Standard geo sea
The role's normal opening: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, and a geothermal around 7:45 to fund the transition into destroyers, fast assault corvettes and assault frigates.
Usually shipyard in the cove (87%)
#naval #eco · 636 distinct matches · 100 players · 81% of Armada Geo sea games · team won 54% of 682 · Recently observed
Key timing: Shipyard by 3:13
- Open 3 mex and wind into Bot Lab.
- Put up Shipyard with naval turret and BP for defense.
- Send out "submarine" then "destroyer" to contest the sea.
- Bring geothermal online to fund the fleet.
- Add Advanced Metal Extractor as the economy transitions.
Phase by phase
TYPICAL OF ITS 636 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17
Some games also: wind for allies (46%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 3 steps
- Mex ×3
- Solar
Bot Labdone 0:56 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
1Wind
Order
Shipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
Builders
3 Con bot
2 Lazarus
Some games also: pawn (45%) · con turret (38%) · crossbow (34%)
By 2:48 in all: 4 mex · 4 wind
The example game in this phase · 10 steps
- Windfor unknown
Lazarus
Con bot- Windfor unknown
Con bot ×2
Lazarus
Con bot ×2for Pond
Lazarus
Pawn
Shipyarddone 2:42 · typical 3:11
- 3
Shipyard to 5:00
Economy
4Mex
1Wind
Builders
1 Con ship
Army
3 Dolphin
1 Skater
1 Destroyer
Other
1 Radar Tower
Some games also: Sentry (45%) · submarine (44%) · con turret (32%) · converter (30%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 20 steps
Skater- Mex
Skater
Con ship- Mex
Skater- Mex
Dolphin ×2- Mex
Dolphin- Mex
Dolphin- Mex
- Con turret
Dolphin
Radar Tower
Destroyerdone 4:53 · typical 5:35- Mex ×2
- Wind
Skater
- 4
5:00 to 10:00
Economy
2Mex
12Wind
2Converter
Builders
1 Con turret
1 Con ship
1 Grim Reaper
Army
1 Sentry
5 Dolphin
2 Destroyer
2 Skater
Some games also: Radar Tower (48%) · frigate (42%) · geo (39%) · Harpoon (37%) · Naval Construction Turret (31%)
By 10:00 in all: 11 mex · 19 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret
The example game in this phase · 60 steps
- Wind
Skater- Wind
Destroyer
Naval Radar / Sonar Tower- Wind ×2
Harpoon- Wind
Geodone 7:27 · typical 7:45
Grim Reaper- Con turret
Destroyer- Wind
Harpoon- Wind
Grim Reaper- Wind ×2
- Converter ×2
- Wind
Skater- Converter
Harpoon- Wind
- Converter
- Wind
Skater- Wind
- Converter
- Con turret
- Converter
Submarinedone 8:16 · typical 4:22- Converter
- Wind
- Converter
- Wind
- Converter
Submarine- Wind
- Converter
Submarine- Wind
- Converter
Submarine- Converter
- Wind
Submarine- Wind ×2
Submarine- Wind
Submarine- Energy storage
Submarine- Energy storage
Submarine- Con turret ×2
Submarine- Energy storage
Submarine- Energy storage
- Wind ×3
Counts are medians over the build's games: half of them build more, half fewer. The example game is KingBenjai's (45 OS, 17/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Air or Suicide frontfirst at 1:41 · in 65% of games
You get
1 Finch from Airfirst at 1:51 · in 77% of games
1 Light transport from Airfirst at 2:04 · in 66% of games
1 T2 con bot from Techfirst at 7:42 · in 89% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
682 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 395 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1603 | 0 | 0 |
| 4:00 | 2934 | 0 | 51 |
| 5:00 | 4145 | 175 | 74 |
| 6:00 | 5548 | 541 | 325 |
| 7:00 | 7103 | 1018 | 661 |
| 8:00 | 8779 | 1792 | 1050 |
| 9:00 | 10673 | 2558 | 1702 |
| 10:00 | 12960 | 3420 | 2269 |
| 11:00 | 15696 | 4680 | 3159 |
| 12:00 | 18702 | 5716 | 3914 |
| 13:00 | 22104 | 6859 | 4765 |
| 14:00 | 25801 | 7987 | 5656 |
| 15:00 | 29141 | 9124 | 6705 |
Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.
- + Metal produced reaches 28785 by 15:00, the highest of the sea builds
- + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
- − Geothermal only lands in 58% of games by 7:34
- − T2 factory completes in only 40% of games by 12:43
KingBenjai
44.7 OS · 17/09/2026
Open source match ↗5 received units · includes a constructor
409 metal received · 7246 energy received
Typical milestones
Played most by
Optimusprimenutt50games of this buildKingBenjai48games of this buildhaaven38games of this buildHummell32games of this buildRexalidus26games of this buildSupporting games
Pick a game to read and play it above.
_X_25/09/2026 · 43 OS↗_X_25/09/2026 · 43 OS↗_X_25/09/2026 · 43 OS↗_X_25/09/2026 · 43 OS↗Adeus25/09/2026 · 37 OS↗Adeus25/09/2026 · 37 OS↗sirniho25/09/2026 · 38 OS↗sirniho25/09/2026 · 37 OS↗KingBenjai17/09/2026 · 45 OS↗32 more of 674, the most recent
_X_25/09/2026 · 43 OS↗PlatinumBlonde24/09/2026 · 59 OS↗_X_24/09/2026 · 43 OS↗Immort24/09/2026 · 55 OS↗_X_24/09/2026 · 43 OS↗PlatinumBlonde24/09/2026 · 59 OS↗_X_24/09/2026 · 43 OS↗_X_24/09/2026 · 43 OS↗krtf24/09/2026 · 45 OS↗PRO_Rerory24/09/2026 · 49 OS↗_X_24/09/2026 · 43 OS↗_X_24/09/2026 · 43 OS↗UsurpeR24/09/2026 · 42 OS↗_X_23/09/2026 · 43 OS↗Hummell23/09/2026 · 45 OS↗Immort23/09/2026 · 56 OS↗PlatinumBlonde23/09/2026 · 59 OS↗sirniho23/09/2026 · 38 OS↗sirniho23/09/2026 · 38 OS↗sirniho23/09/2026 · 38 OS↗[MooDeng]NongJohn23/09/2026 · 41 OS↗Hannodins23/09/2026 · 35 OS↗sirniho23/09/2026 · 38 OS↗darkstar2323/09/2026 · 36 OS↗sirniho23/09/2026 · 38 OS↗MischievousDragonGF23/09/2026 · 43 OS↗TheSituation23/09/2026 · 51 OS↗sirniho23/09/2026 · 38 OS↗JustSomeGuy23/09/2026 · 37 OS↗[MooDeng]NongJohn23/09/2026 · 42 OS↗PlatinumBlonde23/09/2026 · 58 OS↗PlatinumBlonde23/09/2026 · 58 OS↗Beyond All Reason test-31320-e17e8b7
Naval balance tweaks off