater
    27. Con turret
    28. Wind ×8
    29. Con turret
    30. Wind ×4
    31. Tidal
    32. Advanced Metal ExtractorT2 mex ×2done 9:41 · typical 9:16
    33. Con turret
    34. Tidal ×2
    35. Advanced Metal ExtractorT2 mex
    36. Con turret
    37. Tidal ×5
    38. Advanced Metal ExtractorT2 mex
    39. Con turret
    40. Naval Construction Turret
    41. Advanced Metal ExtractorT2 mex
    42. Naval Construction Turret
    43. Con turret
    44. Naval Construction Turret
    45. Advanced Metal ExtractorT2 mex
    46. Naval Construction Turret
    47. Advanced ShipyardAdvanced Shipyarddone 12:07
    48. ShipyardShipyarddone 11:41
    49. PrudePrudedone 12:51
    50. Advanced Construction SubAdvanced Construction Sub
    51. Construction ShipCon ship
    52. Advanced Construction SubAdvanced Construction Sub
    53. Construction ShipCon ship ×2
    54. Wind
    55. Construction ShipCon ship
    56. Wind
    57. Advanced Metal ExtractorT2 mex
    58. Wind
    59. Converter ×3
    60. Wind
    61. Converter ×3
    62. Wind ×2
    63. Converter ×2
    64. Wind
    65. Converter
    66. Advanced Metal ExtractorT2 mex
    67. Converter
    68. Wind ×2
    69. Naval Construction Turret
    70. Converter
    71. Wind
    72. VoyagerVoyager
    73. Converter
    74. Wind
    75. Converter ×2
    76. VoyagerVoyager
    77. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:55
    78. Converter
    79. Wind
    80. VoyagerVoyager
    81. Converter
    82. Wind
    83. Converter
    84. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    85. VoyagerVoyager
    86. Wind
    87. Converter
    88. Wind
    89. Converter
    90. VoyagerVoyager
    91. Wind
    92. Converter ×2
    93. VoyagerVoyager
    94. Converter
    95. Wind
    96. VoyagerVoyager
    97. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    98. Converter
    99. Wind
    100. Converter
    101. VoyagerVoyager
    102. Converter
    103. Wind
    104. VoyagerVoyager
    105. Con turret
    106. VoyagerVoyager
    107. Converter ×2
    108. Wind
    109. Con turret
    110. VoyagerVoyager
    111. Wind
    112. Converter
    113. VoyagerVoyager
    114. Wind
    115. VoyagerVoyager
    116. Con turret
    117. Wind
    118. VoyagerVoyager
    119. Converter ×2
    120. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    121. Con turret
    122. VoyagerVoyager
    123. Converter
    124. Advanced Bot LabAdvanced Bot Labnot finished by 15:00
    125. Converter
    126. Wind
    127. Converter ×2
    128. Wind
    129. Con turret
    130. Wind
    131. Fusion ReactorFusionnot finished by 15:00
    132. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    133. Con turret
    134. Converter ×2
    135. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is EXZoPrimer3's (37 OS, 13/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 77% of games
  • Hercules1 Light transport from Airfirst at 2:04 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

682 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002934051
5:00414517574
6:005548541325
7:0071031018661
8:00877917921050
9:001067325581702
10:001296034202269
11:001569646803159
12:001870257163914
13:002210468594765
14:002580179875656
15:002914191246705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

EXZoPrimer3

37.0 OS · 13/09/2026

Open source match ↗

4 received units · includes a constructor
143 metal received · 93761 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=663
Shipyard3:11Middle 50%: 2:50–3:36 · n=674
Eel4:22Middle 50%: 3:41–5:38 · n=413
Corsair5:35Middle 50%: 4:50–6:34 · n=632
Geothermal Powerplant7:45Middle 50%: 6:47–9:11 · n=423
Advanced Metal Extractor9:16Middle 50%: 8:36–10:06 · n=595

Played most by

Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this build